1. This site uses cookies. By continuing to use this site, you are agreeing to our use of cookies. Learn More.

SML Rem + HI Duo - Is it worth?

Discussion in 'Haqqislam' started by k104agi, Apr 5, 2019.

  1. k104agi

    k104agi Well-Known Member

    Joined:
    Dec 3, 2017
    Messages:
    59
    Likes Received:
    87
    In recent renewal, we got new options.
    1) Shaytaniyah Remote + Al Fasid in Ramah
    2) Shaytaniyah Remote + Azrail in QK

    Each option uses up at least 3 SWC and 57~61pts.
    Personally I don't think any of these earn its keep.
    Although this, I post this thread to ask if there are any insights I am missing.
    Any thoughts, fellow Haqqislamites?
     
  2. TriggerPuller9000

    TriggerPuller9000 Poverty Orde Wingate

    Joined:
    Dec 13, 2017
    Messages:
    211
    Likes Received:
    430
    Why even bother linking two units that probably won't leave your DZ, in such a way that they're bound to one another but don't gain any bonus to B, SSL2, or BS? I really don't understand the logic behind these team options.
     
    Errhile likes this.
  3. Errhile

    Errhile A traveller on the Silk Road

    Joined:
    Nov 25, 2017
    Messages:
    2,272
    Likes Received:
    3,915
    What @TriggerPuller9000 said - I'm yet to hear what is the reason behind it.
    Personally, I fail to see one...
     
    TriggerPuller9000 likes this.
  4. emperorsaistone

    emperorsaistone Well-Known Member

    Joined:
    Nov 30, 2017
    Messages:
    828
    Likes Received:
    812
    I have absolutely no idea, apart from that its maybe futureproofing...it could make sense in following ITS seasons or in a big rules update.
     
    Gabarra and vorthain like this.
  5. KwarkyMats

    KwarkyMats Well-Known Member

    Joined:
    Dec 5, 2017
    Messages:
    156
    Likes Received:
    177
    I feel it's utterly pointless. There's never a moment where you want to move the missile bot around much.
    I would love a Fasid + Rafiq or Azra'il + Rafiq combo though, that could be useful with any profile except the Feuerbach one.
     
    Gabarra likes this.
  6. vorthain

    vorthain Veteran Novice

    Joined:
    Apr 24, 2018
    Messages:
    283
    Likes Received:
    428
    I agree with @emperorsaistone . The only rationale I see is if remotes have some new benefit. In a major change versus older versions of the game, in the last year, every faction can include a remote in a fireteam whereas previously this never occurred. Seems very intentional beyond simply more fireteam options.
     
  7. Robock

    Robock Well-Known Member

    Joined:
    Nov 24, 2017
    Messages:
    1,234
    Likes Received:
    852
    something of unknown origin will hack into the REM network with great strength and make them all extremely impetuous, that is why you'll need them in a fireteam.
     
  8. Xeurian

    Xeurian Well-Known Member

    Joined:
    Dec 18, 2017
    Messages:
    712
    Likes Received:
    855
    Or on my shelf.

    Otherwise, I can see you wanting to duo a couple of ARO pieces you only want to be stepping into a firelane on turn two. Start the game with both in Total Cover, spend only one order to have them step forward without using a command token... It's a stretch but it's all I can think of.
     
    oldGregg, Errhile and Barrogh like this.
  9. MikeS1173

    MikeS1173 Well-Known Member

    Joined:
    Nov 23, 2017
    Messages:
    80
    Likes Received:
    199
    I only see this as a means to plug in a wild card. Al Fasid HMG marching forward with Leila Sharif seems way better than any nonsense with a smart missile launcher.

    Or possibly in Biotechvore, where you have to move?
     
    theGricks likes this.
  10. emperorsaistone

    emperorsaistone Well-Known Member

    Joined:
    Nov 30, 2017
    Messages:
    828
    Likes Received:
    812
    That doesnt work, because the HIs dont have the Duo Skill.
     
    Gabarra likes this.
  11. MikeS1173

    MikeS1173 Well-Known Member

    Joined:
    Nov 23, 2017
    Messages:
    80
    Likes Received:
    199
    Ok, I've reread this and I agree, someone in the fireteam need fireteam Duo skill, and that is not the HI.

    This asymmertry is awful. I get it now, but how will I remember? How will I know my opponent's fireteams are legal? This is a mess.
     
    #11 MikeS1173, Apr 6, 2019
    Last edited: Apr 6, 2019
  12. Fire@Will

    Fire@Will Well-Known Member

    Joined:
    Feb 17, 2018
    Messages:
    435
    Likes Received:
    387
    Maybe it's a means of maneouvering your ARO pieces into new, cross-board lanes? A tiny bit of order efficiency, and you'd get to guarantee one of them made it through a firelane or repeater network?

    I think the intended lies between the active and reactive turns. The remote can be given Enhanced Reaction up to B2, so it's a decent ARO piece, or Assisted Fire to deny cover. The HI will have only B1 in the reactive turn, so is more of an active piece, in a way that the remote isn't. This way, they are able to support each other moving in and out of Total Cover for 1 order?
     
  13. Solar

    Solar Well-Known Member

    Joined:
    Dec 4, 2017
    Messages:
    3,006
    Likes Received:
    5,384
    It definitely seems super... weird

    Like, how to leverage that? I don't know. The Al Fasid is a great troop in general and I wish they could duo with a Rafiq so much but oh well. Shanitaya is a bizarre choice. I almost want to try it just so I can see what happens.
     
  14. Errhile

    Errhile A traveller on the Silk Road

    Joined:
    Nov 25, 2017
    Messages:
    2,272
    Likes Received:
    3,915
    Then give it a spin :)
     
  15. Solar

    Solar Well-Known Member

    Joined:
    Dec 4, 2017
    Messages:
    3,006
    Likes Received:
    5,384
    I'll give it a go but I'll need to come up with a list and honestly the SWC drain is pretty harsh... Hmmm let's see
     
  16. theGricks

    theGricks Well-Known Member

    Joined:
    Dec 15, 2017
    Messages:
    969
    Likes Received:
    2,292
    This is my thought. The ML and Al'Fasid HMG is not great...but the Al'Fasid Duo'd with Leila whose a wildcard? That is very good. Lets you go on a semi-rambo run draging your specialist with you. Plus Leila KHD can protect the Fasid from AHD midfielders.

    I also do this with the Rafiq FTO and Leila.
     
  17. Errhile

    Errhile A traveller on the Silk Road

    Joined:
    Nov 25, 2017
    Messages:
    2,272
    Likes Received:
    3,915
    I thought we've already come to the consensus that since it is the Shaytanyah who has the Fireteam: Special Duo (and not the Al Fasid), there is no way to put Al Fasid in a Fireteam that doesn't contain a Shaytanyah.
    It is, hovewer, perfectly possible to put a Shaytanyah FTO (because of all Al Fasid and Shaytanyah profiles - 4 in total - this is the only one with Fireteam: Duo) in a Duo that contains Al Fasid - or a Wildcard. Which, however, sends us back to Square One: what for, effendi?
     
    oldGregg, Barrogh and emperorsaistone like this.
  18. theGricks

    theGricks Well-Known Member

    Joined:
    Dec 15, 2017
    Messages:
    969
    Likes Received:
    2,292
    Oh thats true...I guess I just put the Duo onto the Fasid....huh. Why cant we have fireteam S5's? Everyone else does...

    "Al'Fasid counts as Ghulam...."
     
  19. Errhile

    Errhile A traveller on the Silk Road

    Joined:
    Nov 25, 2017
    Messages:
    2,272
    Likes Received:
    3,915
    Or at least, "Azra'il counts as Janissary" :P
    ...fluff-wise, they're ex-Janissaries of the Sultan's bodyguard, they should be intimately familiar with Janissary fireteam drill...

    But, alas, we had our time for wishlisting and guessing the future. Time is to make use of what the fate brought us.
     
  20. Itwastuesday

    Itwastuesday Member

    Joined:
    Feb 28, 2018
    Messages:
    41
    Likes Received:
    20
    The HMG Azrail keeps shooting in the active turn, while the ML drone moves to a position to aro. Or they merrily advance up the table like a man and his loyal dog?
     
  • About Us

    We are a company founded in 2001 in Cangas (Spain), and devoted to design and manufacture games and figures. Our main product, Infinity the Game, was born with the ambition to satisfy the most demanding audience, offering the best quality.

     

    Why are we here?

     

    Because we are, first and foremost, players.

  • Quick Navigation

    Open the Quick Navigation