20 order Varuna list

Tema en 'PanOceania' iniciado por Death, 18 Mar 2020.

  1. Death

    Death Well-Known Member

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    Varuna Immediate Reaction Division
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    GROUP 1[​IMG] [​IMG] [​IMG]10
    KAMAU HMG / Pistol, Knife. (1 | 28)
    FUSILIER (Forward Observer, Deployable Repeater) Combi Rifle / Pistol, Knife. (0 | 12)
    FUSILIER (Forward Observer, Deployable Repeater) Combi Rifle / Pistol, Knife. (0 | 12)
    FUSILIER (Forward Observer, Deployable Repeater) Combi Rifle / Pistol, Knife. (0 | 12)
    FUSILIER Combi Rifle / Pistol, Knife. (0 | 10)
    TRAUMA-DOC Combi Rifle / Pistol, Knife. (0 | 14)
    PALBOT Electric Pulse. (0 | 3)
    PATHFINDER DRONBOT Combi Rifle, Sniffer / Electric Pulse. (0 | 16)
    FUGAZI DRONBOT Flash Pulse, Sniffer / Electric Pulse. (0 | 8)
    FUGAZI DRONBOT Flash Pulse, Sniffer / Electric Pulse. (0 | 8)
    ZULU-COBRA Spitfire / Pistol, Knife. (1.5 | 28)

    GROUP 2[​IMG] [​IMG] [​IMG]7 [​IMG]3
    KAMAU HMG / Pistol, Knife. (1 | 28)
    FUSILIER Hacker (Hacking Device) Combi Rifle / Pistol, Knife. (0.5 | 18)
    FUSILIER (Forward Observer, Deployable Repeater) Combi Rifle / Pistol, Knife. (0 | 12)
    FUSILIER (Forward Observer, Deployable Repeater) Combi Rifle / Pistol, Knife. (0 | 12)
    FUSILIER Lieutenant Combi Rifle / Pistol, Knife. (0 | 10)
    PATHFINDER DRONBOT Combi Rifle, Sniffer / Electric Pulse. (0 | 16)
    ZULU-COBRA (Forward Observer) Breaker Combi Rifle / Pistol, Knife. (0 | 26)
    HELOT MILITIAMAN Submachine Gun, Light Rocket Launcher / Pistol, Knife. (0.5 | 9)
    HELOT MILITIAMAN Submachine Gun, Light Rocket Launcher / Pistol, Knife. (0.5 | 9)
    HELOT MILITIAMAN Submachine Gun, Light Rocket Launcher / Pistol, Knife. (0.5 | 9)

    5.5 SWC | 300 Points

    Open in Infinity Army

    Ok, its 17 orders + 3 irrgulars. Inspired by Project 28's abuse of multiple linked teams, I came out with this. I think it would preform really well in a lot of missions.

    But hey, two linked teams to switch between and 2 pathfinders for sensor spam. Theirs a lot of flexibility in this list, so if you want to drop a pathfinder for a Cobra Sensor, you can easily do that. You can even fit in an Echo Bravo if you think that could be useful.
     
    A Goorie y LaughinGod les gusta esto.
  2. RobertShepherd

    RobertShepherd Antipodean midwit

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    I've run something similar in Acontecimento, which I think does it very slightly better thanks using mines laid by regular models rather than helots in the defensive mix, and more versatile skirmishers. The major issue is that your opponent needs to remove only a small number single wound models before your army is left with linked rifles as your only line of attack. If your HMGs never lose a F2F roll though (or lose only a small number under controllable circumstances), you're on to a good thing.

    In the absence of any other feedback I'd suggest splitting helots across groups more evenly.
     
    A Teslarod y barakiel les gusta esto.
  3. MikeTheScrivener

    MikeTheScrivener O-12 Peace Kepper

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    Lol, is this now THE premiere way to play the game? why no sniper? seems like a missed opportunity
     
  4. Death

    Death Well-Known Member

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    As I said, the list is very flexible. If you want a sniper you can certainly fit it into the list.
     
  5. Goorie

    Goorie Well-Known Member

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    Did you tested the list? Looks bonkers
     
  6. Goorie

    Goorie Well-Known Member

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    Following Robert's words

    Project 20
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    GROUP 1[​IMG] [​IMG] [​IMG]10
    BAGH-MARI HMG / Pistol, Knife. (1.5 | 26)
    REGULAR (Forward Observer) Combi Rifle / Pistol, Knife. (0.5 | 11)
    REGULAR Combi Rifle / Pistol, Knife. (0 | 10)
    REGULAR Combi Rifle / Pistol, Knife. (0 | 10)
    REGULAR (Minelayer, Sensor) Combi Rifle, Antipersonnel Mines / Pistol, Knife. (0.5 | 14)
    TRAUMA-DOC Combi Rifle / Pistol, Knife. (0 | 14)
    PALBOT Electric Pulse. (0 | 3)
    FUGAZI DRONBOT Flash Pulse, Sniffer / Electric Pulse. (0 | 8)
    FUGAZI DRONBOT Flash Pulse, Sniffer / Electric Pulse. (0 | 8)
    FUGAZI DRONBOT Flash Pulse, Sniffer / Electric Pulse. (0 | 8)
    DART Submachine Gun, Viral Tactical Bow, E/M Grenades / Pistol, Shock CC Weapon, Knife. (0 | 34)

    GROUP 2[​IMG] [​IMG] [​IMG]10
    BAGH-MARI HMG / Pistol, Knife. (1.5 | 26)
    REGULAR Combi Rifle / Pistol, Knife. (0 | 10)
    REGULAR Combi Rifle / Pistol, Knife. (0 | 10)
    REGULAR Combi Rifle / Pistol, Knife. (0 | 10)
    REGULAR (Minelayer, Sensor) Combi Rifle, Antipersonnel Mines / Pistol, Knife. (0.5 | 14)
    REGULAR Lieutenant Combi Rifle / Pistol, Knife. (0 | 10)
    MULEBOT (Minesweeper, Repeater) Electric Pulse. (0 | 8)
    MULEBOT (Minesweeper, Repeater) Electric Pulse. (0 | 8)
    NAGA Hacker (Killer Hacking Device) Combi Rifle, Antipersonnel Mines / Pistol, Knife. (0 | 30)
    NAGA (Forward Observer) Combi Rifle, Antipersonnel Mines / Pistol, Knife. (0 | 28)

    4.5 SWC | 300 Points

    Open in Infinity Army
     
    A RobertShepherd le gusta esto.
  7. Goorie

    Goorie Well-Known Member

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    Or rather this for VIRD.

    SMR ZC to hunt and FO/KHD to score objectives.

    Added ML to the protocores for added punch and range band.

    EDIT: Added the LGL to group 2 so you can use it as your main hunting tool thus leaving the SMR ZC as a hunter piece in group 1.

    Project 20bis
    ──────────────────────────────────────────────────

    GROUP 1[​IMG] [​IMG] [​IMG]10
    KAMAU HMG / Pistol, Knife. (1 | 28)
    FUSILIER (Forward Observer, Deployable Repeater) Combi Rifle / Pistol, Knife. (0 | 12)
    FUSILIER Missile Launcher / Pistol, Knife. (1.5 | 15)
    FUSILIER Combi Rifle / Pistol, Knife. (0 | 10)
    FUSILIER Combi Rifle / Pistol, Knife. (0 | 10)
    FUSILIER Combi Rifle / Pistol, Knife. (0 | 10)
    ZULU-COBRA Hacker (Killer Hacking Device) Breaker Combi Rifle / Pistol, Knife. (0 | 28)
    ZULU-COBRA (X Visor) Shock Marksman Rifle / Pistol, Knife. (0 | 25)
    FUGAZI DRONBOT Flash Pulse, Sniffer / Electric Pulse. (0 | 8)
    FUGAZI DRONBOT Flash Pulse, Sniffer / Electric Pulse. (0 | 8)

    GROUP 2[​IMG] [​IMG] [​IMG]10
    KAMAU HMG / Pistol, Knife. (1 | 28)
    FUSILIER (Forward Observer, Deployable Repeater) Combi Rifle / Pistol, Knife. (0 | 12)
    FUSILIER Missile Launcher / Pistol, Knife. (1.5 | 15)
    FUSILIER Combi Rifle + Light Grenade Launcher / Pistol, Knife. (1 | 14)
    FUSILIER Combi Rifle / Pistol, Knife. (0 | 10)
    FUSILIER Combi Rifle / Pistol, Knife. (0 | 10)
    FUSILIER Lieutenant Combi Rifle / Pistol, Knife. (0 | 10)
    ZULU-COBRA (Forward Observer) Breaker Combi Rifle / Pistol, Knife. (0 | 26)
    MULEBOT (Minesweeper, Repeater) Electric Pulse. (0 | 8)
    MULEBOT (Minesweeper, Repeater) Electric Pulse. (0 | 8)

    6 SWC | 295 Points

    Open in Infinity Army
     
    #7 Goorie, 18 Mar 2020
    Última edición: 18 Mar 2020
  8. barakiel

    barakiel Echo Bravo Master Sergeant

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    I agree with @RobertShepherd that I think Shock Army does this a bit better. Even without trying to memelist for high Orders, I'm routinely running 17 Reg + 2 Irreg in Shock Army.

    The big issue with this for VIRD is that our backline is a big squishy mess. No direct templates or mines means that a lot of game mechanics can crack into that backline and make a huge mess. That's one reason why Zulu Cobra Jammers are close to critical... They can deny area and inhibit the ability of AD units, Warbands, Impersonators to spend multiple Orders murdering your backline.
     
    Zsimbi, AdmiralJCJF, meikyoushisui y 2 otros les gusta esto.
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