What can you ask you opponetn

Discussion in '[Archived]: N3 Rules' started by sorniak, Jan 17, 2018.

  1. Stiopa

    Stiopa Trust The Fuckhead

    Joined:
    Feb 21, 2017
    Messages:
    4,458
    Likes Received:
    10,226
    Which means N4 I'm afraid. Until then we'll have to be aware of the issue when changing metas and clarify it beforehand. Though it shouldn't be a big problem, especially since majority of players probably uses PBI. And I haven't heard about anybody having a major problem with this so far, so... storm in a teacup?
     
    #181 Stiopa, Jan 22, 2018
    Last edited: Jan 22, 2018
    A Mão Esquerda and cazboab like this.
  2. Wolf

    Wolf https://youtube.com/@StudioWatchwolf

    Joined:
    Nov 30, 2017
    Messages:
    835
    Likes Received:
    970
    Absolutely. I mean what with thinking myself a 'play it as it lies' player, but being told by Daboarderthat I'm actually a 'play by intent' player, I don't see how I could lose anyway! :grin:
     
  3. Hecaton

    Hecaton EI Anger Translator

    Joined:
    Nov 23, 2017
    Messages:
    7,241
    Likes Received:
    6,557
    There are so many other issues with the rules that it's more than justified.
     
  4. Stiopa

    Stiopa Trust The Fuckhead

    Joined:
    Feb 21, 2017
    Messages:
    4,458
    Likes Received:
    10,226
    With game this detailed and with so inventive a playerbase no rule system will be airtight. N3 is a major step forward when compared to N2, and N4 will be surely even better, but we'll still run into weird rule interactions.

    Not to mention that we have at least few years until the next edition.
     
  5. Hecaton

    Hecaton EI Anger Translator

    Joined:
    Nov 23, 2017
    Messages:
    7,241
    Likes Received:
    6,557
    Perfection is an impossibility, but we should still try to approach it.
     
    Stiopa likes this.
  6. Stiopa

    Stiopa Trust The Fuckhead

    Joined:
    Feb 21, 2017
    Messages:
    4,458
    Likes Received:
    10,226
    At least we travel in a good direction.
     
  7. Todd

    Todd Well-Known Member

    Joined:
    Dec 16, 2017
    Messages:
    144
    Likes Received:
    388
    When that day comes, they could always let that inventive player base pick it apart before printing the damn thing. Personally, I find it sort of ridiculous that many of those involved in playtesting and proof reading are also the same people who let the rule's stagnate under years of "we don't need a FAQ, just use common sense." Interestingly, those same people are the first to argue that expanding play testing and proof reading beyond a small group (which will obviously include them) is somehow unmanageable or even a detriment.
     
    Hecaton and Cry of the Wind like this.
  8. Mahtamori

    Mahtamori Well-Known Member

    Joined:
    Nov 23, 2017
    Messages:
    12,062
    Likes Received:
    15,368
    I'm not a playtester, but I've got an eye in on the other side of game development in general. Large scale testing is a particularly difficult challenge and it requires both expertise (which still hasn't been fully explored or formalised) and resources, particularly since large scale testing tends to yield a metric shittonne of false positives and generally poor quality feedback that needs to be sifted through. There are some very convincing reasons not to do large scale testing for a relatively small team or a team with limited resources (I'd say CB qualifies for both - they're not Apple or CAT).
    An alternative is to design a rules update system that's more easily patched. That's what I'm hoping for with N4.
     
    cazboab, xagroth, ijw and 1 other person like this.
  9. ijw

    ijw Ian Wood aka the Wargaming Trader. Rules & Wiki
    Infinity Rules Staff Warcor

    Joined:
    Apr 25, 2017
    Messages:
    7,347
    Likes Received:
    14,830
    In addition to what Mahtamori said, everyone involved in playtesting and proofreading has been pushing for more frequent FAQs, so please refrain from strawman arguments.
     
  10. eciu

    eciu Easter worshiper

    Joined:
    Nov 23, 2017
    Messages:
    4,018
    Likes Received:
    4,681
    Till the next FAQ ;P
     
  11. macfergusson

    macfergusson Van Zant is my spirit animal.

    Joined:
    Dec 5, 2017
    Messages:
    884
    Likes Received:
    1,292
    I don't think anyone objects to MORE clarification of the rules. I certainly wouldn't.
     
    xagroth and Hecaton like this.
  • About Us

    We are a company founded in 2001 in Cangas (Spain), and devoted to design and manufacture games and figures. Our main product, Infinity the Game, was born with the ambition to satisfy the most demanding audience, offering the best quality.

     

    Why are we here?

     

    Because we are, first and foremost, players.

  • Quick Navigation

    Open the Quick Navigation