Not being able to play with all my toys makes me sad However! I did find Ikari with with an Limited Insertion list can be very good. I actually did really well in a tournament a few weeks ago doing a 5-man pain train of Wu Ming. An obvious way of doing a Limited list. Wu Ming are great and all but I’d also like try out other teams and Scarface. I hear Scareface not great but really I don’t see what’s so bad. The Frenzy sucks but at least he becomes a normal Impetuous instead of Extreme. He loses the use of cover which sucks but not horrible. But I’m having a really hard time figuring out the rest of the force! You’d think it would be easy but it’s not. I figure Druze+Tanko to fill out the rest but I still need to take the Brawler Lt. and another Brawler to kind of hide the obvious Lt. and might as well take a Tanko to make Haris. But with all that I still have points left over. As much as I want the Tanko Missile. I think I'll drop him and the Brawler for a Al Fasid and Ninja. Anyone else with Limited ideas? Ikari Company ────────────────────────────────────────────────── 10 2 SCARFACE & CORDELIA TURNER . (1.5 | 68) DRUZE HMG, Chain-colt / Viral Pistol, Knife. (1.5 | 29) DRUZE (X Visor) Combi Rifle, Chain-colt, Panzerfaust / Viral Pistol, Knife. (0 | 25) DRUZE (X Visor) Combi Rifle + Light Grenade Launcher (E/M and Nimbus) / Viral Pistol, Knife. (0.5 | 27) DRUZE Hacker (Killer Hacking Device) Combi Rifle + Pitcher, D-Charges / Viral Pistol, Knife. (0 | 25) TANKŌ Flammenspeer, Contender / Pistol, Monofilament CC Weapon, Shock CC Weapon. (0 | 23) BRAWLER Lieutenant Rifle + Light Shotgun / Pistol, Knife. (0 | 16) BRAWLER (Special Fireteam: Haris) Rifle + Light Shotgun / Pistol, Knife. (0.5 | 17) TANKŌ Missile Launcher / Pistol, Monofilament CC Weapon, Shock CC Weapon. (1.5 | 32) 5.5 SWC | 262 Points Open in Infinity Army
Ikari Company ────────────────────────────────────────────────── 10 3 FASID HMG + (Smoke and Normal) Light Grenade Launcher, Antipersonnel Mines / Heavy Pistol, Knife. (2 | 53) DAIYŌKAI MULTI Marksman Rifle, Panzerfaust / Pistol, DA CC Weapon, AP CC Weapon. (0 | 52) WÚ MÍNG MULTI Rifle + Nimbus Light Grenade Launcher / Pistol, Knife. (0 | 35) WÚ MÍNG HMG / Pistol, Knife. (2 | 39) WÚ MÍNG (Fireteam: Haris) Chain Rifle, Submachine Gun / Pistol, Knife. (0 | 25) TANKŌ (Fireteam: Duo) Blitzen, Light Shotgun / Pistol, Monofilament CC Weapon, Shock CC Weapon. (0 | 24) TANKŌ Flammenspeer, Contender / Pistol, Monofilament CC Weapon, Shock CC Weapon. (0 | 23) TANKŌ Blitzen, Submachine Gun / Pistol, Monofilament CC Weapon, Shock CC Weapon. (0 | 23) KEISOTSU Lieutenant Combi Rifle / Pistol, Knife. (1 | 9) TOKUSETSU EISEI Doctor (MediKit) Combi Rifle / Pistol, Knife. (0 | 14) YÁOZĂO Electric Pulse. (0 | 3) 5 SWC | 300 Points Open in Infinity Army How about this? this list for Frostbyte game.
Great for Frostbyte because of the Wu Ming and Al Fasid. But now try to do a limited without Wu Ming! Not so easy then.
Try out "Fasid and the Girls," a.k.a. two Karakuri. The big guy can help the two ladies up the field with his HMG and Smoke LGL, and then they can helpfully point out targets for his normal grenades. You can back them up with either a beefy Core like Wu Ming or Druze, or another big bully plus the lighter Keisotsu Special: Ikari Company ────────────────────────────────────────────────── 10 1 DAIYŌKAI MULTI Marksman Rifle, Panzerfaust / Pistol, DA CC Weapon, AP CC Weapon. (0 | 52) FASID HMG + (Smoke and Normal) Light Grenade Launcher, Antipersonnel Mines / Heavy Pistol, Knife. (2 | 53) KARAKURI Mk12, Chain Rifle, D.E.P. / Pistol, Knife. (0 | 40) KARAKURI Mk12, Chain Rifle, D.E.P. / Pistol, Knife. (0 | 40) TANKŌ Missile Launcher / Pistol, Monofilament CC Weapon, Shock CC Weapon. (1.5 | 32) BRAWLER (Multispectral Visor L2) MULTI Sniper / Pistol, Knife. (1.5 | 28) KEISOTSU (Forward Observer) Combi Rifle / Pistol, Knife. (0 | 10) KEISOTSU (Forward Observer) Combi Rifle / Pistol, Knife. (0 | 10) KEISOTSU Lieutenant Combi Rifle / Pistol, Knife. (1 | 9) BRAWLER Doctor (MediKit) Rifle + Light Shotgun / Pistol, Knife. (0 | 20) YÁOZĂO Electric Pulse. (0 | 3) YÁOZĂO Electric Pulse. (0 | 3) 6 SWC | 300 Points Open in Infinity Army Though it's certainly doable, I don't think Limited Insertion plays to Ikari's strengths. I think the army will perform much better when allowed to take advantage of its cheap, efficient pieces.
Looks good to me. I was about to post similar. Since it's limited I feel a single YY is a good fake out. I don't think many would expect. Ikari Company ────────────────────────────────────────────────── 9 1 1 FASID HMG + (Smoke and Normal) Light Grenade Launcher, Antipersonnel Mines / Heavy Pistol, Knife. (2 | 53) KARAKURI Mk12, Chain Rifle, D.E.P. / Pistol, Knife. (0 | 40) KARAKURI Mk12, Chain Rifle, D.E.P. / Pistol, Knife. (0 | 40) WÚ MÍNG (Fireteam: Duo) Chain Rifle, Submachine Gun / Pistol, Knife. (0 | 25) WÚ MÍNG HMG / Pistol, Knife. (2 | 39) CLIPPER DRONBOT Smart Missile Launcher / Electric Pulse. (1.5 | 18) BRAWLER Lieutenant Rifle + Light Shotgun / Pistol, Knife. (0 | 16) BRAWLER Engineer Rifle + Light Shotgun, D-Charges / Pistol, Knife. (0 | 20) NINJA Hacker (Assault Hacking Device) Combi Rifle / Pistol, Shock CCW, Knife. (0.5 | 40) YUAN YUAN Chain Rifle, Smoke Grenades / Pistol, DA CCW. (0 | 9) 6 SWC | 300 Points Open in Infinity Army