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Taagma Schemers

Discussion in 'Tohaa' started by Cothel, Mar 13, 2019.

  1. Peanuts

    Peanuts Active Member

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    Mm, I was planning to get into Spiral at some point and this is just making me more interested :) I know some people are pretty pessimistic about Spiral Corps and the recent changes, but being on a limited budget and having invested into Tohaa it's nice to have another option that doesn't require me to break the bank to start playing with some different toys.
     
  2. Cothel

    Cothel Well-Known Member

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    [​IMG]
    Nikoul proxy for Tohaa!
     
  3. TheRedZealot

    TheRedZealot Well-Known Member
    Warcor

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    would also make a nice Clipsos Sniper. and Vice versa.
     
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  4. RobertShepherd

    RobertShepherd Antipodean midwit

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    That's a really nice model. Will be getting one, possibly two.
     
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  5. colbrook

    colbrook Grenade Delivery Specialist

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    He's super ace
     
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  6. Einhorn

    Einhorn Combined Human Aid Delegation

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    Makes me wonder now if I can move my Nikoul somehow onto a smaller base to be a proxy everything too. I really like the sculpt and would like more options with it.
     
  7. Aemaru

    Aemaru Well-Known Member

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    Well problem is, in tri-core compatible triad every profil lack spitfire or hmg or a goob weapon but neema which is pretty expensive in points and in CAP. A tricore ft with her = 3 CAP or 3,5 if you want a krigell with smokes. Just need to compare with other faction where you can buy cheap unit to fill your 5 men fireteam (and they give orders ^^)

    My aim is not to claim that SC is not interesting but just tri core thing is not op at all when see in the context.


    "Overpowered this tri core with an incredible breaker combi rifle, an astonishing viral pistol, a wonderfull combi rifle and a stunning submachine gun"

    Btw this new tagma will be a very nice S2 nikoul miniature !!
     
    #47 Aemaru, Apr 8, 2019
    Last edited: Apr 8, 2019
  8. Abrilete

    Abrilete Well-Known Member

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    You are right, it's not Op.

    But a Marksman Rifle Draal with Tri-Core, Symbiomate and Stratocloud is good enough to deal with almost every Deffensive Fireteam or overwatch pieces.
    It might take several Orders, but after that you are free to take objectives, and even without Startoclud the Tricore-powered Draal will remain a good shooter for the rest of the game.
     
    meikyoushisui likes this.
  9. Aemaru

    Aemaru Well-Known Member

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    Good spot !

    for only about 80pts (40pts/1cap for DRaal and 21/1cap Tagma+ last guy btw 16-and 27pts) and at least 2 cap points you have a solution for dealing with about the same amount of point !
    Damage 13 AP (do we talk about hmg ?or AP hmg for 30pts in CHA ?)... well well well it's not so amazing... if it couldn't deal for what it meant to deal with it would be just rubish

    After testing Draal it's already interesting even without tri core to deal with 5 men ft
     
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  10. ChoTimberwolf

    ChoTimberwolf Artichoken Friend

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    Having Tri Core in Vanilla Tohaa would have been fun even if its limited to some kind of special triad. Sukeul HMG with Tri Core would be mean and Gao Rael Sniper, Sukeul Missile Launcher with a Tri Core as ARO pieces would also been extremly dangerous.
    But with only the basic breaker rifle profile I don't think the Taagma is all that intresting there are some tricks I will try with him like him imitating some dangerous aro piece to make the enemy go cautious but I don't expect all that much out of it
     
  11. spears

    spears Well-Known Member

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    Yeah I don't think it makes every list, but taking it often enough to make your opponent rethink their command token usage is probably worthwhile. Surprise direct templates are pretty good too.
     
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  12. ChoTimberwolf

    ChoTimberwolf Artichoken Friend

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    A friend iust pointed out to me that I have to tell my opponent if discover is a valid option against a unit and with that holo 1 is pretty fast known. So taagma in vanilla pretty close to useless in my eyes if you cant really make any tricks
     
  13. Arkhos94

    Arkhos94 Well-Known Member

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    Counter intelligence and breaker combi are reason enough to take him.

    Counter intelligence is nearly life changing when playing 2 groups list and breaker is very efficient agains some armies (ariadna for example)
     
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  14. ijw

    ijw Ian Wood aka the Wargaming Trader. Rules & Wiki
    Infinity Rules Staff Warcor

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    Discover is a valid option against any unit.
     
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  15. TheRedZealot

    TheRedZealot Well-Known Member
    Warcor

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    I would encourage you in your next game to mess with him by gently reminding him that Discover is an option everytime he draws LOF to one of your units :P
     
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  16. ChoTimberwolf

    ChoTimberwolf Artichoken Friend

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    To counterintelligence I prefer to take a chaksa auxiliar und a diplomat and get more order wise than taagma ;)
    So he is actually secret because discover is valid against any unit
     
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  17. Scactha

    Scactha Member

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    I think you have a decent shell game with the Taagma if you build a reactive list (by the look) in vanilla. E.g.
    1. Nikoul
    2. Triad with Gao-Rael Sniper
    3. Triad with Sukeul ML
    One of Triads include a Taagma and is really a midfield button pusher crew or to plug a hole in the line, but how to know from enemy perspective? They will have to consider the appearant forces during setup and for finding an attack vector. If this causes them to reroute I´d consider that a gain.
     
  18. Abrilete

    Abrilete Well-Known Member

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    In my next game I'll probably try the Taaga, disguised as Armand. Points wise, this help keeping a Gao-Tarsos out of the table without the oponent realizing that the points don't add.

    One question: if I decide to use Counterintelligence, am I obligued to reveal the Taagma?
     
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  19. colbrook

    colbrook Grenade Delivery Specialist

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    No, automatic skills aren't Declared (capital D) so don't hit any of the cancellation clauses.
     
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  20. nehemiah

    nehemiah Well-Known Member

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    The Taagma would not be revealed. The use of Counterintelligence does not break the Holo 1 state as it is an Automatic Skill.
     
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