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Is CHA completely unviable in TW?

Discussion in 'Ariadna' started by RasPuto, Feb 2, 2020.

  1. Zewrath

    Zewrath Elitist Jerk

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    @Savnock I'm sorry but that is simply wrong
    Were you the absolute Chad who wore full Wallace outfit, while playing CHA? That was fucking ace! :joy:
     
  2. fari

    fari CRISTASOL, EL LIQUIDO DE LOS DIOSES

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    I played 2 400pts satellites time ago, with CHA 2 full combat groups, which probably translate in 25 orders, and all the matches ended on time.

    But also played LI tournaments where we only managed to play 2 turns.

    Time consumption is relative
     
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  3. FlipOwl

    FlipOwl Well-Known Member

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    Sadly, no, though I wish I was... I am one of your Viking team mates!
     
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  4. krossaks

    krossaks Well-Known Member

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    My main concern regardless TW is that is becoming the main tournement mode in the metas i usually play, and fir what i can read in forums on lots of places.

    I'm a Yu Jing player and don't affect me very storng but some of my play mates have issues with it and i understand them.

    One plays CHA a lot and, true with 15 models you can win, but its evident that most of tbe sectorial wasn't balanced with model limit in mind. The other plays haqquislam and the limit is strong counting all the irregular options the faction offer.

    On the last tournement one player argued that is fair beacuse as a OM player he eats the disaventage on non TW tournements (thats a bullshit).

    I see players with 20-25 orders pkaying faster than people with 10 models aleph lists. For me its most about how used you are to pkay. Or CB balamces the game for 15 models or people star using chess clock.

    In my opinion.
     
  5. Zewrath

    Zewrath Elitist Jerk

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    AAAAAahhhhh! Yaas, I 'member now! :D
    I forgot that was ITS name. :joy:
     
  6. McKaptain

    McKaptain Well-Known Member

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    “On the last tournement one player argued that is fair beacuse as a OM player he eats the disaventage on non TW tournements (thats a bullshit).“

    Exactly this! A MO player is never going to bring a 20 Order list. The sectorial wasn’t designed for it. TW vastly favors sectorials like MO and IA that were designed to work in that ball park. On the other hand, there are MANY sectorials that don’t hit their stride until you pass the 15 Order Mark.

    Smaller order sectorials are again rewarded by TW because they know they don’t have to deal with Order spam/camo spam etc. they can focus on their more optimal pieces. Whereas in say USARF, I am doubly penalized because I now have to not only design a list outside of my sectorials wheel house, I also have to start looking at sub-optimal units to hit the point limit.

    For example, I’m going to an escalation tournament with TW next week. I’m playing MRRF and have to come up with a 400pt, TW list. I HAVE to take the Anaconda, arguably the worst TAG in the game just to hit the 400pt mark.

    I mean, it’s going to be awesome when I win, but that is really a kick in the balls to a less badass player than myself.
     
  7. RobertShepherd

    RobertShepherd Antipodean midwit

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  8. McKaptain

    McKaptain Well-Known Member

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    To be honest, I kind of wonder if TW is a way for CB to “play test” changes coming down the pike in N4. I honestly wouldn’t be surprised if rulings are put out that bring a combat group cap or total unit cap.

    I don’t think it would be unreasonable for a three order group cap or even two really.
     
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  9. Freki

    Freki Well-Known Member

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    Anyone here listened to Ep122 of White Noise with B-C+ ?
    He went to a 4 round tournament with this (may be a small mistake in group allocations / profile selected)

    Caledonian Highlander Army
    ──────────────────────────────────────────────────

    GROUP 1[​IMG] [​IMG] [​IMG]10
    VOLUNTEER Chain Rifle, Light Shotgun / Pistol, Knife. (0 | 6)
    VOLUNTEER Chain Rifle, Light Shotgun / Pistol, Knife. (0 | 6)
    VOLUNTEER Chain Rifle, Light Shotgun / Pistol, Knife. (0 | 6)
    VOLUNTEER Chain Rifle, Light Shotgun / Pistol, Knife. (0 | 6)
    VOLUNTEER Chain Rifle, Light Shotgun / Pistol, Knife. (0 | 6)
    VOLUNTEER Chain Rifle, Light Shotgun / Pistol, Knife. (0 | 6)
    VOLUNTEER Paramedic (Medikit) Rifle / Pistol, Knife. (0 | 10)
    VOLUNTEER Paramedic (Medikit) Rifle / Pistol, Knife. (0 | 10)
    VOLUNTEER Light Shotgun, Light Grenade Launcher / Pistol, Knife. (0.5 | 10)
    HIGHLANDER GREY AP HMG, Smoke Grenades / Pistol, CCW. (1.5 | 34)

    GROUP 2[​IMG] [​IMG] [​IMG]10
    VOLUNTEER Chain Rifle, Light Shotgun / Pistol, Knife. (0 | 6)
    VOLUNTEER Chain Rifle, Light Shotgun / Pistol, Knife. (0 | 6)
    VOLUNTEER Chain Rifle, Light Shotgun / Pistol, Knife. (0 | 6)
    VOLUNTEER Chain Rifle, Light Shotgun / Pistol, Knife. (0 | 6)
    VOLUNTEER Chain Rifle, Light Shotgun / Pistol, Knife. (0 | 6)
    VOLUNTEER Chain Rifle, Light Shotgun / Pistol, Knife. (0 | 6)
    VOLUNTEER Paramedic (Medikit) Rifle / Pistol, Knife. (0 | 10)
    VOLUNTEER Paramedic (Medikit) Rifle / Pistol, Knife. (0 | 10)
    VOLUNTEER Light Shotgun, Light Grenade Launcher / Pistol, Knife. (0.5 | 10)
    HIGHLANDER GREY Rifle, 2 Light Shotguns, Grenades, Smoke Grenades / Pistol, CCW. (0 | 29)

    GROUP 3[​IMG] [​IMG] [​IMG]8
    VOLUNTEER Lieutenant Rifle / Pistol, Knife. (0 | 8)
    VOLUNTEER Rifle / Pistol, Knife. (0 | 8)
    HIGHLANDER GREY AP HMG, Smoke Grenades / Pistol, CCW. (1.5 | 34)
    VOLUNTEER Paramedic (Medikit) Rifle / Pistol, Knife. (0 | 10)
    UXÍA McNEILL (Covert Action) (CH: Limited Camouflage, Superior Infiltration, Specialist Operative) Boarding Shotgun, D-Charges, Smoke Grenades / 2 Assault Pistols, AP CCW, Knife. (0 | 27)
    VOLUNTEER Chain Rifle, Light Shotgun / Pistol, Knife. (0 | 6)
    VOLUNTEER Chain Rifle, Light Shotgun / Pistol, Knife. (0 | 6)
    VOLUNTEER Chain Rifle, Light Shotgun / Pistol, Knife. (0 | 6)

    4 SWC | 300 Points

    Open in Infinity Army

    Anyway, his take to be playable in tournament: no proxy, no unpainted model, colour coding to help identify groups, clear visual reference to point out special troops such as the paramedic. Loads of prep.

    So to all of you saying that playing a horde army is fine in tournament, "I've always managed to finish that" it seems that his take is: yes it is doable, but you have to come to the event perfectly prepared.

    A lot of people's experience playing against high model count armies remains to have a bad experience and more often than not, not being able to finish your game on time.
    I like the way the Germans are handling it with chess clocks and you surrendering any ARO if you have no time left
     
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  10. daboarder

    daboarder Force One Commander
    Warcor

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    Who goes to any event not prepared?
    What a ridiculous statement. Of course you have to be "prepared" to play high order count lists. Just like you have to be prepared to play a TAG or to play a HI link. Better preparation leads to faster games and smoother victories.

    Going 4-0 at a tournie doesnt prove anything about the list beyond it being a good player at the helm with good preparation. So im not surprised at all he finished to time, any more than id be surprised that someone who lolrolled an LI list at their first tournie would go over time.

    The list isnt the problem if time is your issue, the player is.
     
  11. Freki

    Freki Well-Known Member

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    It seems it flew over your head what "prepared" means. It refers to the level of effort put in his models, being displayed on a board, in front of a human being, to make the experience enjoyable for your counter part. You clearly tunnel vision here, I don't mention the effectiveness of this list or even the results, it is out of scope here.
    Listen to the podcast and see how much he talks about his opponents and acknowledging that running into such a list can go wrong real fast.

    Not everybody is like you, and you don't get to set the standard of who is coming to any ITS event
     
    #91 Freki, Feb 25, 2020
    Last edited: Feb 25, 2020
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  12. TriggerPuller9000

    TriggerPuller9000 Poverty Orde Wingate

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    Great podcast, and to be clear, he reiterates several times, "you shouldn't do this," which I take to mean, "this should not be the norm."

    To worry about the details of who/what/where...that's getting away from the reason the player did this in the first place. He stated that he wanted to start a dialogue about ______, which is still somewhat of an open ended question. A reasonable place to start is, "are we happy with the direction the game is going w.r.t. mixed minmax fireteams?" because it used to be a small unit skirmish game...
     
  13. Marduck

    Marduck Well-Known Member

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    I listened to the podcast nad it was very interesting and instructive.

    What stroke me the most is that the guy has an impressive win record and the will to win a tournament but also really want his opponents to have a good time, even if he plays his best game with a A+ rated list.

    Listenning to this interview is very inspiring about how we should prepare and behave in tournaments (and maybe dayly life but that's another topic) and about how healthy the community mindset is.

    I sometime watch some European Team Champioship videos and listen to the our national team members interview (some of them play Infinity). That's definitly not something common to all wargame tournaments ...
     
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