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What will 2019 bring?

Discussion in 'News' started by RogueJello, Dec 28, 2018.

  1. Mahtamori

    Mahtamori Well-Known Member

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    Deployable Repeaters and other equipment are incapable of being enemies (because the only qualifier given in Cautious Movement is "enemy" and that is a term which can only be applied to a Trooper). As such, it is possible to use Cautious Movement inside the ZoC of a piece of equipment such as an AI Beacon, a Discovered Mine, a Repeater, etc.

    I'm less certain about whether the starting point and end point may be inside the ZoC of a abandoned Motorcycle, a Nullifier, or indeed a hostile Repeater. However, once again, I do think that's not a problem simply because a Repeater is incapable of being an enemy Marker as is the terminology used in Cautious Movement, but instead they are simply hostile Markers which would not be sufficient to prevent Cautious Movement.
     
  2. tokumei

    tokumei Well-Known Member

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    Anyone think we'll see reveals this CanCon in OZ?
     
    A Mão Esquerda likes this.
  3. Alkasyn

    Alkasyn Well-Known Member

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  4. Ariwch

    Ariwch Tournament benthotic lurker

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    I am planning to participate in the Echo of Paradiso-2 campaign with our club home-brewed rules in February :P
     
  5. AdmiralJCJF

    AdmiralJCJF Heart of the Hyperpower

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    Well, as of the CanCon video from Bostria we now know that the "Black N" is NOT a Space Ship Battles game, nor the CB Fantasy game.

    So...

    My money is still on Infinity-Epic.
     
  6. Guardian

    Guardian Well-Known Member
    Warcor

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    By taking into account the fact that CB as a company wants to grow and sell more product, one logical conclusion would be a larger scale infinity ruleset.
    It would make sense to introduce flexible fireteams and break down the core "5 man same troop" fireteams in Infinity if something a bit larger scale would come in to take its place. Like 30 models per side more streamlined games.
     
  7. sevsterino

    sevsterino Well-Known Member

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    Bigger games is a reasonable idea from the business perspective. But so is the idea of smaller games on a smaller board to attract new players, with semi-rpg and campaign rules. To sell more of the minis they already make, not make new ones as they clearly don't have capacity to produce and design more.
     
    #207 sevsterino, Jan 28, 2019
    Last edited: Jan 28, 2019
  8. Shoitaan

    Shoitaan Well-Known Member

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    New way to pay infinity and its not the fantasy game... Did he rule out digital adaptation? (I haven't watched the video yet).
     
    #208 Shoitaan, Jan 29, 2019
    Last edited: Jan 30, 2019
  9. FatherKnowsBest

    FatherKnowsBest Red Knight of Curmudgeon

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    a 15mm game would be excellent.

    They should not attempt a fantasy reskinned game at all.
     
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  10. Xeurian

    Xeurian Well-Known Member

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    Not exactly but he did seem to indicate that there was a call for the design of ships was more than just for art in the books. He was very clear in another part that there were no plans to create a fleet battle game. My assumption is drop ships and/or close air support for a larger scale Infinity game.
     
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  11. D_D

    D_D Free Lance

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    Is the video already available?

    Отправлено с моего Redmi 6A через Tapatalk
     
  12. Melchior

    Melchior Well-Known Member

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    or maybe a coop dungeoncrawl module for which they need ship floor plans for boarding actions. could be sold packed up with new spec ops rules
     
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  13. Melchior

    Melchior Well-Known Member

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    video was on facebook (link in march thread I think)
     
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  14. oldGregg

    oldGregg Well-Known Member

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    This would be cool. I do think he mentioned anything related to the ships was pretty far off, however.
     
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  15. Section9

    Section9 Well-Known Member

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    I could totally dig that!

    But as a Sailor, I can tell you that ships are a terrible place to hold a firefight...


    I'm still hoping for Campaign/Spec-Ops rules, and campaign rules that actually WORK this time.
     
    Zsimbi, Errhile, Melchior and 4 others like this.
  16. Ghost_X

    Ghost_X Well-Known Member

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    I think we will see an O-12 sectorial in 2019 (1 of the new 5). Anyone agree?
     
  17. Melchior

    Melchior Well-Known Member

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    O12 is something like a great chance to botch up. But I'm positively curious
     
  18. gregmurdock

    gregmurdock Extremely Beloved Member

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    An O12 faction is a long time out since, as I've said, they don't know how to not end up with just Better Panoceania.
     
    Melchior likes this.
  19. Kir

    Kir Well-Known Member

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    It'd represent a great profitable thing though, as as a mixed army, itd encourage people to expand to other o12 linked armies since they've already got some of them. Kinda like how 40k's somewhat recent Allies system increased the average army count per player considerably.

    As for how to fill it- put the default line inf of all o12 factions in with core/haris, add the stuff that is already commonly borrowed cross faction (remotes, nagas, etc), add some of the highly illegal black ops chars (atalanta, ninjas, stuff like that). Add o12's hightech TAG mentioned in the fluff, add some generic bureau noir guys and allow them to make flexible/special fireteams, done. Maybe some default police units/medics. Shouldnt be a better pano due to significantly less access to pano gear and no named pano chars(joan, mainly), whilst having a fun hodgepodge of default troop links with decent support. Whether smoke is included is debatable/optional, but it probably wont be horrid if there arent more msvs as in say vanilla aleph. And theyd only need to make two boxes, or a box and a blister.
     
  20. InventorofSoup

    InventorofSoup Well-Known Member

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    That would also allow people to get some generic models for the RPG as well.
     
    AdmiralJCJF likes this.
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