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New to Druze

Discussion in 'Druze Bayram Security' started by Nibbs543, Aug 4, 2018.

  1. Nibbs543

    Nibbs543 Member

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    Hi everyone,

    After reading a bit about the Druze and loving the models, I would like to try and play them in game. However, I'm still quite new to Infinity and I've come up with the following list.

    [​IMG] Druze Bayram Security
    ──────────────────────────────────────────────────

    GROUP 1[​IMG] [​IMG] [​IMG]8 [​IMG]1
    [​IMG] DRUZE Lieutenant (X Visor) Combi Rifle, Chain-colt / Viral Pistol, Knife. (0 | 23)
    [​IMG] DRUZE (X Visor) Combi Rifle, Chain-colt / Viral Pistol, Knife. (0 | 23)
    [​IMG] DRUZE (X Visor) Shock Marksman Rifle, Chain-colt / Viral Pistol, Knife. (0 | 27)
    [​IMG] CLIPPER DRONBOT Smart Missile Launcher / Electric Pulse. (1.5 | 18)
    [​IMG] BRAWLER Doctor (MediKit) Rifle + Light Shotgun / Pistol, Knife. (0 | 20)
    [​IMG] HUNZAKUT (Forward Observer, Deployable Repeater) Rifle + Light Shotgun, Antipersonnel Mines / Pistol, Knife. (0 | 18)
    [​IMG] VALERYA GROMOZ Hacker (Hacking Device UPGRADE: Expel) Combi Rifle + Pitcher / Pistol, Knife. (0.5 | 21)
    [​IMG] SAITO TOGAN (Specialist Operative) Combi Rifle, Smoke Grenades / Pistol, EXP CCW, Knife. (0 | 40)
    [​IMG] ANACONDA HMG + Chain-colt, Panzerfaust / CCW. (2 | 64)
    [​IMG] [​IMG] OPERATOR Spitfire / Pistol, Knife. (- | 0)

    GROUP 2[​IMG] [​IMG] [​IMG]2 [​IMG]1
    [​IMG] BRAWLER Engineer Rifle + Light Shotgun, D-Charges / Pistol, Knife. (0 | 20)
    [​IMG] KAMEEL (Total Reaction, Repeater) Rifle + Light Shotgun / Electric Pulse. (0 | 21)
    [​IMG] WARCOR (Sixth Sense L1) Flash Pulse / Stun Pistol, Knife. (0 | 3)

    4 SWC | 298 Points

    Open in Infinity Army


    Any thoughts and help would be much appreciated!

    Cheers
     
    #1 Nibbs543, Aug 4, 2018
    Last edited: Aug 4, 2018
  2. McNamara

    McNamara Merc Rep

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    First thought: Why Anaconda and Brawler Engineer? Scarface and Cordelia are such a steal in DBS!

    Would also free up points to get the HMG Total Reaction Remote!
     
  3. Nibbs543

    Nibbs543 Member

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    Only picked Anaconda, as I like the model.
    So going on what you said @McNamara what about this?

    [​IMG] Druze Bayram Security
    ──────────────────────────────────────────────────

    GROUP 1[​IMG] [​IMG] [​IMG]10 [​IMG]1
    [​IMG] DRUZE Lieutenant (X Visor) Combi Rifle, Chain-colt / Viral Pistol, Knife. (0 | 23)
    [​IMG] DRUZE (X Visor) Combi Rifle, Chain-colt / Viral Pistol, Knife. (0 | 23)
    [​IMG] DRUZE (CH: Mimetism) MULTI Sniper / Viral Pistol, Knife. (1.5 | 32)
    [​IMG] CLIPPER DRONBOT Smart Missile Launcher / Electric Pulse. (1.5 | 18)
    [​IMG] BRAWLER Doctor (MediKit) Rifle + Light Shotgun / Pistol, Knife. (0 | 20)
    [​IMG] HUNZAKUT (Forward Observer, Deployable Repeater) Rifle + Light Shotgun, Antipersonnel Mines / Pistol, Knife. (0 | 18)
    [​IMG] VALERYA GROMOZ Hacker (Hacking Device UPGRADE: Expel) Combi Rifle + Pitcher / Pistol, Knife. (0.5 | 21)
    [​IMG] SAITO TOGAN (Specialist Operative) Combi Rifle, Smoke Grenades / Pistol, EXP CCW, Knife. (0 | 40)
    [​IMG] SCARFACE & CORDELIA TURNER undefined. (1.5 | 74)
    [​IMG] [​IMG] SCARFACE 2 Mk12, Heavy Rocket Launcher / AP CCW. (1.5 | 57)
    [​IMG] [​IMG] SCARFACE Boarding Shotgun / Pistol, CCW. ()
    [​IMG] [​IMG] CORDELIA TURNER Combi Rifle, Chain-colt, D-Charges / Pistol, Knife. (0 | 17)
    [​IMG] SIERRA DRONBOT HMG / Electric Pulse. (1 | 25)

    GROUP 2[​IMG] [​IMG] [​IMG]1
    [​IMG] WARCOR (Sixth Sense L1) Flash Pulse / Stun Pistol, Knife. (0 | 3)

    6 SWC | 297 Points

    Open in Infinity Army
     
  4. McNamara

    McNamara Merc Rep

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    If you change the Sierra to a Peacemaker you end up with the standard Druze list. :D

    It's standard for a reason though, the Peacemaker with Spitfire is a great second attack piece to have alongside Scarface (good synergy with Cordelia) and the Auxbot is a great midfield speed bump too, so it's quite close to the Sierra. Plus it partners up nicely with the Hunzakut.
     
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  5. Nibbs543

    Nibbs543 Member

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    Thanks for the help!

    [​IMG] Druze Bayram Security
    ──────────────────────────────────────────────────

    GROUP 1[​IMG] [​IMG] [​IMG]10
    [​IMG] DRUZE Lieutenant (X Visor) Combi Rifle, Chain-colt / Viral Pistol, Knife. (0 | 23)
    [​IMG] DRUZE (X Visor) Combi Rifle, Chain-colt / Viral Pistol, Knife. (0 | 23)
    [​IMG] DRUZE (CH: Mimetism) MULTI Sniper / Viral Pistol, Knife. (1.5 | 32)
    [​IMG] CLIPPER DRONBOT Smart Missile Launcher / Electric Pulse. (1.5 | 18)
    [​IMG] BRAWLER Doctor (MediKit) Rifle + Light Shotgun / Pistol, Knife. (0 | 20)
    [​IMG] VALERYA GROMOZ Hacker (Hacking Device UPGRADE: Expel) Combi Rifle + Pitcher / Pistol, Knife. (0.5 | 21)
    [​IMG] SCARFACE & CORDELIA TURNER undefined. (1.5 | 74)
    [​IMG] [​IMG] SCARFACE 2 Mk12, Heavy Rocket Launcher / AP CCW. (1.5 | 57)
    [​IMG] [​IMG] SCARFACE Boarding Shotgun / Pistol, CCW. ()
    [​IMG] [​IMG] CORDELIA TURNER Combi Rifle, Chain-colt, D-Charges / Pistol, Knife. (0 | 17)
    [​IMG] PEACEMAKER Spitfire + AUXBOT_3 / Electric Pulse. (1 | 27)
    [​IMG] [​IMG] AUXBOT_3 Heavy Flamethrower / Electric Pulse. (- | 4)
    [​IMG] SAITO TOGAN (Specialist Operative) Combi Rifle, Smoke Grenades / Pistol, EXP CCW, Knife. (0 | 40)

    GROUP 2[​IMG] [​IMG] [​IMG]2
    [​IMG] WARCOR (Sixth Sense L1) Flash Pulse / Stun Pistol, Knife. (0 | 3)
    [​IMG] HUNZAKUT (Forward Observer, Deployable Repeater) Rifle + Light Shotgun, Antipersonnel Mines / Pistol, Knife. (0 | 18)

    6 SWC | 299 Points

    Open in Infinity Army

    Any idea how to split the groups more evenly?
     
  6. PensivePanther

    PensivePanther Active Member

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    Hi all. I'm coming back to infinity after a few years. I'm an old QK player. Thought I'd build up a new force with my friends and went with an old favorite model I never got my hands on - DRUZE. My buddy is getting into ALEPH (the new OSS sectorial). He's presented two threats I'd like some advice on.

    First is simple a TO:camo sniper. What are some strategies for contesting this type of unit. I assume the MSV Brawler sniper is the primary tool for the job but I'd like a little redundancy. My other thoughts were speculative firing my LGL Druze (hard to do at range) or setting up a spotlight/smart missile launcher combo (seems order intensive). The last idea I had was an LGL hunzakut but I'm finding my back up against the SWC limit a lot.

    The second threat I'm puzzled on is his link team HMG Dakini tacbot. I've just decided it's not practical to contest this guy in the reactive turn at all. Right now the game plan is to crack his link team (to drop his link bonus) then go at him with my own link team Clipper. Alternatively, I could setup a repeater network and attempt to immobilize him via hacking. Maybe speculative firing that LGL Hunzakut would excel here too?

    I think if I can contest those two threats it would put me in a much more favorable position. I would love to hear what you all suggest. I'm also considering a Bashi Bazouk to hunt down his ALEPH order node units.
     
  7. Foxep

    Foxep Tropical Vet
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    Le Muet MSV1 and 5 link team Hmg Druze are my options for you :p Arslan with its MSV1 is also handy here, but needs to get into Multi Rifle range. Saito is also a great tool, those robots will electric pulse you and you can use your Martial arts level 4 to throw 2 dices, not hard to beat a 7 and make them eat Exp dmg. Hope it helps!
     
  8. PensivePanther

    PensivePanther Active Member

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    Hey all, I've got a few more games under my belt. More random questions and advice seeking:
    • What are your tips/tricks for getting the "Targeted" state off? Spotlight program was relatively safe but very order intensive/unreliable. Pathfinder's triangulated fire was neat. Hunzakut surprise shot FO seems like the ticket. I just need more practice with my camo game. Playing against Ariadna is teaching me new things every game!
    • My two main opponents both like to make use of units with both mimetism and HMGs as part of a link team. How would you tackle this kind of threat? I've not found a way to engage these units practically in the reactive turn, which really hampers my ability to lock down lanes T1. Active turn MSV brawler sniper has been my go-to.
    • I've not dabbled in an EVO Kameel based list, but it does interest me. Anyone run one of those and have any advice on what units to bring to support them?
    • Pathfinders and sensors. I do have an opponent who uses camo and mines, but utilizing a sensor bot seems order intensive to pull off. Anyone have advice on using sniffers to setup a sensing network? Is this tactic generally worth it?
    • Scarface. My favorite model, but he always leaves me wanting. I haven't used him much so there's still plenty for me to learn. He's defiantly not up for taking on a 5-man link HMG on his own, haha. How do you guys like to use Scarface?
    Feel free to answer all or some of my bullets. Or even better, provide unrelated advice! I'm still just cycling through lists and trying out new elements each game to get a feel for what I like. Currently working on putting together my Saito proxy, who has quite the reputation among the druze threads I've perused.

    -Happy Hunting!
     
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  9. jfunkd

    jfunkd hard forum hittin Carlos
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    1. Surprise shot Hunzakut FO is probably the most efficient, and EVO list using Sat Lock is decent too. Gromoz' spotlight on 11 in a pinch. Sticking targeted is tricky, and often order intensive so the pay off better be worth it for the order expenditure.
    2. Brawler MSV is probably best for direct engagement at range, or trying to assassinate it in Close Quarters with Saito, Hunzakut, Bashi or Peacemaker. Also EM nade the link. Really you don't have to kill the unit, you just have to break the +3 BS bonus and keep him from getting it back.
    3. Just make the most of it's bonuses, take Pathfinders, Peacemaker and Fugazis, start with reactive with Overclock. Alternatively when you take/need several hackers start with Kaleidoscope. Also Sat Lock gets good.
    4. Put two Fugazi and 1-3 Pathfinders in a single combat group coordinate them up the field spaced so they can cover ground and drop sniffers, then ping out nearly a whole quarter band of the field. eventually you will get a feel for where you need to clear out hidden deployments and know which camo tokens are a priority.
    5. Keep using him for more experience, don't over extend him and save orders to pull him back to midfield where you can support him, keep his sister nearby, break the duo to put him on suppression fire in cover. Link him back early in the turn before the impetuous phase before Frenzy Kicks in... unless you want the free order, and then linking him suspends the Frenzy state so he can benefit from cover. Keep in mind he is a great Data Tracker, but he is also potentially expendable, the key is making your opponent spend too many resources on taking him out.
     
    #9 jfunkd, Dec 17, 2018
    Last edited: Dec 17, 2018
  10. PensivePanther

    PensivePanther Active Member

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    I appreciate the response jfunkd! I've read a lot of your posts on here the last week or so and have found them quite insightful/helpful. I like the suggestion for coordinated orders on the pathfinder/fugazi. Command Token rules are something me and my crew are still a shy about. I'll have to dig into those and try them out. As for scarface, as I suspected it was just an experience issue. You've helped me resolve to keep trying him, It would make me quite happy to make scarface work.

    Foxep suggested I look into Le Muet. You have any experience with that model?

    Similarly, I really like the idea of Arslan leading my teams. I'm just not sure how I feel about him. He's pricey and he shines in closer quarters (whereas I usually nest my main link somewhat back). I have half a mind to duo him with my killa-hacker druze. I like pushing my killer-hacker forward so that I can either shoot pitchers deep or put on cybermask and catch objectives. I figure if I have one running up there, might as well pair them! You ever use Arslan?
     
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  11. McNamara

    McNamara Merc Rep

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    Since DBS doesn't have any HI, Arslan, Le Muet, Scarface and the Anaconda are the only HI like units we get, and they work well in that spot. The MI onesoare obviously a tiny bit more fragile then regular HI, but they also have the benefit of not being a hackable, or get other bonuses like linking or forward deployment. Against tough targets they can eat a wound and still be dangerous, that's what they bring to the table.
    The Tags are pretty much the contrary that they survive a bit more are also are bit more vunerable then regular HI. Since they are very cheap though they still work pretty much the same.

    And yes if you stack enough modifiers with Le Muet, he is quite useful to eliminate those very though targets.
    And Arslan is pretty versatile. He makes the Druze link even more dangerous and yes he is great in a duo and can later fill a place in the main link should they be near. I like him a lot, but the argument can be made that the Druze link is already versatile and powerful enough so they don't especially need him. And he is just good not dominating good, like Le Muet can be if you pick your targets well.
     
    #11 McNamara, Dec 17, 2018
    Last edited: Dec 17, 2018
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  12. jfunkd

    jfunkd hard forum hittin Carlos
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    Thanks, I'm humbled and you made my day letting me know I've helped.

    Le Muet is a tricky unit, if you are facing linked MSV he's not really the answer for that. He wants to avoid DTW and MSV shots. He's typically a good ARO unit, but IMO what makes him special is he can directly solo attack total reaction bots and link teams from range. I like him, but you need to make big sacrifices to use him in DBS as Druze eat SWC quickly. I'd say he's a finesse choice and probably best in specific scenarios where you just need the Data Tracker to stay alive. He doesn't do well if your opponent has the tools to attack him and gets to dictate the action.

    Arslan is just durable enough to survive by canceling opponent's dice through reducing modifiers with MSV-1 and good range bands, or dodging on 14. In cover his armor will save him, but not much more than any Druze. He's a good Data Tracker and a good choice for Lt in scenarios where the LT is an objective. He really doesn't belong in every list, he's pricey and not quite durable enough for his cost. If your opponent gets enough opportunities at him, he will go down and his NWI won't help much. He likes to be in midfield offensively, and deals with attacks best when he's close to the units shooting him.
     
    #12 jfunkd, Dec 17, 2018
    Last edited: Dec 17, 2018
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  13. PensivePanther

    PensivePanther Active Member

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    Thanks for the advice fellow Druzers. I find infinity, unlike any other game I'm used to, requires so much experience to really judge a situation. I'm gonna take a few more cracks at it. I'll be sure to return and let you all know how I do.

    ~Regards
     
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  14. jfunkd

    jfunkd hard forum hittin Carlos
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    Infinity rewards experience and judgment more than any other game I have played. It's important to note that once you've gotten your feet on the ground with the game or a faction, you should trust your own experience over the advice of others. There is a lot of group-think that isn't necessarily accurate, and sometimes playstyles make the difference in whether something works for someone else, but not for you.
     
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  15. Alphz

    Alphz Kuang Shi Vet. Retired.

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    This.

    Infinity is a game where the player who brings a list he/she is familiar with and can leverage its strengths will beat an equally skilled player using a totally new list/faction they haven't used before, even if that list is well designed or "net listed".

    The game is about adapting, and consistent wins will come to the player who knows what they should do when things go wrong.

    I'm just starting Druze and have started using the following list as a basic starting point to leverage the calssical strengths of the faction - mainly being I've taken 8 linkable units with the idea that as my 5 man takes casualties I can reform with new members, to keep the 5man bonus. This gives Druze some very good staying power in a battle of attrition, and can turn late game face-offs in your favour. This also keeps that LGL firing on all cylinders.
    The rest is just classic piece trading and using a repeater net and a bunch of hackers to keep hackables having to jump through hoops.

    basic bitches
    ──────────────────────────────────────────────────

    GROUP 1[​IMG] [​IMG] [​IMG]9 [​IMG]1
    DRUZE HMG, Chain-colt / Viral Pistol, Knife. (1.5 | 29)
    DRUZE Hacker (Killer Hacking Device) Combi Rifle + Pitcher, D-Charges / Viral Pistol, Knife. (0 | 25)
    DRUZE (X Visor) Combi Rifle + Light Grenade Launcher (E/M and Nimbus) / Viral Pistol, Knife. (0.5 | 27)
    DRUZE (X Visor) Shock Marksman Rifle, Chain-colt / Viral Pistol, Knife. (0 | 27)
    BRAWLER (Multispectral Visor L2) MULTI Sniper / Pistol, Knife. (1.5 | 28)
    VALERYA GROMOZ Hacker (Hacking Device UPGRADE: Expel) Combi Rifle + Pitcher / Pistol, Knife. (0.5 | 21)
    BRAWLER Hacker (Assault Hacking Device) Submachine Gun / Pistol, Knife. (0.5 | 17)
    BRAWLER Lieutenant Rifle + Light Shotgun / Pistol, Knife. (0 | 16)
    PEACEMAKER Heavy Shotgun + AUXBOT_3 / Electric Pulse. (0 | 21)
    [​IMG] AUXBOT_3 Heavy Flamethrower / Electric Pulse. (- | 4)
    HUNZAKUT (Forward Observer, Deployable Repeater) Rifle + Light Shotgun, Antipersonnel Mines / Pistol, Knife. (0 | 18)

    GROUP 2[​IMG] [​IMG] [​IMG]3 [​IMG]2
    PATHFINDER DRONBOT Combi Rifle, Sniffer / Electric Pulse. (0 | 16)
    FUGAZI DRONBOT Flash Pulse, Sniffer / Electric Pulse. (0 | 8)
    HUNZAKUT (Deployable Repeater) Rifle + Light Grenade Launcher, Antipersonnel Mines / Pistol, Knife. (0.5 | 18)
    SIERRA DRONBOT HMG / Electric Pulse. (1 | 25)
    WARCOR (Aerocam) Flash Pulse / Stun Pistol, Knife. (0 | 3)

    6 SWC | 299 Points

    Open in Infinity Army
     
  16. Foxep

    Foxep Tropical Vet
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    As jfunkd said, Le Muet is a finnese choice. I have managed to take down almost anything with him, but you have to know when and where to pick your shots with him. ODD will give you leverage against links, and although you only have a burst 2 long weapon, your BS13 and that will give you the upper hand on the rolls. Just take other MSVs with your links and the rest with Le Muet. Forward deployment lvl 2 this season allows him to get really into the fight, making its dual pistols the burst 3 weapon you are looking for in the midfield. I tend to use him with the MSV1, so its a camo cleaner with all the things i stated before. It gets really weak once you lose the simbiont armour, as the ODD goes with it, so again, chosing your targets wisely is key for him to be your favourite assasin ;) As he says, rest in oblivion!
     
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  17. PensivePanther

    PensivePanther Active Member

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    Hey all, as promised I'm back. Got a few more games in and now I'm doing quite well! The full glory of the LGL E/M grenade had not quite clicked until a few games ago. Between link team bonuses and the X-Visor, this unit is a speculative firing machine. The perfect tool for safely dissecting enemy link teams.

    I ran Saito for my first time, he performed admirably. My new goal is to hone my skills with scarface, so I'll be taking him to the next few games.

    I now feel pretty comfortable with my druze-boys thanks to you all. Have a safe new-years everyone and cheers!
     
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