so one ordergroup. get most jobs done list. I want to run this list to start to get back into ITS. minimal orders should cover most missions. Looking to learn a list totaly before making to many changes. also helps on the building and painting. Thoughts are appreciated. Operations Subsection of the S.S.S. ────────────────────────────────────────────────── 10 ASURA Lieutenant L2 Hacker (Hacking Device Plus UPGRADE: Redrum) MULTI Rifle, Nanopulser / Pistol, AP CCW. (0.5 | 78) YADU (Fireteam: Haris) MULTI Rifle, E/Marat, Drop Bears (Throwing Weapon) / Heavy Pistol, Knife. (0.5 | 37) RUDRA K1 Marksman Rifle, Mine Dispenser / Electric Pulse. (0 | 42) PROXY Mk.4 Heavy Rocket Launcher, Submachine Gun, Nanopulser / Pistol, Knife. (2 | 20) PROXY Mk.5 (Forward Observer) 2 Submachine Guns, Nanopulser, E/M Grenades / Pistol, Knife. (0 | 10) PROXY Mk.1 Doctor (MediKit) Combi Rifle, Nanopulser / Pistol, Knife. (0 | 10) DAKINI Tacbot Paramedic (MediKit) Combi Rifle / Electric Pulse. (0 | 15) DAKINI Tacbot HMG / Electric Pulse. (1 | 21) DAKINI Tacbot Combi Rifle / Electric Pulse. (0 | 13) DAKINI Tacbot Combi Rifle + Light Grenade Launcher / Electric Pulse. (1 | 17) CSU (Specialist Operative) Rifle + Light Shotgun, Nanopulser / Pistol, Knife. (0 | 12) SHUKRA (Chain of Command) Boarding Shotgun, Nanopulser / Pistol, Knife. (0 | 25) 5 SWC | 300 Points Open in Infinity Army
Asura is the very obvious Lt., but in a fireteam isn't able to either use her orders or use Cybermask. You could mitigate this somewhat by breaking the fireteam at the end of your turn (supp fire etc.) then using the Lt. orders to revert her to marker state, you have plenty of area denial (mines, drop bears) in the Haris so this is probably a viable tactic in most situations. Personally, I don't like zero camo/TO camo lists, but if you're happy using brute force to move up it can be effective.
I don't like the Asura in a fireteam either as Cartographer mentioned. Tried to run her with the Yadu NCO in a haris to be able to use the LT orders on the team. It worked ok but felt a bit clunky. For the posthumans I love this combo Operations Subsection of the S.S.S. ────────────────────────────────────────────────── 1 PROXY Mk.1 Engineer Combi Rifle, Nanopulser, D-Charges / Pistol, Knife. (0 | 10) PROXY Mk.2 MULTI Sniper Rifle, Nanopulser / Pistol, Knife. (1.5 | 24) PROXY Mk.5 (Forward Observer) 2 Submachine Guns, Nanopulser, E/M Grenades / Pistol, Knife. (0 | 10) 1.5 SWC | 44 Points Open in Infinity Army
Mmmm I don't really like the list, since you try what CB obviously things is a no-no (sorry, not your or my fault there), that is, an OSS list with both a Haris and a Core, which ends being a core + haris for the sake of it. So, how to change the list: First, Dakini Core = needs Apsara cyberdancer (22pts, 0 SWC), and if you plan to advance with it, I would make it Dakini HMGx2, Deva AHD (with Lightning and BSG!) and 2 Dakinis which can be either Paramedic or basic (both or just one). that is 6/10 slots... Asura Spitfire Lt n2 for an attack piece that can self-sustains is a good idea too... And a Sophotect to have an engineer and medic, fast to boot and with servitor bots. For the last 2 slots, we need to deploy a Posthuman (I like your combo! XD), leaving a last slot for either Dasyu, Naga (FO, KHD, Monofilament Mines or Minelayer) or Dart (E/M grenades)
I'm not following you. I've run a few lists with a Haris and a Core and been perfectly fine. Not hard to do even at 14-15 orders Spoiler Operations Subsection of the S.S.S. ────────────────────────────────────────────────── GROUP 1 9 DAKINI Tacbot MULTI Sniper Rifle / Electric Pulse. (1.5 | 21) DAKINI Tacbot MULTI Sniper Rifle / Electric Pulse. (1.5 | 21) DAKINI Tacbot HMG / Electric Pulse. (1 | 21) DEVA Lieutenant (Sensor) Combi Rifle, Nanopulser / Pistol, Knife. (0 | 24) CSU (Specialist Operative) Rifle + Light Shotgun, Nanopulser / Pistol, Knife. (0 | 12) APSARA (G: Jumper Level Z) Submachine Gun / Pistol, Knife. (0 | 22) DANAVAS Hacker (Hacking Device Plus. UPGRADE: Maestro) Combi Rifle + Pitcher / Breaker Pistol, Knife. (0.5 | 25) LAMEDH Rebot Flash Pulse, Sniffer / Electric Pulse. (0 | 8) LAMEDH Rebot Flash Pulse, Sniffer / Electric Pulse. (0 | 8) GROUP 2 6 YADU (Fireteam: Haris) MULTI Rifle, E/Marat, Drop Bears (Throwing Weapon) / Heavy Pistol, Knife. (0.5 | 37) DEVA (Multispectral Visor L2) Spitfire, Nanopulser / Pistol, Knife. (1 | 33) YADU MULTI Rifle, E/Marat, Drop Bears (Throwing Weapon) / Heavy Pistol, Knife. (0 | 36) PROXY Mk.1 Engineer Combi Rifle, Nanopulser, D-Charges / Pistol, Knife. (0 | 10) PROXY Mk.5 (Forward Observer) 2 Submachine Guns, Nanopulser, E/M Grenades / Pistol, Knife. (0 | 10) YUDBOT Electric Pulse. (0 | 3) NETROD . (0 | 4) NETROD . (0 | 4) 6 SWC | 299 Points Open in Infinity Army
Yes, without a doubt the list uses a Core and a Haris, but 4 of your 15 orders are cheerleaders, you can only recover remotes, your only advanced deployment are the MI ITS10 bonus... Frankly, I see that one as a very specific list for very narrow targets, and the Dakini link is vulnerable to enemy hackers if you decide to advance with it, plus the Danavas is there for very little (throwing repeaters, white noise, and capture objectives with Cybermask). I miss a Doctor, for example, and another thing I would change is the CSU, which is good in himself, for a basic Dakini (to maximize the Apsaras' boost). Also you have no heavy troops, and the OP question was with a 10 models list, but whatever (it's a fair list, after all).
I would like to second that. Sophotechs are just that good. Especially if you have several classified to do. As for the CSU vs dakini, i too prefer the dakini - a dakini paramedic is a bit more expensive, but will do specialist job as well, is faster and harder to kill.
That was a much better list critique than the former vague "cb don't want that" Thanks for clarifying. While I don't think Yadu Haris and Dakini Core is a especially strong build I still believe you can play it with good success.
Thank you for all the input. This Haris, core and special fire team stuff is making it all quite complex. I will digest all your input and have a look at re arranging the list. I’m mainly trying to get somthing where I can get the minis needed and not to many more and play that list only until I fully understand it. I have fallen into the trap before of having all the options and never fully understanding what I pieties purpose is before swapping it out for somthing new and shiny.
The main problem i see is what Xagroth said: it's hard to have both a yadu and a dakini link and the various things we need in a 10-orders list. But i think a yadu/deva haris may work well for offensive purpose. I'm not sold on asura + yadus haris though. A standard yadu, the haris yadu and a FO deva (for specialist duty) make for a fireteam with 6 drop bears, 4 of them being B2. See those hiding people behind that corner ? Throw 2 mines close to them, so that when it detonates it can get all the people in total cover, then move and shoot the man at the corner with a MULTI rifle. Either he's dead or he's dead (or he is VERY lucky). Him and all his friends. Another good team (this one i didnt test yet) may be a yadu haris, deva sensor, and yadu specialist (or Shakti, deva sensor and another yadu or rudra) for mass camo hunting. The yadus work well in close range, and they have shock immunity, meaning camos are less a threat to them. With a sensor that moves with them (so order economy) and can auto reveal camos for them for very cheap, it should be very potent versus camo heavy lists.
Operations Subsection of the S.S.S. ────────────────────────────────────────────────── GROUP 1 10 APSARA (G: Jumper Level Z) Submachine Gun / Pistol, Knife. (0 | 22) YADU (NCO) HMG / Heavy Pistol, Knife. (2 | 41) YADU (Fireteam: Haris) MULTI Rifle, E/Marat, Drop Bears (Throwing Weapon) / Heavy Pistol, Knife. (0.5 | 37) DEVA MULTI Rifle, Nanopulser / Pistol, Knife. (0 | 27) ASURA Lieutenant L2 Hacker (Hacking Device Plus UPGRADE: Redrum) MULTI Rifle, Nanopulser / Pistol, AP CCW. (0.5 | 78) DAKINI Tacbot Paramedic (MediKit) Combi Rifle / Electric Pulse. (0 | 15) DAKINI Tacbot Combi Rifle / Electric Pulse. (0 | 13) DAKINI Tacbot Combi Rifle / Electric Pulse. (0 | 13) CSU (Specialist Operative) Rifle + Light Shotgun, Nanopulser / Pistol, Knife. (0 | 12) DAKINI Tacbot Combi Rifle + Light Grenade Launcher / Electric Pulse. (1 | 17) GROUP 2 1 SHUKRA (Chain of Command) Boarding Shotgun, Nanopulser / Pistol, Knife. (0 | 25) 4 SWC | 300 Points Open in Infinity Army Im now at somthing a little more like this. but i feel im lacking now in firepower with only 1 HMG But Yadu Fire team can make use of Lt leve 2 . 11 orders are safe because of counter inteligence, Coc for obvyous Lt, cyber dance and supportware available to the fiteam of dakinis.
I would replace the deva MULTI rifle by a deva FO for another specialist and mid range ARO duty (flash pulse), though the MULTI rifle deva could be good in a direct action operation. But the 2 main problem i see with your list is first the lack of a engineer (doctor would be nice too, but less critical), and the lack of long range options. I personnaly really like the sniper dakini, it's a strong and versatile troop that can do both ARO deterrent and active kill.
Operations Subsection of the S.S.S. ────────────────────────────────────────────────── GROUP 1 10 APSARA (G: Jumper Level Z) Submachine Gun / Pistol, Knife. (0 | 22) YADU (NCO) HMG / Heavy Pistol, Knife. (2 | 41) YADU (Fireteam: Haris) MULTI Rifle, E/Marat, Drop Bears (Throwing Weapon) / Heavy Pistol, Knife. (0.5 | 37) DEVA (Forward Observer) Combi Rifle, Nanopulser / Pistol, Knife. (0 | 24) ASURA Lieutenant L2 Hacker (Hacking Device Plus UPGRADE: Redrum) MULTI Rifle, Nanopulser / Pistol, AP CCW. (0.5 | 78) DAKINI Tacbot Paramedic (MediKit) Combi Rifle / Electric Pulse. (0 | 15) DAKINI Tacbot Combi Rifle / Electric Pulse. (0 | 13) DAKINI Tacbot Combi Rifle / Electric Pulse. (0 | 13) CSU (Specialist Operative) Rifle + Light Shotgun, Nanopulser / Pistol, Knife. (0 | 12) PROXY Mk.1 Engineer Combi Rifle, Nanopulser, D-Charges / Pistol, Knife. (0 | 10) PROXY Mk.1 Doctor (MediKit) Combi Rifle, Nanopulser / Pistol, Knife. (0 | 10) GROUP 2 1 SHUKRA (Chain of Command) Boarding Shotgun, Nanopulser / Pistol, Knife. (0 | 25) 3 SWC | 300 Points Open in Infinity Army Leave it a 4 man fireteam?
Operations Subsection of the S.S.S. ────────────────────────────────────────────────── GROUP 1 10 APSARA (G: Jumper Level Z) Submachine Gun / Pistol, Knife. (0 | 22) YADU (NCO) HMG / Heavy Pistol, Knife. (2 | 41) YADU (Fireteam: Haris) MULTI Rifle, E/Marat, Drop Bears (Throwing Weapon) / Heavy Pistol, Knife. (0.5 | 37) DEVA (Forward Observer) Combi Rifle, Nanopulser / Pistol, Knife. (0 | 24) ASURA Lieutenant L2 Spitfire, Nanopulser / Pistol, AP CCW. (2 | 72) DAKINI Tacbot Paramedic (MediKit) Combi Rifle / Electric Pulse. (0 | 15) DAKINI Tacbot Combi Rifle / Electric Pulse. (0 | 13) DAKINI Tacbot Combi Rifle / Electric Pulse. (0 | 13) CSU (Specialist Operative) Rifle + Light Shotgun, Nanopulser / Pistol, Knife. (0 | 12) PROXY Mk.1 Engineer Combi Rifle, Nanopulser, D-Charges / Pistol, Knife. (0 | 10) PROXY Mk.1 Hacker (Hacking Device) Combi Rifle, Nanopulser / Pistol, Knife. (0.5 | 14) GROUP 2 1 SHUKRA (Chain of Command) Boarding Shotgun, Nanopulser / Pistol, Knife. (0 | 25) 5 SWC | 298 Points Open in Infinity Army or like this for some more midrange?
I personally use Lamdeh actively to drop sniffers for a sensoring. I like the CSU over an extra Dakini. The CSu brings extra options for play that are unavailable to the Dakini and vice versa. That LSG is handy for up close in case something ends up in your deployment. Having both there is maximizing your potential. The Dakini Link is for long range and soaking up your opponent's orders in ARO while the Haris moves up and does the close in work. The engineer backs that up by making your Dakini soak up even more orders to get rid of compeltely. I find a doctor less useful as the only units that don't have NWI are either the Danvas (for supportware when the link breaks down, as well as the reasons you mention) and Apsara and if they are taking wounds you have farm more problems than trying to doctor them up. The Engineer also does double duty as it can easily fix anything a hacker can throw at your Dakini. With link teams I frequently find less need for inflitration/forward deployment due to the order efficiency to move them up, but you oculd easily make a couple small changes to get some if it is that important for you. This wasn't a list for the OP, but in response to your statement that a Haris and Core Operations list is "a no-no". That's an opinion not a fact.
I got a question about fireteam compositions. Are these fire teams legal : 1) Asura + Shahti + Deva 2) Asura + Shahti + Rudra 3) Shahti + Deva + Rudra ?