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First ITS with TAK: Highlights and Reflections

Discussion in 'Ariadna' started by barakiel, Jan 14, 2020.

  1. RasPuto

    RasPuto Well-Known Member

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    I came up with something like this (don't know honestly for what scenario could be good). Sorry for constantly being asking stuff man :D

    NICE TRY
    ──────────────────────────────────────────────────
    GROUP 1[​IMG] [​IMG] [​IMG]9
    VETERAN KAZAK AP HMG / Heavy Pistol, Knife. (2 | 47)
    LINE KAZAK (Forward Observer) Rifle / Pistol, Knife. (0 | 10)
    LINE KAZAK Rifle / Pistol, Knife. (0 | 9)
    LINE KAZAK Rifle / Pistol, Knife. (0 | 9)
    LINE KAZAK (Infinity Spec-Ops) (12 XP) (Minelayer, Doctor) Rifle, Chain Rifle, Submachine Gun / Pistol, Knife, D-Charges. (0 | 10)
    LINE KAZAK Lieutenant Rifle / Pistol, Knife. (0 | 9)
    SPETSNAZ (CH: Ambush Camouflage) HMG / Pistol, CCW, Knife. (1.5 | 38)
    STRELOK Submachine Gun, Chain-colt, Antipersonnel Mines / Pistol, Knife. (0 | 16)
    STRELOK (Minelayer) Boarding Shotgun, Antipersonnel Mines / Pistol, Knife. (0.5 | 21)
    GROUP 2[​IMG] [​IMG] [​IMG]4 [​IMG]2 [​IMG]2
    'FIRSTSTRIKE' DONN T2 Rifle, Grenade / Heavy Pistol, AP CC Weapon, T2 CC Weapon. (0 | 35)
    IRMANDINHO Chain Rifle, D-Charges, Smoke Grenades / Pistol, AP CCW. (0 | 8)
    IRMANDINHO Chain Rifle, D-Charges, Smoke Grenades / Pistol, AP CCW. (0 | 8)
    STRELOK (Forward Observer) Boarding Shotgun / Pistol, Knife. (0 | 20)
    STRELOK (Minelayer) Boarding Shotgun, Antipersonnel Mines / Pistol, Knife. (0.5 | 21)
    VETERAN KAZAK Paramedic (MediKit) AP Rifle, Light Flamethrower / Heavy Pistol, Knife. (0 | 39)
    4.5 SWC | 300 Points
    Open in Infinity Army

    No Dogs unfortunately. The Duo seems fantastic on paper, but easily can be swapped out for a K9 and a couple Dogs, while Irmas can become regular orders. 6 Specialists (Spec Ops is Chain, SMG, Doc, Minelayer, D-Charges), so will be able to press some buttons.
     
  2. daboarder

    daboarder Force One Commander
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    So, I got a chance to finally run that idea I had concerning leveraging the 16 pt streloks over the more expensive profiles.
    I tell ya mate, I really felt the difference in the offensive capabilities in the list, by taking those two too supplement the two I take as workhorses (either 2 FOs or 2 Minelayers) and it meant that the list I was running as a whole had an entire extra attack piece in the list. It also meant I had a lot more camo than expected and was still able to ensure I had the points to give that Camo enough Teeth that the opponent couldnt ignore it.
    Its interesting as its definitely the first time Ive felt in control with TAK, previously Id struggled to have the right combination or orders, Camo and other abilities to really justify the sectorial.
    Ran this list into hunting Party
    Tartary Army Corps
    ──────────────────────────────────────────────────
    GROUP 1[​IMG] [​IMG] [​IMG]10
    FRONTOVIK (Multiespectral Visor L1) AP Sniper / Assault Pistol, Knife. (1 | 31)
    LINE KAZAK (Forward Observer) Rifle / Pistol, Knife. (0 | 10)
    LINE KAZAK (Forward Observer) Rifle / Pistol, Knife. (0 | 10)
    LINE KAZAK Paramedic (MediKit) Rifle / Pistol, Knife. (0 | 11)
    LINE KAZAK Lieutenant Rifle / Pistol, Knife. (0 | 9)
    LINE KAZAK Rifle / Pistol, Knife. (0 | 9)
    STRELOK Submachine Gun, Chain-colt, Antipersonnel Mines / Pistol, Knife. (0 | 16)
    STRELOK (Minelayer) Boarding Shotgun, Antipersonnel Mines / Pistol, Knife. (0.5 | 21)
    TANKHUNTER Portable Autocannon, D-Charges / Pistol, Knife. (1.5 | 34)
    SPETSNAZ (CH: Ambush Camouflage) HMG / Pistol, CCW, Knife. (1.5 | 38)
    GROUP 2[​IMG] [​IMG] [​IMG]6 [​IMG]3 [​IMG]2
    DOZER (Traktor Mul Control Device) Rifle, D-Charges / Pistol, Knife. (0 | 14)
    TRAKTOR MUL (Minesweeper) Electric Pulse. (0 | 5)
    TRAKTOR MUL (Minesweeper) Electric Pulse. (0 | 5)
    IRMANDINHO Chain Rifle, D-Charges, Smoke Grenades / Pistol, AP CCW. (0 | 8)
    IRMANDINHO Chain Rifle, D-Charges, Smoke Grenades / Pistol, AP CCW. (0 | 8)
    WARCOR (360º Visor) Flash Pulse / Stun Pistol, Knife. (0 | 3)
    STRELOK Submachine Gun, Chain-colt, Antipersonnel Mines / Pistol, Knife. (0 | 16)
    STRELOK (Minelayer) Boarding Shotgun, Antipersonnel Mines / Pistol, Knife. (0.5 | 21)
    SPETSNAZ (CH: Mimetism, AD: Parachutist) Rifle, Grenades / Pistol, AP CCW, Knife. (0 | 31)
    5 SWC | 300 Points
    Open in Infinity Army
     
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  3. Tongfa

    Tongfa ULTRA INSTINCT UKR

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    How'd the parachutist go for you? Also, what was the goer for the Fronto vs a Vet HMG (obviously not 1 for 1 points, but you could jiggle it so that you'd make the swap without too much pain).
     
  4. daboarder

    daboarder Force One Commander
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    Frontovik sniper is a boss, links with the kazaks and is basically almost as capable as a bagh mari sniper being a bs12 msv1 mimetism sniper.

    In tak he also gives the opponent a point to focus their attack on and if i know where they are going i can set uo the camo to opperate as a trap for those units.

    As to the ad rifle, i love it, legitimately one of my favourite profiles. Just gets work done
     
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  5. RasPuto

    RasPuto Well-Known Member

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    Lovely list, have you felt you're missing some "heavy weapons" (like VetKaz AP HMG) though?
     
  6. daboarder

    daboarder Force One Commander
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    Not so far, its only for that specific mission however.

    In a less complicated mission i probably will flex out the spetsnaz ad and look at grabbing more attack vectors. Just depends on whats the mission really
     
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  7. LankyOgreBP

    LankyOgreBP Well-Known Member

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    For Hunting Party, I’m flipping between two lists. Any thoughts

    Tartary Army Corps──────────────────────────────────────────────────[​IMG]10 VETERAN KAZAK (X Visor) T2 Rifle, Light Flamethrower / Heavy Pistol, Knife. (0 | 38) FRONTOVIK (Multiespectral Visor L1) AP Sniper / Assault Pistol, Knife. (1 | 31) FRONTOVIK Engineer T2 Rifle, Light Rocket Launcher, D-Charges / Assault Pistol, Knife. (0.5 | 33) FRONTOVIK Molotok / Assault Pistol, Knife. (1 | 30) 112 Light Shotgun / Pistol, CCW. (0 | 12) VASSILY Lieutenant (Forward Observer) T2 Marksman Rifle, Akrylat-Kanone, D-Charges / Heavy Pistol, Knife. (0 | 35) SPETSNAZ (CH: Mimetism, AD: Parachutist) Boarding Shotgun, Grenades / Pistol, AP CCW, Knife. (0 | 33) SPETSNAZ (CH: Ambush Camouflage) HMG / Pistol, CCW, Knife. (1.5 | 38) TANKHUNTER AP Rifle, Adhesive Launcher, D-Charges / Pistol, Knife. (0 | 25) TANKHUNTER AP Rifle, Adhesive Launcher, D-Charges / Pistol, Knife. (0 | 25) 4 SWC | 300 PointsOpen in Infinity Army

    or, shift things around and have a Ratnik in the center. Maybe drop the Molotok Frontovik in favor of the rocket engineer.

    Tartary Army Corps──────────────────────────────────────────────────[​IMG]10 SCOUT Lieutenant Ojotnik, D-Charges, Antipersonnel Mines / Pistol, Knife. (0 | 29) VETERAN KAZAK (X Visor) T2 Rifle, Light Flamethrower / Heavy Pistol, Knife. (0 | 38) FRONTOVIK Engineer T2 Rifle, D-Charges / Assault Pistol, Knife. (0 | 27) FRONTOVIK Molotok / Assault Pistol, Knife. (1 | 30) FRONTOVIK (Multiespectral Visor L1) AP Sniper / Assault Pistol, Knife. (1 | 31) 112 Light Shotgun / Pistol, CCW. (0 | 12) TANKHUNTER AP Rifle, Adhesive Launcher, D-Charges / Pistol, Knife. (0 | 25) TANKHUNTER AP Rifle, Adhesive Launcher, D-Charges / Pistol, Knife. (0 | 25) RATNIK 2 Molotoks, 2 Panzerfausts / Heavy Pistol, Trench-hammer, Knife. (2 | 54) SCOUT Boarding Shotgun, D-Charges, Antipersonnel Mines / Pistol, Knife. (0 | 25) 4 SWC | 296 PointsOpen in Infinity Army

    Either list has a solid core of Frontoviks and the x-visor vet, which all have ADHL. The x-visor also helps with starting in deployment zone. There’s an engineer in case anybody gets glued and a 112 to keep the vet up. The tank hunters are b2 surprise shot ADHL with forward deployment, so what’s not to love. I think a camo LT works really well in this mission, and the scout has the freedom to go anywhere that is safe. Then the Ratnik brings some firepower and a rock, but also another ADHL. The scout bsg can then go LT hunting if necessary. The other version drops the Ratnik for a spetsnaz hmg to clear heavy targets, and then ups the LT to Vassily and the BSG to a spetsnaz.
     
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