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N3 tactical guide to Qapu Khalqi, The Men of the Gate

Discussion in 'Haqqislam' started by Errhile, Nov 26, 2017.

  1. Doa

    Doa Well-Known Member

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    Hi guys, I'll play a tournament with tactical windows rule. I am thinking to drop all three yuan yuan and put one Shihab instead one fanous.
    Do you have any advice?
     
  2. AssaultUnicorn

    AssaultUnicorn KTS is the best unit

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    I personally struggle to get a Tactical Window with the Yuan Yuans since one is too few and three will starve your combat groups' order pool. I'd try using a singe Bashi Bazouk, one of the pricier profiles. The E/Mauler profile I had the most success with and I do believe you need to have some surprise advantage of bringing an AD troop from an unexpected angle when the game is on. So here's an example just off the top of my head. Feel free to switch Hawwa AHD to FO if you have a Liason Officer rule, or switch Rahman to Hafza FO. Ghulam MLs to lock down a part of the table. Kaplan MSR for some sweet long-range mimetism-cover -9 modifiers, and the E/Mauler Bashi to get into range of some Kriza Borac fella. You may want to switch that loadout to R+LSG or SMG, but then you would need to spend those extra points on something else.


    Tactical Window no-brainer
    ──────────────────────────────────────────────────

    GROUP 1[​IMG] [​IMG] [​IMG]9 [​IMG]1
    KAPLAN (Fireteam: Haris) Combi Rifle, Adhesive Launcher, D-Charges / Pistol, Knife. (0 | 24)
    KAPLAN MULTI Sniper Rifle / Pistol, Knife. (1.5 | 30)
    WILD BILL Rifle / 2 MULTI Pistols, Knife. (0 | 27)
    FANOUS REMOTE Flash Pulse, Sniffer / Electric Pulse. (0 | 8)
    FANOUS REMOTE Flash Pulse, Sniffer / Electric Pulse. (0 | 8)
    FANOUS REMOTE Flash Pulse, Sniffer / Electric Pulse. (0 | 8)
    JANISSARY Akbar Doctor (MediKit) AP Rifle + Light Shotgun / Pistol, CCW. (0 | 41)
    NASMAT Electric Pulse. (0 | 3)
    HAFZA Lieutenant Spitfire / Pistol, Knife. (1 | 22)
    HAWWA' Hacker (Assault Hacking Device) Boarding Shotgun, D-Charges / Pistol, Knife. (0.5 | 26)
    BASHI BAZOUK Combi Rifle, E/Mauler / Pistol, CC Weapon. (0 | 17)

    GROUP 2[​IMG] [​IMG] [​IMG]5
    LEILA SHARIF Hacker (Killer Hacking Device) Shock Marksman Rifle, D-Charges / Breaker Pistol, Knife. (0 | 20)
    GHULAM Missile Launcher / Pistol, Knife. (1.5 | 17)
    GHULAM Missile Launcher / Pistol, Knife. (1.5 | 17)
    GHULAM (Deployable Repeater) Rifle + Light Shotgun, E/Mauler / Pistol, Knife. (0 | 14)
    ROUHANI Submachine Gun, Flash Pulse / Pistol, Knife. (0 | 18)

    6 SWC | 300 Points

    Open in Infinity Army
     
  3. Capo.Paint

    Capo.Paint Well-Known Member

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    Uff, nice question. QK in tactical window has the problem of which fireteam to go with. Full Ghulams take away your slots and add not enough value. The more expensive links take away your points but take your SWC away from your offensive pieces. And you want to take Yuans...
    So AssaultUnicorn mentioned some more problems and work-arounds. For me, two Yuans could fit and I would pick them above the Bashi, eventhough I love the SMG-one!

    I came up with something like that:
    TW Example
    ──────────────────────────────────────────────────

    GROUP 1[​IMG] [​IMG] [​IMG]6 [​IMG]1 [​IMG]1
    GHULAM Rifle + Light Shotgun / Pistol, Knife. (0 | 12)
    GHULAM Rifle + Light Shotgun / Pistol, Knife. (0 | 12)
    GHULAM Lieutenant Rifle + Light Shotgun / Pistol, Knife. (0 | 12)
    GHULAM Missile Launcher / Pistol, Knife. (1.5 | 17)
    IGUANA HMG, Heavy Flamethrower / . (2 | 75)
    [​IMG] IGUANA OPERATOR HMG / Pistol, Knife. ()
    GHULAM Sniper Rifle / Pistol, Knife. (0.5 | 16)
    YUAN YUAN Chain Rifle, Smoke Grenades / Pistol, Shock CCW. (0 | 8)

    GROUP 2[​IMG] [​IMG] [​IMG]7 [​IMG]1 [​IMG]1
    YUAN YUAN Chain Rifle, Smoke Grenades / Pistol, Shock CCW. (0 | 8)
    KAMEEL Hacker (EVO Hacking Device) Electric Pulse. (0.5 | 25)
    FANOUS REMOTE Flash Pulse, Sniffer / Electric Pulse. (0 | 8)
    FANOUS REMOTE Flash Pulse, Sniffer / Electric Pulse. (0 | 8)
    DJANBAZAN HMG / Pistol, Knife. (1.5 | 35)
    RAFIQ REMOTE Rifle + Light Shotgun, Sniffer / Electric Pulse. (0 | 16)
    GHULAM Doctor Plus (MediKit) Rifle + Light Shotgun / Pistol, Knife. (0 | 16)
    NASMAT Electric Pulse. (0 | 3)
    DJANBAZAN Shock Marksman Rifle / Pistol, Knife. (0 | 29)

    6 SWC | 300 Points

    Open in Infinity Army

    But that is what fits to my game. The Iguana fits to the splitted groups and is a first hard hitter, while the Ghulams make most of your defense. I have the Djanbazan as a second and third offensive beatstick, when the Iguana is dead after turn 1. But please take it more like a primer, because it is not well thought at the moment - the Iguana calls for an KHD to be protected better.
    On the other hand, I have no clue of how to use all the points without a TAG - even Scarface tooks to much space for to few value....
     
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  4. AssaultUnicorn

    AssaultUnicorn KTS is the best unit

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    @Capo.Paint here's a like just for having the Iggy on the list. I had a game with it today and it did amazingly well. The roster you brought also seems pretty damn good to me!
     
  5. Capo.Paint

    Capo.Paint Well-Known Member

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    @AssaultUnicorn : I tried him a lot with Leila as KHD in the backfield, but our meta doesn't have much hacking, so she was not necessary. Initially I wanted to use him carefully and to bait out key-pieces, but most of the time he ramboed forward, killed some stuff and dropped the operator somewhere in safety. After all I love the model and the profile, but I am not very satisfied with the way it performs. This bunch of special rules and how to count his points and so on is difficult and unhandy in many missions. You must want to waste him, then he shines! And he is one of the rare quite forward pieces in QK.
     
  6. oldGregg

    oldGregg Well-Known Member

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    I absolutely love this guy in QK. He just keeps going and going. If you know the group you play against, its fun to drop Leila and for some different support, but I love what a threat the pair of them are.
     
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  7. AssaultUnicorn

    AssaultUnicorn KTS is the best unit

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    My thoughts exactly! He's the sacrificial lamb in the team, and even if he explodes, you still have the operator that will drop in some safe spot 60% of time with 2 more wounds for an enemy to chew through. Missions like Biotechvore or Frontline seem to be his natural habitat since even if the opponent manages to destroy the tag, those 75 points are still there and have a chance to be unreachable for the enemy. Today's game gave me a thought that Iguana is more like a TAG-sized warband in a sense that his heavy flamer absolutely destroys poorly positioned link teams, and his loss doesn't hurt much because of the additional 2 wounds and the HMG on the operator. And you'll rarely see the TAG fail more than two armor saves in one burst to eject a corpse.
     
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  8. Capo.Paint

    Capo.Paint Well-Known Member

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    @AssaultUnicorn : The comparison to a warband is great and exactly, how the Iguana should be used! How sure are you about the points still there, if the operator is out? If I remember correctly, that is not the case here? That is what I am concerned of and what limits his use in many missions - but hopefully I am wrong here.
     
  9. colbrook

    colbrook Grenade Delivery Specialist

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    Operators are worth the full points value of the TAG.

    Pilots are worth no points, but the Iguana Operator doesn't have the Pilot skill. The reason being is that an Operator cannot be on the table at the same time as the TAG, so it's handled more like Symbiont Armour or Transmutation.
     
  10. loricus

    loricus Satellite Druid

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    I finally expanded my Qapu and I'm wondering about ideas for Haris. I'm pretty settled on my Djan core but I would like to see what some people have already been using.

    Right now my settled ideas are:
    KTS Spitfire, Doc, extra
    Simple fast kill/objective haris

    Sekban 2 AP/Colt, then a third AP or doc (if specialist is needed)
    Using the DTW for area denial that can't be killed from the DZ


    Then I'm unsure of a Djan Haris. Do people use the HMG or just gun with the marksman? Do you use all Djan to make use if bravery or do you make it cheaper?
    2 Odalisques would cheapen it a lot and make pretty good defense units, but I also want a doc. I'm not sure if I can give up having a shock immune lead with a doctor. One odalisque is fine but then I'm losing options with bravery.
     
  11. AssaultUnicorn

    AssaultUnicorn KTS is the best unit

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    Kaplan Spitfire + Doc/Leila + Bill is my go-to Haris. It demands moving up into the midfield first, but it's reliable on Turn 2 once the linked enemy 2-wound MSV2 sniper is out of the game. I always use the rifle version of Bill because 4 dice on 16s against anything without visual mods is basically an HI-core worth of firepower packed in a 3-man team. Yes, you need to get into the tight 0-16" range band, but once you're there – enemies will start melting like butter. He's also a good ARO guy, especially if you need to lock down an enemy DZ while being inside it. There may be a lot of 8-inch corridors where you can threaten anything squishy with DA ammo while having Stun rounds for heavier guys.

    Sekbans are also pretty good when built around Spitfire and dig in a building that can be defended with their chain colts; their FD1 helps in this regard. Haven't actually tried using HRL yet (mostly because the HRL blister is out of production in our stores which is a shame since he's so friggin cool!), but I'm sure he can do his job well.

    Now, onto Djanbazans. I don't feel like their Haris is the best option. It is still rather expensive (although with Hafza FO it is somewhat in the realm of the pricing of kaplan haris) and you still hit on 12s which sometimes leads to only 1 or 2 shots connecting, even when firing through the smoke. So either go full cheap core with odalisques and hafzas, or go solo. The only scenario where I would consider bringing a Djan Haris is Power Pack.
     
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  12. loricus

    loricus Satellite Druid

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    Sekban are what I have mostly used. I've use the HRL a few times and it's certainly good. You can often find some unexpectedly good ARO spots moving up with it. But if it weren't for the added chain colt and price reduction I wouldn't consider it. Fortunately it has that. SWC permitted, but Qapu has a lot of ways to keep SWC down.

    I'd like to test some Djan Haris out, but I might just use it against certain opponents. Maybe wait until MI get changed in N4. I also want to make use of a Azrail and a Janissary Doc so it's hard to fit a pricey Haris in addition to the Core. But it looks really cool to me so it's hard not to try them.
     
  13. AssaultUnicorn

    AssaultUnicorn KTS is the best unit

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    Are you going with AP HMG or Feuerbach Azrail?
     
  14. loricus

    loricus Satellite Druid

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    Feuerbach usually.
     
  15. Capo.Paint

    Capo.Paint Well-Known Member

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    When I played a haris, i took the Djanbazans. Mainly to drag a Hafza FO to the midfield, while the HMG took his duty as killer. In most cases this was not that efficient, because the HMG wants to take other paths then the FO wants to. So I loose the efficiency for the disadvantages of a clustered link.
    An other try was the total overkill with a Hafza spitfire, the Djanbazan HMG and SMR. Just to drag the most deadliest brick along the battlefield. Was quite nice, when the 'Djanbazan hacker' unloaded his B5 spitfire for the first time. But in the end, you are loosing flexibility, so I decided to stick to my Ghulam-core as the only link.

    So I would say, that the Djanbazan-link isn't the best option.
     
    loricus likes this.
  16. Errhile

    Errhile A traveller on the Silk Road

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    @psychoticstorm - please unpin this thread at your convenience.

    Being an N3 tactical guide, it has outlived its usefulness.

    Also, o brothers, I don't think I'll be able to write one for N4 Qapu Khalqi: the current situation doesn't allow me to practise enough with the Guardians of the Gate (not to mentinon they aren't a playable army at this very moment), and I have 5 other armies to play apart from them. Amassing enough practice to make a good guide would simply take me too much time.

    One should know when to step down from a position of responsibility.
     
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