So here is the problem. I can't decided if I want to go USARF or Vanilla for this upcoming event. The WarCore wanted to have a little fun and went for LI with the following missions; Highly Classified, Countermeasures, and for more fun HC for 3rd round ( He thinks he is funny). As you all know LI for Ariadna can be a challenge but I am actually looking forward to this and figured I could work on my LI skills and get away from order spamming ( its fun but its time to improve my game). So with all this in mind I am posting some list and looking for thoughts. First up Vanilla: Thought on this list was just enough specialist to get most of the cards done. If I go first M5 starts off the table and just go nuts killing as much as they can. If I go second they start on the table (Duroc at least) for smoke dodge and ARO order eaters. I know I know its a lot of points but I never use them and I just want to have some fun with this event. Big m ────────────────────────────────────────────────── 9 1 1 S.A.S. (Forward Observer) Rifle / Pistol, AP CCW, Knife. (0 | 24) EQUIPE MIRAGE-5 . (2 | 71) MARGOT AP Rifle + Light Grenade Launcher / Pistol, Knife. (37) DUROC 2 Chain Rifles, Grenades, Smoke Grenades / AP CC Weapon. (34) DYNAMO Paramedic (MediKit) Boarding Shotgun / Pistol, CC Weapon. (0.5 | 29) VASSILY Lieutenant (Forward Observer) T2 Marksman Rifle, Akrylat-Kanone, D-Charges / Heavy Pistol, Knife. (0 | 35) VETERAN KAZAK AP HMG / Heavy Pistol, Knife. (2 | 47) CHASSEUR (Forward Observer) Rifle, Light Flamethrower, Antipersonnel Mines / Pistol, Knife. (0 | 20) HIGHLANDER GREY AP HMG, Smoke Grenades / Pistol, CCW. (1.5 | 34) TANKHUNTER AP Rifle, Adhesive Launcher, D-Charges / Pistol, Knife. (0 | 25) KAZAK DOKTOR Rifle / Pistol, Knife. (0 | 13) 6 SWC | 298 Points Open in Infinity Army Next option: GO USARF Wild Bill Fun. Same thought, go nuts with Devil Dog. Kill as much as I can first round. Or Drop smoke as ARO to protect units. Limited bill ────────────────────────────────────────────────── 9 1 1 DEVIL DOG Heavy Shotgun, Smoke Grenades + 1 K-9 Antipode / AP CCW. (0 | 41) K-9 ANTIPODE AP CCW. (7) MARAUDER (Multispectral Visor L1) Sniper / Heavy Pistol, Knife. (0.5 | 29) AIRBORNE RANGER (Forward Observer) Submachine Gun / Pistol, AP CC Weapon, Knife. (0 | 21) WARDRIVER Hacker (Hacking Device) Boarding Shotgun / Pistol, Knife. (1 | 19) BLACKJACK AP HMG, Chest Mines, D.E.P. / Heavy Pistol, CC Weapon. (2 | 36) WILD BILL Rifle / 2 MULTI Pistols, Knife. (0 | 27) MINUTEMAN Lieutenant AP HMG / Pistol, CCW. (1 | 34) UNKNOWN RANGER (Chain of Command) Rifle / Heavy Pistol, T2 CCW, Knife. (0 | 41) MINUTEMAN Missile Launcher, Light Flamethrower / Pistol, CCW. (1.5 | 29) MINUTEMAN (Forward Observer) Rifle, 2 Light Flamethrowers / Pistol, CCW. (0 | 23) 6 SWC | 300 Points Open in Infinity Army Next up: Good old VZ. open up will kill what I can with VZ first round and go from there. Limited bilkvz ────────────────────────────────────────────────── 10 MARAUDER (Multispectral Visor L1) Sniper / Heavy Pistol, Knife. (0.5 | 29) BLACKJACK AP HMG, Chest Mines, D.E.P. / Heavy Pistol, CC Weapon. (2 | 36) MINUTEMAN Missile Launcher, Light Flamethrower / Pistol, CCW. (1.5 | 29) MINUTEMAN Lieutenant AP HMG / Pistol, CCW. (1 | 34) MINUTEMAN (Forward Observer) Rifle, 2 Light Flamethrowers / Pistol, CCW. (0 | 23) ROSIE Light Rocket Launcher, Light Shotgun, D-Charges / Pistol, Knife. (0 | 22) UNKNOWN RANGER (Chain of Command) Rifle / Heavy Pistol, T2 CCW, Knife. (0 | 41) 112 (Motorized) Light Shotgun / Pistol, CCW. (1 | 20) WILD BILL Rifle / 2 MULTI Pistols, Knife. (0 | 27) VAN ZANT (Executive Order) AP Rifle / Heavy Pistol, AP CCW. (0 | 39) 6 SWC | 300 Points Open in Infinity Army I admit I am not the best player but the group I play with are a blast and they are what keep me in the game. We are fun players not "stomp the new guy" players. Overall goal is to have specialist that can get most of the cards but still kill as much as I can. I look forward to your feedback
There is always this stupid list that is fun as hell but hard to play... LOL Camo Spamo off the bordO ────────────────────────────────────────────────── 10 AIRBORNE RANGER (Forward Observer) Submachine Gun / Pistol, AP CC Weapon, Knife. (0 | 21) AIRBORNE RANGER (Forward Observer) Submachine Gun / Pistol, AP CC Weapon, Knife. (0 | 21) PARA-COMMANDO HMG / Pistol, Knife. (1 | 31) PARA-COMMANDO (Forward Observer) Rifle / Pistol, Knife. (0 | 21) SPETSNAZ (CH: Mimetism, AD: Parachutist) Boarding Shotgun, Grenades / Pistol, AP CCW, Knife. (0 | 33) SPETSNAZ (CH: Ambush Camouflage) Sniper Rifle / Pistol, CCW, Knife. (1.5 | 34) TANKHUNTER AP HMG, D-Charges / Pistol, Knife. (1.5 | 35) VETERAN KAZAK AP HMG / Heavy Pistol, Knife. (2 | 47) WALLACE Combi Rifle + Light Flamethrower, Smoke Grenades / Pistol, EXP CCW. (0 | 35) COLONEL VORONIN Lieutenant Rifle / Assault Pistol, AP CC Weapon. (0 | 21) 6 SWC | 299 Points Open in Infinity Army
I call it the Ariadnan Avengers Ariadna──────────────────────────────────────────────────10 COLONEL VORONIN Lieutenant Rifle / Assault Pistol, AP CC Weapon. (0 | 21) UNKNOWN RANGER (Specialist Operative) Molotok / Heavy Pistol, T2 CCW, Knife. (1.5 | 47) VAN ZANT AP Rifle / Heavy Pistol, AP CCW. (0 | 38) WILD BILL Rifle / 2 MULTI Pistols, Knife. (0 | 27) VASSILY (Chain of Command) T2 Sniper, D-Charges / Heavy Pistol, Knife. (1 | 39) PAVEL McMANNUS Ojotnik, Chain-colt, Antipersonnel Mines / Pistol, T2 CCW, Knife. (0 | 31) WALLACE Combi Rifle + Light Flamethrower, Smoke Grenades / Pistol, EXP CCW. (0 | 35) UXÍA McNEILL (Covert Action) (CH: Limited Camouflage, Superior Infiltration, Specialist Operative) Boarding Shotgun, D-Charges, Smoke Grenades / 2 Assault Pistols, AP CCW, Knife. (0 | 27) ROSIE Light Rocket Launcher, Light Shotgun, D-Charges / Pistol, Knife. (0 | 22) KAZAK DOKTOR Rifle / Pistol, Knife. (0 | 13) 2.5 SWC | 300 PointsOpen in Infinity Army Sorry MRRF you guys were just hard to squeeze in. I'd replace the Kazak Doctor with a Spec Ops Doctor if and when allowed
Tartary Army Corps──────────────────────────────────────────────────10 VASSILY Lieutenant (Forward Observer) T2 Marksman Rifle, Akrylat-Kanone, D-Charges / Heavy Pistol, Knife. (0 | 35) TANKHUNTER (Chain of Command) AP Rifle, Adhesive Launcher, D-Charges / Pistol, Knife. (0 | 30) TANKHUNTER Missile Launcher / Pistol, Knife. (1.5 | 29) SPETSNAZ (CH: Ambush Camouflage) HMG / Pistol, CCW, Knife. (1.5 | 38) SPETSNAZ (CH: Ambush Camouflage) HMG / Pistol, CCW, Knife. (1.5 | 38) STRELOK Submachine Gun, Chain-colt, Antipersonnel Mines / Pistol, Knife. (0 | 16) STRELOK Submachine Gun, Chain-colt, Antipersonnel Mines / Pistol, Knife. (0 | 16) PAVEL McMANNUS Ojotnik, Chain-colt, Antipersonnel Mines / Pistol, T2 CCW, Knife. (0 | 31) SCOUT Boarding Shotgun, D-Charges, Antipersonnel Mines / Pistol, Knife. (0 | 25) SPETSNAZ (CH: Ambush Camouflage) HMG / Pistol, CCW, Knife. (1.5 | 38) 6 SWC | 296 PointsOpen in Infinity Army