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Noone discussing NCA upcoming changes ?

Discussion in 'PanOceania' started by eciu, Feb 25, 2019.

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  1. Make PanO Great Again :P

    Make PanO Great Again :P Varuna, with the deadliest reptiles in the sphere

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    Look it up, did the calculations already and posted them, not only he looses outside of 8" against the unlinked Aquila HMG but a linked Fusilier HMG wins against him also. I get that we will have the option for a good midfield firefighter, but its more psychological effect that effective, to walk up the field at least
    I´m expecting to get the Aquila HMG LT. option, if we didnt, then CB really didnt care and just throw us a bone, just so we didnt yell about the upgrade for Bolts for FC after years of negligence with NCA. We will see in a couple of days.

    To clarify, if its a NCA exclusive profile its A-OK too.

    Really hoping for CB not to drop the ball in this one.
    Vamos muchachos que les tengo fe, denle opcion Lt. al Aquila y todo el mundo va a ser mas feliz, el Bolt CoC va a usarse mas, nadie va a acusarlos de romper el juego y todo el mundo contento.
     
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  2. Knauf

    Knauf Transhumanist

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    Speaking of the HMG, I've always felt that it's overrepresented for what should essentially be considered a support weapon. I'm not a military expert and please correct me on this one if this is wrong, but I don't think many contemporary infantry commanders or spec ops run around with an HMG, or do they?

    I guess the HMG is so ubiquitous in Infinity is because it's a very strong profile, maybe too strong. Would anyone be in favour of changing it in a way that makes it less of a go-to choice in attack pieces? Something like the need to spend an order/short skill to set it up before firing (TAGs could be an exception which might be a welcome buff).
     
  3. Maksimas

    Maksimas Heavy Infantry Addict Maxim

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    Well, psychological effect can be an avenue of obtaining an advantage in and of itself.
    ''What are your 5-man team leaders stats?''
    ''BS15 MSV3. ARM 4 for good measure too.''

    That is something that could potentially spook someone at least a tiny bit.

    Plus in missions where you're expected to march upfield anyways... there are worse things than having your link headed by a MULTI-Rifle, I suppose.
     
  4. colbrook

    colbrook Grenade Delivery Specialist

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    What Infinity calls an HMG is closer to a LMG or GPMG, which are very common weapons for modern infantry. The "Heavy" comes from an imperfect translation of the Spanish.
     
  5. Titus

    Titus Varuna Beach Commando

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    I guess because a lieutenant with a heavy support weapon doesn't make much sense. I know very little about military operations, but I think a lieutenant in real life would probably have lighter weapons and be more focused on leading the team than providing heavy support.
     
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  6. Make PanO Great Again :P

    Make PanO Great Again :P Varuna, with the deadliest reptiles in the sphere

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    @colbrook I always imagine the Spitfire/RedFury as an LMG and the HMG like a Mag
     
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  7. Maksimas

    Maksimas Heavy Infantry Addict Maxim

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    Drawing the assumption of somehow, 500 or how many years it is in the future, people have managed to make HMGs portable enough to at least in part take over the role that nowadays is filled by what we call LMGs... the commodity doesn't sound that out of place, since squad support weapons like LMGs never struck me as a rare thing to see, come to think of it. That, and when we take stuff like the idea of people being able to march along in power armour... having them armed with high calibre, high-capacity and high fire-rate weaponry does make sense.

    So I don't feel like they're that over represented. I mean, yeah, it's quite a strong profile in that it's the only real long range offensive weapon that has both high burst and high damage... but still, not like they're unbeatable ( A shotgun within good range can make most HMGs sweat lead. ).
    Plus I would like to avoid excessive rules bloat if possible.
     
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  8. Death

    Death Well-Known Member

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    HMG already got nerfed with the N3 rework of the rules set. Before the HMG had an even better range bracket which made it the dominate weapon in the game. Nowadays, the role of LMG is fit by the spitfire and red fury and the HMG is a dedicated long range weapon.
     
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  9. Triumph

    Triumph Well-Known Member

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    Keep in mind there's no guarantee MI keep FD in season 11 ITS
     
  10. Janzerker

    Janzerker Well-Known Member

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    Eso lo dirás tú. Cuando se hizo N3 se propusieron fortalecer la identidad/especialidad de cada facción, y como la especialización de YuJing eran las IPs se diferenciaron de las de PanO añadiendo mayor cantidad de opciones en sus perfiles. Previo N3 ningún Teniente tenia la opción de llevar HMG a excepción del Veteran Kazak y el Sogarat. Las IPs Teniente HMG son raras, la especialización de PanO son los TAGs y para eso vais a utilizar el nuevo Bolt CoC. No hay ninguna razón por la que el Aquila deba copiar al Hsien. Así que dejad que YuJing mantenga su identidad, que para todo lo que ha perdido poca atención está recibiendo. Cualquiera diría que el Uprising se lo han hecho a PanO.
     
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  11. Death

    Death Well-Known Member

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    @Janzerker you forgot to write in English. lol

    Google translation:

    That's what you will say. When N3 was made, it was proposed to strengthen the identity / specialty of each faction, and since YuJing's specialization were IPs, they differed from PanO's by adding more options in their profiles. Prior to N3, no Lieutenant had the option to carry HMG except for Veteran Kazak and Sogarat. The Lieutenant HMG IPs are rare, the specialization of PanO are the TAGs and for that you are going to use the new Bolt CoC. There is no reason why Aquila should copy Hsien. So let YuJing keep his identity, which for everything he has lost little attention is receiving. Anyone would say that the Uprising has been done to PanO.

    IP is suppose to be HI. So I agree with his point. Let Yu Jing keep its HMG HI LTs, Pano is still getting an Aquila MR FTO into a link team. Being FTO means it can pretty much set up whatever link it wants. I suspect the FTO will have the haris skill like the other FTOs in the game.

    My biggest complaint for Infinity for YEARS was that the faction were far to similar. N3 has given each faction its own flavor and the sectorials have done a great job in providing unique playstyles.

    CB found a clever way in giving the Aquila a new role in NCA without stepping on the Hsien's toes with this new FTO profile.

    P.S. thats a great signature Janzerker

    "Infinity is a 28mm scale futuristic skirmish game by Corvus Belli where PanO hates their HI faction and loves the YuJing one, but YuJing hates their HI faction and loves the PanO one"

    hahahahahahha :P
     
    #531 Death, Mar 23, 2019
    Last edited: Mar 23, 2019
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  12. Make PanO Great Again :P

    Make PanO Great Again :P Varuna, with the deadliest reptiles in the sphere

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    Was a MEME mesage to CB, thats why it was in spanish, lets keep it in English here.

    No one is asking to let the Aquila HMG Haris with anyone, i dont think no one would say that giving the HMG Aquila the Lt. option takes away from the YJ identity, that its easy to see you are sensible about because of the uncalled Uprising reference.
    YJ will not in any shape or form loose the HI edge over PanO because of this specific profile, specially when CB can implement it exclusive NCA.
     
  13. Janzerker

    Janzerker Well-Known Member

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    And you're right.
    Before N3 there was only two units with HMG Lt option: the Veteran Kazak and the Sogarat. (and before N2 none )
    When developers made N3 they felt the need to reinforce the field of expertise in each faction, as Bostria explained during the Infinity Week dedicated to N3. That's why they increased the number of options in each HI profile in YuJing or potentiated in extreme the doctoring skills of Haqqislam and the Hacking prowess of Nomads. They added HMG Lt options for YJ HIs (Hsien, Zuyong and the Yan Huo with bigger HMGs) , Some Haqqislam ILs also received HMG Lt (Ghulam and Zhayedan) because IL is their specialization too. And Ariadna that already had HMG Lt Vet Kazak added Moblot and Minutemen HMG Lt. PanO got the Orc version and feels more like a concession than anything else; and the EI got Charontid HMG Lt because well, it's the Charontid. Since then only the Kriza Borat has received HMG Lt. As it can be seen HMG is not a weapon for an officer, but it can make sense in those cases where it could be part of the doctrine of an army.
     
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  14. SpectralOwl

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    Speaking of LTs, I seriously hope the Aquila FTO can actually be one. It would be a real boon in Decapitation and similar missions to have such a tough troop protected by SSL2 as a target, instead of the usual Combi Fusilier.
     
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  15. A Mão Esquerda

    A Mão Esquerda Deputy Hexahedron Officer

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    Exactly. 80% of a loaf is a whole heck of a lot.
     
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  16. Ayadan

    Ayadan Knight of the TAG Order

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    We all hope that the Aquila HMG is better at long range than the Aquila FTO in core. Otherwise, the FTO profile would be a nobrainer, which it doesn't.
    Regarding Fusiliers, this comes mostly from the extra burst and high damage weapon against a light armored target. Against heavy armored TO/ODD units (Hac Tao/Swiss Guard or Avatar), the Aquila is at better odds both about inflicting a wound and surviving the failure. But tbh, the Aquila FTO isn't designed to fight at long range (execpt if the FTO profile receives a X-Visor, but I wouldn't count on this). So, yes, you'll need a HMG/MSV Sniper/Feuerbach elsewhere to clear the path to the middle of the table for him and his buddies against known threats. Where he can be interesting is to discover and shoot something at long range with enough odds to put it down instead of trying to pray the discover roll of your Fusilier HMG will pass at WIP 9 (against a TH for example).

    So don't take Aquila FTO as a replacement of the previous Guard with HMG or TAG you loved to play previously. Take him as a complement. Or take the BF, if you're so worried about having as much orders as you can. But don't expect to succeed in every Discover roll.
     
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  17. Teslarod

    Teslarod when in doubt, Yeet

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    Wonder how people always forget that this isn't the 21st century.
    PanO HI can fire HMGs one handed with perfect accuracy thanks to their power armour. The design takes this into account, most HI wields their Spitfires/HMGs onehanded, while i.e. Bagh Mari, Kamau and Fusilier HMG all wield them with both hands.
    LMGs aren't handed out to every soldier for a variety of reasons, one of them to keep most of each squad mobile, which is a nonissue for HI in Infinity.
    I'd recon the cost of a HMG compared to a power armour isn't much of a problem either.
    In short having your Officers sport HMGs isn't much of a concern in Infinity. Loads of them already run around with Spitfires as well. Preserving Faction identity is a pretty weak argument here when everyone and their mom already breaks that "rule". In between Bagh Mari and Orc HMG Lts that isn't even rare, not counting the TAG options.

    Against TO/ODD troops in positive HMG Rangebands the Aquila wins against the Fusilier HMG. Against everything else you'll still have decent chances to beat something in HMG ranges despite only having a Rifle.
     
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  18. ObviousGray

    ObviousGray Frenzied Mushroom

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    Like I say, you can divide the entire planet if you shoot BS 21 5 shot HMGs.. :P
     
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  19. Maksimas

    Maksimas Heavy Infantry Addict Maxim

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    This is uncannily accurate.
    The amount of times I have to say to the local PanO players ''Look guys, you got some real cool HI there. Like look at that Aquila you brought today and look at all that Ariadna camo spam we have today! That's sure to spook them.'' whilst at the same time it's not uncommon for me to hear from them praise for Yu Jing HI: ''Wait, so that Zuyong not only has an AutoMedikit and an HMG... it also has akimbo Breaker Pistols? That's pretty darn convenient.''

    I suppose we can now say that what shall truly unite the sphere against the combined army is a mutual love for heavy infantry...?
     
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  20. Golem2God

    Golem2God Just a Kooky Kumotail serving others.

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    And the Human Sphere will be a better place...but in all seriousness Yu Jing's HI is still more toolboxy than PanO's HI currently. That is their shtick being the faction that can scale & fit into any playstyle. The true jack-of-all-trades faction of Infinity. Adam of the Dice Abides feels that is the case.
    https://www.thediceabide.com/blog/2018/8/3/infinity-which-faction-is-for-you
     
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