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Speculation: Possible Changes to Units with the new Design Paradigm

Discussion in 'Haqqislam' started by Brokenwolf, Feb 26, 2020.

  1. inane.imp

    inane.imp Well-Known Member

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    That's what I'm saying: combine Automedkit and Regen into a single skill without Shock Immunity and then add back Shock Immunity, as a separate skill, onto those you want to keep it.
     
  2. Doa

    Doa Well-Known Member

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    For what I've understand, this is cb's goal, having more separate skills
     
  3. vorthain

    vorthain Veteran Novice

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    The underlying advantage to combining AMK and Regen is also being able to coordinate Zhayedans getting up with Hakims in RTF (as well as Djans and Asawiras in generic Haqq).

    I wonder if they'll do different "Immunities" too. Right now its just Shock Immunity, Bioimmunity (which is itself confusingly written), and Total Immunity, and Bioimmunity is frankly a higher tier in the Shock Immunity pathway. That is, we could have Shock Immunity, Viral Immunity, AP Immunity, etc. Then, if you want to add on the ability to use BTS or ARM against it as well, call it Immunity Plus. So if you can tank a Shock hit and use BTS against it, it'd be called Shock Immunity Plus. You could twist some fluff rationalization easier for AP Immunity (ablative armor?) or Fire Immunity (flame retardants?) versus T2 or DA, but it could work.
     
  4. ik3rian

    ik3rian Anti-Ariadnian Specialist

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    It would certainly make me happier. Altough i have a hard time seeing a model that could have AP immunity slapped on. You wouldnt need it on low armor troops, cause AP does a minimal change for them, and putting it on high ARM units kinda kills the point of using AP ammo in the first place.
     
  5. vorthain

    vorthain Veteran Novice

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    True, that was just an example. Fire, Shock, Viral, maybe EM specific immunities all make more sense than AP, T2, or DA to me.
     
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