I mean, I'm just assuming that a munk can join Jing Qo in a duo and as soon as he spends the irregular order he gets kicked, as nothing prevents (as far as I'm aware) an irregular trooper to join a link. The reason why I'm bringing this up is to simply ask if this is by design? Looking at examples like the Hungries, they have an Equipment which turns them regular or the special Galwegian link, which obviously turns regular as long as Wallace is alive. I mean, linkable irregular troops are rare by themselves but the precedence still seems to be whenever they link, they get a way to be regular. Was this intended or was it an oversight like the S5 value on the Blue Wolf. My gut feeling says no but I feel like it's still worth asking. :) Kind regards. @HellLois @ijw
it looks like it is the same case as Lt. Lt can join fireteam but spending their Lt order kicks them out. The big difference is that when you pay for a Regular Lt, you get to contribute the Regular order to the pool even if you refuse to spend your Lt order. While for the monk, you pay for an Irregular monk, and then you decide to not use that order. I guess, you can still convert it (with the use of a command tokan) so it is not completely wasted, unlike the Lt order from the first example.
The closest approximation appears to be a "normal" fireteam where all the members are irregular due to Loss of Lieutenant.
for me it looks like really new kind of Fireteam. if you use it as old ordinary ones, it works bad. if you create such Fireteam during deployment, you lose Impetuous monk order & have a troubles to spend his own irregular or move Jing Qo without getting ARO to the one of them. So IMHO you must use it diffenetly. Take some monks, make them use impetuous, make them use irregulars to move forward & place smoke screen. AFTER that cooperate one of them with Jing Qo as a smoke source & +1 B in СС for her. Worth one CT, same as using monk irregular order in a fireteam, BUT you decide if you need this smoke & burst option or not depending on a situation.
I think the design is it doesn't matter about breaking the link because it's just a duo with an expendable trooper and you're expecting to break it early anyway. Jing escorts the monk up the table, then he breaks off to do his own thing like jump on a mine or throw smoke for Jing to move into.
The design could also be that if you want a duo with 2 regular orders, then you have to pay for Liang Kai or pay 5 points but have to "suffer" an irregular order in a link. I'm just asking this question in the OP, because it appears to be a VERY specific link, with only Qing Go and a Monk or Qing Go and Liang Kai, so it wouldn't surprise me if that specific link would be regular, like the one the made with Ashcroft + Bounty Hounter Hunting team, even if that special link also had the point adjustment and everything.
Maybe in N4 it should be legal to use irregulars order in mixted fireteams. Right now in N3 I only see it as a way to link the characthers, not a normal monk
Meanwhile, in the Nomad Forums: "Oooh, YJ got Irregular Models in Fireteams. That's SOO cool. I wish we could have that given it fits Bakunin's fluff so well." Look, it's understandable you don't like the idea of Irregular troops in a Fireteam. It is a little bit niche. But don't ruin it for the rest of us: some of us have been waiting for year's for this.
Just to prevent future rules discussions, if someone wants to throw Smoke with the 5pt monk in that fireteam, he has to use a regular order from the normal pool or convert the irregular of the monk, right? So it's somewhat usable, but you cannot use that irregular order because there is a similar ruling in the Fireteam and Loss of LT rules section, right? At the moment there is no clear rules text to prevent that, be we can derive from other rules?
A the moment the rules ARE clear. You can form a Fireteam with irregular models but you cannot use the irregular order without breaking the Fireteam. Command tokens "conversion" do not activate the model, so it can be done without problem.
For anyone having trouble like me to find the actual rules text. Its unter Fireteam_Integrity, not Fireteam cancellation. http://infinitythewiki.com/en/Fireteam_Integrity In the Active Turn and Reactive Turn, a trooper stops being part of a Fireteam in the following cases: ... * If the trooper is Irregular and uses its Irregular Order.
@Sangarn Impetuousness is not a problem. It is converted to NON Impetuous just by joining a Fireteam. If you meant "non irregular", well...
I think others have hit it, nothing here breaks the existing rules - you get a regular + irregular order formed into a duo, spending that irregular order will break the duo. Not a big deal. Now if monks could participate in coordinated orders.... then we'd have something magical - there you go, there's a faction specific rule that could be used to add flavor to a sectoral: "An infinite number of monkeys..." Automatic Skill Optional Effects - Irregular troopers with this skill may participate in coordinated orders with Regular troopers as if their training type was Regular I could see that being the impetus to add a half dozen irregular troop types for the (hopeful sooner rather than never) Bakunin redux that fill roles otherwise usually filled by Regular troopers
Currently Infinity avoids faction-specific special rules with a few narrow exceptions. Even those exceptions are written as rules on unit stalines, not at army level. The only army level rules are fireteam composition, and, to a lesser extent, the presence or absence of skills that happen to be represented in the particular army/sectorial in question. To look like an Infinity rule, that should be written as a skill which is then granted to the units in question.
yes, but access to profiles and access to rules is what defines factions and sectorals. I'm suggesting something in line with the existing rules structure - this could be a USR that exists everywhere and is only deployed on specific profiles (in my post, I suggested on bakunin profiles because it could fit within the game's narrative structure) this would be no different than access to EI hacking devices, pheromonic devices, plasma weaponry, etc today. Obviously this is all moot because it's just a silly suggestion I threw in off the cuff based on inane.imp's previous comment, CB has their path set, and is very much a rabbit hole from the post's OP =)