The 20x20 Mission System gets its 4th edition

Tema en 'Battle Reports' iniciado por prophet of doom, 20 Feb 2018.

  1. TomAbromaitis

    TomAbromaitis New Member

    Registrado:
    14 Ago 2018
    Mensajes:
    21
    Me Gusta recibidos:
    3
    Special rules look pretty clean. I haven't read the whole thing carefully but browsing through... what do the consoles do in "Take Starship Bridge"? We could assume they can open the doors but it's not actually listed as such.
     
  2. prophet of doom

    prophet of doom Well-Known Member

    Registrado:
    30 Nov 2017
    Mensajes:
    486
    Me Gusta recibidos:
    440
    They open the doors and everything else listed in the special rule "spaceship environment". There are no other functions of the consoles in this mission. The same with the scenarios "Picket Line" and "Loot Cargo".

    The point of having the special rules is to save space. I could also copy the special rules which apply into every mission description.
     
    A jherazob le gusta esto.
  3. TomAbromaitis

    TomAbromaitis New Member

    Registrado:
    14 Ago 2018
    Mensajes:
    21
    Me Gusta recibidos:
    3
    Ah. Yes! That is clear now!
     
  4. prophet of doom

    prophet of doom Well-Known Member

    Registrado:
    30 Nov 2017
    Mensajes:
    486
    Me Gusta recibidos:
    440
    just updated the document according to the observations made. Thanks! I like how the missions become more and more 20x20 style.
     
    A Blakhart y jherazob les gusta esto.
  5. Blakhart

    Blakhart Well-Known Member

    Registrado:
    2 Dic 2017
    Mensajes:
    152
    Me Gusta recibidos:
    80
    I'm going to try and give these a look over tonight and try to get a game in this week. I think I want to try and use these for a Campaign.
     
    A prophet of doom le gusta esto.
  6. Daiakaro

    Daiakaro Daiakaro

    Registrado:
    26 Sep 2018
    Mensajes:
    1
    Me Gusta recibidos:
    2
    Just a quick thanks to Prophet; my friends and I have been trying out the 20x20 rules and they're a great addition.
     
    A prophet of doom le gusta esto.
  7. Blakhart

    Blakhart Well-Known Member

    Registrado:
    2 Dic 2017
    Mensajes:
    152
    Me Gusta recibidos:
    80
    Okay, reading now at work (got some time...)
    The Razor Wire...?
    Just in reading, I'm not a fan of it nor the ways to get rid of it. It honestly seems like an after thought. I like the Engineer being able to take it away but why Minesweeper?
    I do agree if it is going to stay, I think any model with a Anti-Material CC (D-Charges) should also be able to get rid of it.

    This is what I have for the AD drop rules at Night...
    "Troopers deploying using Airborne Deployment level 1, 2 and X have to succeed in an unmodified PH test when
    deploying. If they fail, they are treated as AD level 3 troopers who have dispersed off the board.

    There is an additional Mod of -3 to any PH roll required by the Airborne Deployment or Infiltration skills, and also to
    the WIP roll needed for the Impersonation skill.

    Troopers deploying using Airborne Deployment level 1, 2 and X have to succeed in an unmodified PH test when
    deploying. If they fail, they are treated as AD level 3 troopers who have dispersed off the board."

    You have 2 entries, twice and the first says UNmodified roll. The second entry says -3MOD...?!

    The Time of Day rules. Honestly, by the time the 3rd Turn starts, most of your Troops will be in that 24in range.
    I personally think either Day, all clear or Night, the whole game at no more than 24in. Lessens the amount of pre game rules.


    Other than that, I'm digging what I see so far. All my comments are things that I just don't get/like so in our Home games, we'd just edit it out. Not suggesting you take them out of the rules. Just wanted to give some other insight to other playstyles I guess, haha.
     
    A prophet of doom le gusta esto.
  8. prophet of doom

    prophet of doom Well-Known Member

    Registrado:
    30 Nov 2017
    Mensajes:
    486
    Me Gusta recibidos:
    440
     
  9. prophet of doom

    prophet of doom Well-Known Member

    Registrado:
    30 Nov 2017
    Mensajes:
    486
    Me Gusta recibidos:
    440
    I have decided that antimateriel close combat weapons are the most practical tools to remove razor wire.
     
  10. nakar

    nakar New Member

    Registrado:
    26 Jul 2018
    Mensajes:
    20
    Me Gusta recibidos:
    4
    @prophet of doom

    I am unable top download your mission set. Is it still available???
     
  11. Ben Kenobi

    Ben Kenobi Well-Known Member

    Registrado:
    2 May 2018
    Mensajes:
    1.390
    Me Gusta recibidos:
    1.642
    I can still acess the google drive version on the linked website.
     
  12. nakar

    nakar New Member

    Registrado:
    26 Jul 2018
    Mensajes:
    20
    Me Gusta recibidos:
    4
    Okay, than it must be me...

    Edit: Okay, I tried with my Laptop and it worked, I couldn't access it with my phone, though.
     
    #72 nakar, 23 Ene 2019
    Última edición: 23 Ene 2019
  13. Rekar Kassidy

    Rekar Kassidy New Member

    Registrado:
    9 Dic 2017
    Mensajes:
    2
    Me Gusta recibidos:
    0
    Hi, I was looking for the set up diagrams, but i couldn't find them. Can you tell me where I can download them?
     
  • About Us

    We are a company founded in 2001 in Cangas (Spain), and devoted to design and manufacture games and figures. Our main product, Infinity the Game, was born with the ambition to satisfy the most demanding audience, offering the best quality.

     

    Why are we here?

     

    Because we are, first and foremost, players.

  • Quick Navigation

    Open the Quick Navigation