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Who is using Namurr?

Discussion in 'Haqqislam' started by ambisinister, Jul 15, 2019.

  1. ambisinister

    ambisinister Broken Zoetrope

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    Now that the faction has been live for half a year or so,I'm curious to see how ya'll are using this profile. To this point I've found a use/role for all of the Ramah profiles except for the Namurr (and the Zhayedan core, but I don't think anyone likes that). I don't think she's a bad troop by any stretch, it's just that every time I go to include her in the list, I feel like I can grab a different profile to fill the same role for cheaper, or who can do it better for not too many more points. She's not dead weight, but she's also not my first choice for anything. Has the Namurr shone brightly for any of you?
     
  2. ldgif

    ldgif Well-Known Member
    Warcor

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    I have used the Namurr Spitfire, as I like Specialists who can fill a shooty rule, and was pretty satisfied with its’ performance.

    On paper, you might question why you would ever take it over our plethora of better shooters, my answer is simple: Total Immunity.

    My Muhktar loves to get critted, especially by anything with explosive, and there goes an amazing Rambo. Now if the Namurr gets unluckily critted by a ML, it is just a single wound.

    tl;dr- It is a durable shooting specialist in a Sectorial of fragile shooters.
     
    Brokenwolf, VicBanjo, xagroth and 3 others like this.
  3. thirteenpixels

    thirteenpixels Well-Known Member

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    She's been great solo for me, Total Immunity is a problem solver. That plus an E/M template is no joke. Then if she does take a wound you can probably get an Hakim to her pretty easily. She's also good as a last ditch link fixer.
     
  4. Kraken1130

    Kraken1130 Well-Known Member

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    I've had a lot of fun with this team:

    Ramah Taskforce
    ──────────────────────────────────────────────────

    [​IMG]5
    GHULAM (NCO) Rifle + Light Grenade Launcher (Normal and Smoke Ammo.) / Pistol, Knife. (1 | 16)
    KHAWARIJ (Fatality L1, Multispectral Visor L2) Mk12 / Pistol, AP CCW. (0.5 | 36)
    GHULAM Doctor Plus (MediKit) Rifle + Light Shotgun / Pistol, Knife. (0 | 16)
    NAFFATÛN Rifle + Heavy Flamethrower / Pistol, Knife. (0 | 13)
    NAMURR (Fireteam: Duo) Rifle + Light Shotgun, E/Marat, D-Charges / Heavy Pistol, E/M CC Weapon, Knife. (0 | 38)

    1.5 SWC | 119 Points

    Open in Infinity Army


    Throw down smoke, Namurr exits smoke and uses Total Immunity to face-tank the ARO since she is unlikely to straight up die from it and then the Khawarij shoots through the smoke with MSV2 unopposed. Ghulam doc heals Namurr as necessary and you go about your business with the Namurr providing E/Marat denial alongside the Naffatun and doing missions.
     
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  5. wisefaiz

    wisefaiz Well-Known Member

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    Ha! This is excellent.
     
    Zelaponeepus likes this.
  6. Koval

    Koval Well-Known Member

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    I've typically used the Namurr to tackle specific objectives. Either version makes a solid datatracker in scenarios that involve the datatracker killing a specific civilian/enemy, where the mobility lets you slip past that other models just can't. It's a solid midfield button-pusher, especially in scenarios with an exclusion zone. If you ever play rescue, the duo can do put you well on your way in just one turn.

    But it's not really a direct gunfighter. The khawarij Mk12 and spitfire, as well as the mukhtar red fury, all do that better for cheaper. If you want to use it for shooting, you should look more to climb over a building to hit them at an unexpected angle and shoot cheerleaders or link filler, especially if you can get behind them.
     
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  7. KwarkyMats

    KwarkyMats Well-Known Member

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    I love the Namurr. She's a premium objective grabber who is more sturdy than you'd expect and she comes with some great tools for every range. The e/marat scares off a lot of expensive pieces for one.

    As others have mentioned, she's not a direct gunfighter, but her mobility allows you to catch a lot of opponents in the open. Total Immunity + Hyper Dynamics level 2 is a fantastic way to clear minefields. She'll dodge any template on a 15 on lower, and even if you fail, Total Immunity ensures you're still alive ansld well.
    As such, she works best as a solo piece in my opinion, or as part of a link where you intend to break her off at some point to grab objectives.

    I think the spitfire profile is the best, just so you have an answer for any situation up to 24 inch, but the rifle+lsg is pretty fantastic as well if you're tight on points and swc. Don't underestimate shotguns, especially if you can line up the perfect shot on a conga line fire team.
     
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  8. Papa Bey

    Papa Bey Clueless Wonder. Still.

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    Me.

    Only one game so far where "her" actions were of any note.

    It appears that it's a tempo fighter. You want to get _just short_ of the enemy and then let them waste a lot of orders. Hopefully.

    I shall explore her close range options, because it seems foolish to waste your one real wound just to tank a shot. Stick close to cover for Dodge or Engage them and make them wonder about your mediocre close combat.
     
  9. ambisinister

    ambisinister Broken Zoetrope

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    Thank you all for the replies!
     
  10. Havock

    Havock Member

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    I think the rifle version is just too expensive for what it brings; while the spitfire is also expensive, it has oomph. And can dance around on the reactive turn.
     
  11. Lazarus0909

    Lazarus0909 Well-Known Member

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    I've used her a lot, and love her honestly.

    It comes down to a bundle of small things
    - 2 wound specialist. Not a whole ton of these, and even then total immunity adds another layer of durability to a lot of weapons (missiles, heavy flamers, viral etc) that other options will still be understandably afraid of.
    - Climbing Plus. Depending on the board, this is simply aces. As others have said, clamber up for weird angles and pick off key enemy pieces on by one. Great for getting a bead on models that thought they were safe by being prone on a roof, or coming behind folks, and so often you're hitting on 15s. You can use this to get safe from melee models, suppress in bizarre places, hide for the reactive turn safety (and you rarely care about spec fire....) and all sorts.
    - eMarat. Favorite victim so far was a Sujian (walked up and wham, after he opted to flame me and I only lost one wound) but it works really well if you couple it with that 6" move to cover more folks or even get into melee (then if they dodge, smack em with the sword instead). B2 in a link as well makes this pretty frightening.
    - Hits on 18s in melee, dodges on 18s - mmmm tasty.
    - Link filler? A weird one this, but she can go in a fair few links or run around solo, so it's surprisingly flexible to have her relocate places as needed.

    I'd say it's very much a piece that takes a lot of thinking to get the most out of, as she pays for a variety of things that may not end up getting used if you aren't careful. But honestly, it's quite possibly my fav piece in Ramah (even if raw Mukhtar power is hella addictive).
     
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  12. Errhile

    Errhile A traveller on the Silk Road

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    I've deployed her once (since I cycle through my 6 armies on a set schedule, Ramah doesn't get their chance to shine all that often... and there are still a number of troops I haven't tested yet!) as a part of a Janissary Core. It was the Spitfire variant IIRC.

    She did great, though she eventually fell.

    I got a bit of a problem maneuvering the team due to different mobility between Namurr and Janissaries, but that's a matter of practice.
     
  13. chaos11

    chaos11 Well-Known Member

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    It's not really been half a year has it?
     
  14. Papa Bey

    Papa Bey Clueless Wonder. Still.

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    No. Since Adepticon.
     
  15. Xeurian

    Xeurian Well-Known Member

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    Has anyone designed a climb marker of sorts? I've always imagined using magnets or bluetac to keep a model like this on the side of a wall between turns but a modular plastic platform would be cool...
     
  16. ik3rian

    ik3rian Anti-Ariadnian Specialist

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    Just carry lots of empty bases with you, stack them under the position where your model would be, and put the miniature on the top.
    Live dangerously.
     
  17. Koval

    Koval Well-Known Member

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    I've seen roleplayers use something similar to track flyi g combatants, but they may have too big a difference between levels. They'd have to be 1" at most, right?
     
  18. Xeurian

    Xeurian Well-Known Member

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    Interesting. Yeah, I would say 1" increments would be the way to go even though you can technically move in less than that. Maybe a kind of telescopic platform would be the way to go?
     
  19. KedzioR_vo

    KedzioR_vo Well-Known Member
    Warcor

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    I play Ramah since it came out and I never used Namurr. I bought the mini but I'm not sure I'll use it as her ;)
    She is interesting, but didn't fit in any of my armylists. IMO she has too big cost for what she can do on the battlefield, or simply other guys can do most of it cheaper.
    I don't see Total Immunity as something such powerful, she still has only 1 wound and still can die easily after being shot from a combi burst. Her ARM isn't marvelous. One look at Karakuris and Namurr can be jealous ;) They also have better specialist option - they're FO, much more potent than plain SO.
    Maybe if she had some better weapon, or better BS, or Mimetism. Or at least make her better Oda and give her I-Kohl and CC20. Most of the new Ramah units have better BS, have Mimetism or something similar, and Namurr has only BS12, nothing that fancy. The spitfire also doesn't get my mojo running for that cost.

    I like the miniature and maybe that will be the reason to try her on the battlefield at least once ;)


    PozdRawiam / Greetings
     
  20. Agorapocalypse

    Agorapocalypse Namurr and Nahab are girlfriends

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    Im suprised i havent seen this thread yet since shes now my favorite unit in haqq. But i use her in the mixed ghulam links all the time cause her flexibility is unparalleled. 5 man link with missle reactive, if missle dies, she joins link on active. If not, she solos an objective run. A bs 12 spitfire isnt fancy but muyib spitfire is bs12 and only has an xvisor but it shreds anything but TO/ODD and extra tough HI/ tags like tissue paper. Plus the namurr can tank a fair bit, so they are excellent for hunting specialized HI and Tags due to EM weapons. I just love all she can do.
     
    infyrana likes this.
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