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Full Khawarij Core?

Discussion in 'Haqqislam' started by Grotnib, Nov 6, 2019.

  1. Grotnib

    Grotnib Well-Known Member

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    Hey all!

    I was playing around with the Army trying to make a list for Countermeasures, and came to notice that a full core link of Khawarij and a Tuareg hacker can together accomplish most of the objectives (assuming CoC is present), while providing really mobile and fighty attack element. The link does feel terribly vulnerable though... Do you guys (and gals!) have any experiences running the full Khawarij core? What was it good at? What problems did you have?

    Thanks!
     
  2. KedzioR_vo

    KedzioR_vo Well-Known Member
    Warcor

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    I have a feeling that I've written this few times before, but I love my Khawarij Ramah little army :)
    Ramah Taskforce
    ──────────────────────────────────────────────────

    [​IMG]9 [​IMG]1 [​IMG]1
    TARIK MANSURI Lieutenant L2 Spitfire, Nanopulser, Grenades / Pistol, DA CCW. (1.5 | 59)
    KHAWARIJ Doctor Plus (MediKit) Boarding Shotgun, Grenades / Pistol, AP CCW. (0 | 30)
    KHAWARIJ Heavy Rocket Launcher, Light Shotgun / Pistol, AP CCW. (1 | 28)
    KHAWARIJ (Chain of Command, Fatality L1) Rifle + Light Shotgun, Grenades / Pistol, AP CCW. (0 | 32)
    KHAWARIJ (Fatality L1, Multispectral Visor L2) Mk12 / Pistol, AP CCW. (0.5 | 36)
    KHAWARIJ (Fireteam: Haris, NCO) Rifle + Light Shotgun, Grenades / Pistol, AP CCW. (0.5 | 30)
    LEILA SHARIF Hacker (Killer Hacking Device) Shock Marksman Rifle, D-Charges / Breaker Pistol, Knife. (0 | 20)
    GHULAM Missile Launcher / Pistol, Knife. (1.5 | 17)
    SHIHAB REMOTE HMG / Electric Pulse. (1 | 25)
    CARMEN Chain Rifle, Smoke Grenades + Bâtard / Heavy Pistol, DA CCW. (0 | 22)
    [​IMG] BÂTARD Trench-hammer, AP CCW. (- | 5)

    6 SWC | 299 Points

    Open in Infinity Army

    It is a bit vulnerable, but what Haqqislam army isn't? ;)
    I like it because it's rather versatile. You have option to deploy 2 links, with their squad depending on mission, on your enemy, and on initiative. You can have Missile Launcher and HRL in full link for ARO with Shihab as a support, or, when you're having the first turn, you can go all crazy and build a link with Tarik, Mk12, Doc, HRL and Haris guy. Why Haris? Because he let's you use 2 LT orders to move the link :) So you have basically 11 regular orders plus Irregular and Impetuous. And Carmen can help a lot to get into good range with her smoke screens.

    I've played a lot of battles with that list, because it was my first try in 300pts tournament and I liked it from the beggining. It's hard for me now to change it and find something better - it just suits me ;)
    I used it in two tournaments, once being 2nd in 14 players ( HERE are the scores and one 5th in 11 players HERE are the scores. The second time I could've finished second, but I was really unlucky with shots in the final game vs Neoterra - my Tarik got critted by linked Fusilier with Missile Launcher, when I was in good range, and he in 0 - so I got 5 dices on 16, while he had 2 on 12. And I managed to heal the big guy, kill that Fusilier, but then I attacked a Swiss ML, taking him out of cover. 5 dices on 13 vs 1 dice on 12 - and again Neoterran guy rolled 12 :| I still won that game, yet loosing Tarik propably cost me 1TP and the 2nd place.

    Still I really like that armylist.
    And I used it in Countermeasures 2 times, winning both games, 10:0 and 8:0.

    So, if you're feeling that this is a good army for you, try it :)


    PozdRawiam / Greetings
     
    sololobo, Solar, eccobold and 4 others like this.
  3. Grotnib

    Grotnib Well-Known Member

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    Thanks for the detailed reply! :) An expensive, squishy, aggressive link really doesn't feel like my thing - I've been rocking a double Al Fasid list for the longest time (love those guys so much), but I'm trying to challenge myself to do something different! I feel it's both dangerous and boring to crutch too heavily on one list or style of play... I'll most certainly give the link a try!
     
  4. LoganGarnett

    LoganGarnett Well-Known Member

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    Tried it out last game after getting their box and.. Idk what to say, because:
    a) I underplayed their mobility because of the terrain setup
    b) I played badly because of lack of experience with big links
    c) I'm just a bad player

    But! They are the definite wrecking crew of Ramah: Mk12 dismembered Squalo in cover and supression fire for just 3 Orders, not bad! Their doctor managed to down 3 members of Fusilier Core on ARO with a grenade (other 2 were Orcs).. even though their Orc won the F2F and doc died.
    The HRL was so damn scary ARO piece to my opponent that he wasted 5 Orders downing and finishing him off... Good thing Khawarij link is so easily replenished with other units! (Including Super Jumping Spec-Ops). So.. Great unit,just requires much skill and tactical genius to play well.

    But terrain really messes them up.
    We finished our game half an hour before the fancy new terrain with a lot of verticality arrived and played instead with basic starter cardboard terrain, struggling to create any kind of verticality in our game and ended up just mesing everything up XD
     
    Xeurian likes this.
  5. vorthain

    vorthain Veteran Novice

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    I have used Core and Haris options, and when going second, they really have to be in a good hidden place because they are as vulnerable as Ghulams at more than twice the cost. They didn't get the memo about NWI that came to the Mukhtar, Nahab, Hortlak, and Namurr. I am not the best player in the world and these guys are too squishy for my mistakes.
     
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  6. LoganGarnett

    LoganGarnett Well-Known Member

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    Well, yeah. NWI would've suited them well, but we got what we got and we have to accept their weakness. At least they aren't going to be one-shot by Shock and Viral so they can be picked up after going down.. sometimes.
    You really have to utilise their mobility to a full extent to make them effective.

    I can't help comparing Khawarijs to Hollowmen due to their similar costs and high mobility. And just can't stop thinking that Khawarijs are wastly inferior in all aspects except for CC.. which comes into play so rarely you might even forget it exists.
     
  7. vorthain

    vorthain Veteran Novice

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    I accept their weakness and therefore don't use them! Anyway, I wouldn't compare to Hollowmen or other less bloated units.
     
    oldGregg likes this.
  8. LoganGarnett

    LoganGarnett Well-Known Member

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    Wanna try this out sometime in the future:


    Something-something Turban Pun!
    ──────────────────────────────────────────────────

    GROUP 1[​IMG] [​IMG] [​IMG]10
    KHAWARIJ (Fatality L1, Multispectral Visor L2) Mk12 / Pistol, AP CCW. (0.5 | 36)
    KHAWARIJ (Fatality L1, Forward Observer) Rifle + Light Shotgun, Grenades / Pistol, AP CCW. (0 | 29)
    KHAWARIJ Doctor Plus (MediKit) Boarding Shotgun, Grenades / Pistol, AP CCW. (0 | 30)
    KHAWARIJ (Fatality L2) Spitfire / Pistol, AP CCW. (1.5 | 32)
    KHAWARIJ Heavy Rocket Launcher, Light Shotgun / Pistol, AP CCW. (1 | 28)
    GHULAM Hacker (Hacking Device) Rifle + Light Shotgun / Pistol, Knife. (0.5 | 20)
    GHULAM (NCO) Rifle + Light Grenade Launcher (Normal and Smoke Ammo.) / Pistol, Knife. (1 | 16)
    NAFFATÛN Lieutenant Rifle + Light Flamethrower, Grenades / Pistol, Knife. (0 | 12)
    NAFFATÛN Rifle + Light Flamethrower, Grenades / Pistol, Knife. (0 | 12)
    NAMURR (Fireteam: Duo) Rifle + Light Shotgun, E/Marat, D-Charges / Heavy Pistol, E/M CC Weapon, Knife. (0 | 38)

    GROUP 2[​IMG] [​IMG] [​IMG]3
    HAKIM Boarding Shotgun + 1 Nasmat A2 / Pistol, Knife. (0.5 | 31)
    [​IMG] NASMAT A2 Electric Pulse. (0 | 4)
    FANOUS REMOTE Flash Pulse, Sniffer / Electric Pulse. (0 | 8)
    FANOUS REMOTE Flash Pulse, Sniffer / Electric Pulse. (0 | 8)

    5 SWC | 300 Points

    Open in Infinity Army

    To be honest, I would kind'a lie calling it a "Full Khawarij Core", since I pretty much expect Khawarij HRL die on ARO, at which point he's probably going to be replacaed with Namurr.

    Ghulam NCO isn't going to join the Fireteam (surprise!), unless it'd desperately need one more Order. Instead he's going to provide smoke coverage without activating the whole Fireteam and giving ARO to the enemy.

    Ghulam Hacker... just don't ask. I was going to include a Shibab and a Tuareg Hacker instead of Namurr, but Namurr seemed like a must-have, being a fast, tanky specialist with D-Charges which this roster lacks, but I still needed a hacker for REMs (and I don't want to cover all tactical holes of the roster with Spec-Ops again).

    Hakim is a back-up Doctor/Backline killer. Will drop him in as soon as the enemy exposes his troops by poor positioning or if my Khawarij Fireteam needs medical assistance. Will replace Khawarij HRL in the first group when he inevitably dies.
     
    Grotnib likes this.
  9. Solar

    Solar Well-Known Member

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    My favourite Khawarij profiles are the MK12 MSV2, the Haris NCO and the Doctor. And I can take that as a Haris, so I tend not to take them in a Core because they are 1) expensive and 2) fragile and 3) can go in with Ghulams so I do that.

    Can see a three man Core of Khawarij with a Mukhtar Haris though, that'd be sweet.
     
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  10. eccobold

    eccobold Member

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    Special thanks @KedzioR_vo for introducing me to carmen and batard. I haven't paid any attention to them yet. But now they belong to my collection and I have rebuilt my "standard" Ramah list for them a little bit.

    Take a look for yourself:

    Ramah: Core + Haris + TR + CB
    ──────────────────────────────────────────────────

    [​IMG]9 [​IMG]1 [​IMG]1
    TARIK MANSURI Lieutenant L2 Spitfire, Nanopulser, Grenades / Pistol, DA CCW. (1.5 | 59)
    KHAWARIJ (Chain of Command, Fatality L1) Rifle + Light Shotgun, Grenades / Pistol, AP CCW. (0 | 32)
    KHAWARIJ Doctor Plus (MediKit) Boarding Shotgun, Grenades / Pistol, AP CCW. (0 | 30)
    KHAWARIJ Heavy Rocket Launcher, Light Shotgun / Pistol, AP CCW. (1 | 28)
    GHULAM (NCO) Rifle + Light Grenade Launcher (Normal and Smoke Ammo.) / Pistol, Knife. (1 | 16)
    MUKHTAR (Fireteam: Haris) Viral Rifle, 2 Nanopulser / Pistol, Knife. (0.5 | 31)
    MUKHTAR (Multispectral Visor L2) Red Fury, 2 Nanopulsers / Pistol, Knife. (1 | 37)
    LEILA SHARIF Hacker (Killer Hacking Device) Shock Marksman Rifle, D-Charges / Breaker Pistol, Knife. (0 | 20)
    SHIHAB REMOTE HMG / Electric Pulse. (1 | 25)
    CARMEN Chain Rifle, Smoke Grenades + Bâtard / Heavy Pistol, DA CCW. (0 | 22)
    [​IMG] BÂTARD Trench-hammer, AP CCW. (- | 5)

    6 SWC | 300 Points

    Open in Infinity Army
     
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  11. Ibn_Sina

    Ibn_Sina New Member

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    Hey what's your list like with a double Al Fasid? I've heard it's sometimes not a good idea not to put that many points into two models
     
  12. Grotnib

    Grotnib Well-Known Member

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    Sorry for the slow reply! What I've been running with Fasids is some variation of this:
    Ramah Taskforce
    ──────────────────────────────────────────────────

    GROUP 1[​IMG] [​IMG] [​IMG]7
    FASID HMG + (Smoke and Normal) Light Grenade Launcher, Antipersonnel Mines / Heavy Pistol, Knife. (2 | 53)
    NAFFATÛN Lieutenant Rifle + Light Flamethrower, Grenades / Pistol, Knife. (0 | 12)
    NAFFATÛN Rifle + Light Flamethrower, Grenades / Pistol, Knife. (0 | 12)
    NAJJARUN Engineer Rifle + Light Shotgun, D-Charges / Pistol, Knife. (0 | 17)
    GHULAM Doctor Plus (MediKit) Rifle + Light Shotgun / Pistol, Knife. (0 | 16)
    FANOUS REMOTE Flash Pulse, Sniffer / Electric Pulse. (0 | 8)
    TUAREG Hacker (Assault Hacking Device) Rifle + Light Shotgun, Antipersonnel Mines / Pistol, Knife. (0.5 | 35)

    GROUP 2[​IMG] [​IMG] [​IMG]7
    FASID Heavy Rocket Launcher, Submachine Gun, Antipersonnel Mines / Heavy Pistol, Knife. (2 | 45)
    KHAWARIJ (Fatality L1, Multispectral Visor L2) Mk12 / Pistol, AP CCW. (0.5 | 36)
    GHULAM (NCO) Rifle + Light Grenade Launcher (Normal and Smoke Ammo.) / Pistol, Knife. (1 | 16)
    GHULAM Doctor Plus (MediKit) Rifle + Light Shotgun / Pistol, Knife. (0 | 16)
    GHULAM (Forward Observer) Rifle + Light Shotgun / Pistol, Knife. (0 | 13)
    NAFFATÛN Rifle + Light Flamethrower, Grenades / Pistol, Knife. (0 | 12)
    FANOUS REMOTE Flash Pulse, Sniffer / Electric Pulse. (0 | 8)

    6 SWC | 299 Points

    Open in Infinity Army

    It does have rather many eggs in rather few baskets, but I've had good success with it! I usually use Fasids to ARO and drain orders from the enemy and the fireteam or Tuareg take to care of business. Of course the al fasids are great for bullying enemies ton the actie turn or dropping mines to deter any would be attackers. Funnyly enough I've killed as many foes with heavy pistols and SMGs as with HRLs or HMGs...
     
  13. LoganGarnett

    LoganGarnett Well-Known Member

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    Well. I take everything bad I said back. Just had a glorious revenge match against Morats with a five-men Khawarij Core. It wasn't a pure Khawarij Fireteam, since I addeda Namurrto the mix and had to replace Mk12 with a Naffatun after he got shot and finished off by Rodok HMG from a 8" tall building. My opponent didn't quite expect me to drop smoke with my Fasid and jump 8" on top of the building with a Khawarij Doctor, who proceeded to annihilate the whole Rodok team with shotgun blasts. Needless to say, with the high ground secured it wasn't too difficult to clean up the rest of the aliens.
     
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  14. sololobo

    sololobo Well-Known Member

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    It’s like you opened my third eye with this post. To be able to adapt your core based off being first or second is quite enlightening. QK just went from zero to hero with me. Now, I’m trying to replicate the same flexibility with RTF. Thank you good sir!
     
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  15. Koval

    Koval Well-Known Member

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    It's a really good thing to be able to do. Unless I'm only using one combat group, my lists typically have an aggressive 5-member mixed team and additional pair of ghulam snipers, to be put in the team if I go second. I particularly like the snipers for it because of the low SWC.
     
    Florian Hanke likes this.
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