Holoprojector 1 & declaring missing mines

Discussion in '[Archived]: N3 Rules' started by RobertShepherd, Feb 23, 2018.

  1. RobertShepherd

    RobertShepherd Antipodean midwit

    Joined:
    Jan 2, 2018
    Messages:
    2,053
    Likes Received:
    4,205
    The holoprojector 1 state allows you to substitute the bearer of the equipment with a different model and declare what weapon option from the imitating model's profile it is replicating.

    Does this extend to allowing you to declare other details about the chosen weapon option? Specifically, does it allow you to declare that you have a specific number of pieces of deployable equipment (such as mines) remaining?

    (I would argue that it does not, because that level of detail extends beyond declaring a weapon option from a profile, which is all that the Holoprojector 1 state explicitly allows, but I'm unsure whether this has been ruled otherwise before.)
     
  2. colbrook

    colbrook Grenade Delivery Specialist

    Joined:
    Nov 23, 2017
    Messages:
    9,340
    Likes Received:
    17,157
    Holo 1 does not let you pretend to only have 2 mines for exactly the reason you listed, you're copying a profile but there is no permission to change or alter that profile.
     
    ijw and RobertShepherd like this.
  • About Us

    We are a company founded in 2001 in Cangas (Spain), and devoted to design and manufacture games and figures. Our main product, Infinity the Game, was born with the ambition to satisfy the most demanding audience, offering the best quality.

     

    Why are we here?

     

    Because we are, first and foremost, players.

  • Quick Navigation

    Open the Quick Navigation