The new system is "these are the minimum items you should carry", not a "these are the only items you need to carry, everything else is just extraneous". If the FLGS carries 90% of the stuff, then it's probably because they sell the items and so they will continue to stock items that sell. That's even assuming that the FLGS ever reads something about Code One to begin with.
I know this sounds elitist but...I for one enjoy that Infinity is a complex game with lots of rules and lots of terrain. Having played wargames for decades now, I dread when new editions throw out words like "easier" and "streamlined".There are already lots of easy and streamlined games out there...go play those if you can't handle Infinity. P.S. Please bring back Tohaa.
Good job they're still keeping the complexity with N4 then! I like the complexity too but I'm getting fed up of new players being put off by it, it's killed the scene locally. I've given more demos to people than I can count. Almost everyone has enjoyed them and wanted to know more and just hit a wall. A few guys at my club have bought armies and never play. Like me they've got kids, jobs and other games they like playing and don't want to devote all their spare time learning this new one. I think CB has the right idea with C1, if you can get these guys in and having fun, they might try N4 once they've played some C1. If they don't they'll keep buying models to play C1.
I'm really looking forward to Code One, especially since according to this video skills appear to be unnested and the names of the skills directly or more directly correspond to their effects – I expect e.g. Hyperdynamics to be Dodge/Engage+3/6/9 or Kinematica to be Dodge/Engage+1"/2" etc. Currently, this is not so easy. For beginners' tournaments I need to provide handouts with translations of all skills in the tournament, from their names to what they do, including all nested skills. Code One should make things much easier, and I may be getting away with just updating my helper sheet (https://forum.corvusbelli.com/threads/n3-helper-sheet-for-teaching-beginners.36178/). P.S: Yes, it's for N4, but I assume since Code One is the core of N4, the skills will be unnested etc. there as well. I also don't mind the number of starting armies – putting together small army lists that are not not in the 4 starting factions, for beginner tournaments should be quite doable, if needed with the help of this forum. Frankly, I was a bit surprised by the amount of whining on this topic – we haven't seen the rules yet and usually CB delivers, so let's wait and see. Pretty sure for beginners the changes will be nice :)
Other good tidbit was that Stealth was described as an "advanced" skill that would not be in Code One.
Surprised that nobody has posted this here yet, it showed up on the Infinity Facebook stories section. The box doesn't look very big to me which I think is a good thing as I bet the size of the previous two player starter sets put some people off. It'll also not take up a lot of space on the FLGS shelves.
I imagine it’s the same size, just portrait. It still comes with the terrain and stuff, which is about the size of the box when flat.
It probably has to do something with the polish postal service. My CB deliveries are usually here within 1-3 Days...
Now that I've had a closer look I've realized that the boxes in that imagine appear to be deeper than the previous starter sets that may explain why they appear shorter than the previous sets to me.
Wildfire was a little deeper than the others too, I think they're Wildfire style boxes just in portrait.
No, not really, when the FLGS makes the order they take at least a week to be dispatched. When I do that as a customer, they take 3-4 days to be dispatched. Then they take a day to cross Spain, and get into a plane, a day to land and be processed in Germany or Poland, depending on the logistics and a day to be delivered to my door. The whole delay is chiefly on the CB dispatch side. I won't even mention all the times when the FLGS makes orders and stuff doesn't arrive, orders arrive incomplete, they aren't completed for months on end, even despite weekly deliveries from CB. It's a mess.
Thanks for mentioning that @colbrook as I didn't know that. I was originally going to get operation wildfire but since code one was announced I held off getting it.
Wildfire has real nice terrain in it, and the two armies (O12 and Combined Army via Shas) will accompany Kaldstrom's PanO and Yu Jing on release, so it's not a bad purchase still. What I'm still not sure of is if CodeOne will have a "real" book and if so whether it will be in Kaldstrom or separate or both. Or just online or... I dunno!
Kåldstrøm will have the training wheel rules and scenariocitos, like all of the other battle boxes. Code One rules will be free online, like current rules. A complete printed book? Possible but doubtful, since those are for including the background and storyline, and CB will put these into the N4 release, which will be a real printed book.
Now that you've mentioned the O-12 and CA I've realized that I don't have any in my collection. You're going to make me spend my money.