When hatching from Seed-Embryo and swapping to the developed shape profile, does the newly hatched troop need to be standing up, or can they be in the prone state? What about using the Hatch ARO, which counts as a Dodge but does not allow the user to move? Dodge generally allows entering the prone state.
ARO Hatch probably counts as a Dodge the same way Smoke does. :) And the only thing AutoHatch does is cancel the seed embryo state. That gives you the choice of facing, and that seems to be about it. On the other hand, perversely enough, it seems that you can deploy seed embryo’s prone. And you really may as well.
Hatching cancels the Seed-Embryo state, but it won't cancel or activate other unrelated states. So a Prone Seed-Embryo would hatch into a Prone Seed Soldier. Dodge in ARO allows you to go Prone because it lets the trooper Move.
Does that also mean that hatching a seed soldier would retain the camo state? (as Autohatch is a short movement skill that does not require rolling dice)
Probably not as the seed soldier itself lacks the limited camo rule. But an interesting question since the limited camo skill itself just lets you deploy in the limited camo state and doesn't seem to have any interaction thereafter.
It seems to me that RAW you get to keep it. Either that, or Limited Camo turns off as soon as the game starts because none of the effects "allow the user to be in the camouflauged state."
The Marker is replaced with a Model. From Seed-embryo state: A trooper's Seed-Embryo state is cancelled, and its Marker replaced with its model, whenever:
Nevermind. Ignore below (keeping for posterity). It says "trooper's...marker." Except that there is no Seed-Embryo marker because it's a camo marker, right? It's a bit more confusing that it needs to be, that's for sure.
@ijw here's another one: public vs private information. Does the seed embryo state protect the identity and information of the model within it? eg. a person points at a revealed seed embryo (or decoy) of a cadmus, do i have to say "its a cadmus troop with combi rifle and assault pistol" ?
I would say it's "fairly clear" that you would have to volunteer that information. Nothing seems to have changed about what constitutes private information: Your troopers' Cost and SWC. The identity of your Lieutenant, whether the one originally fielded as such or one appointed in-game. The presence of Hidden Deployment troopers. The presence of Airborne Deployment troopers. The presence of troopers disguised by Holoprojector (see Infinity. Human Sphere). The contents of your Camouflage and TO Camouflage Markers. The contents of your Impersonation Markers. Any Special Skill, weapon or piece of Equipment possessing the Private Information Label. Seed-Embryo is not on the list, nor does it have the private information label. That said, I see where the confusion comes from. The reminder on the seed-embryo page suggests that it's the act of turning a marker into a model that forces you to reveal open information...
Since we are discussing this, Hatch+BS benefits from Surprise Shot if the Seed starts in limited Camouflage right? Or because it says that you use the developed shape you don't get the benefit?
The Requirement for Surprise Shot is: The user of this Special Skill must be in a Marker state (Camouflaged, TO, Impersonation-1...) or in the Hidden Deployment state at the time when he receives an Order and activates. That will be fulfilled if the trooper starts in Camouflaged state.