What I dislike the most is that, despite having a so big SKUs bloat problem, they still find time to release another Joan or another Musashi instead of releasing models of troopers that have no single miniature in the range.
*imagine the following Comic Sans* Weird how companies want achieve more than one thing at a time. Like earning money and getting out of SKU bloat at the same time. Weird how they replaced two old fugly Joans so the general public could have the new sculpt available. I can't fathom how CB dares not to repack the new Joans. It's outrageous how people might not want to shell out for two general release Joans. CB should only have one giant army pack per Sectorial. Available for half price while we're at it, because we're not over the Uprising stuff amd soooo entitled to free stuff you wouldn't imagine. I tell you CB ows us big time time and therefore that is true. *end of Comic Sans* It feels so weird when you spell out the demands of the latest nutjob arguments....
Imagine? I don't have to imagine... joke may not work on mobile and some browserss/operating systems Ahem, anyway, I agree that Mobility Scooter Joan is the least of the problems facing CB in terms of cleaning up the SKUs, and it should really be noted the "too many of Joan/Musashi" argument doesn't take into account that, at present, only two general sale versions of both exist, and there's only one general sale blister for the latter. He IS in Aristeia, true, but that's not an Infinity SKU.
I don't have any issues with it - but then I've neither played nor ever wanted to play either army involved. I've really only got one army affected by recent changes - my JSA. Some units got resculpts (I was already over AVA on those anyway, so no need to "upgrade" for the sake of it.) some units were new, some options got removed (keisotsu multi-sniper, looking at you - but they never even had a model, so I see them as the equivalent of Toni Macayana's N2 TAG) but the sky did not fall in and life went on.
It was. In the very same post they announced the retirement of MRRF for the foreseeable future. This concept is not remotely a surprise. I'm in the conflicted category. This is going to happen, is happening, and honestly I don't see a practical way around it. Up thread suggestions notwithstanding. Here's the image I see coming for the future and what I don't like about how this can develop. Corvus Belli will continue to release sectorials because the majority of the player base likes them and their cru-fire teams. So we will continue to see new ones at whatever intervals that sort of thing works out to be. Consequently we will also see others go and sit on the bench. A nice padded bench, but the bench none-the-less. I think we all agree that the majority of people "looking in" will label the sectorial orphaned and attach all sorts of baggage to it. It looks a lot like banthafodder wrote above. Because I think, as people, that we all know perfectly well that a team on the bench isn't really going to see the light of day ever again. Only after it has been re-tuned/re-imagined and is effectively new. Somehow this leaves a bad taste in my mouth even while I agree it needs to be done. As a further wrinkle, I'm concerned that the emphasis on sectorial releases, and filling out the model range to support them, will squeeze those not in the spotlight even further. We've always groused about "missing" models Uhhhhllllaaaannnnn! and the like. I suspect this will become even more strained.
I think everyone who actually believes the dropped sectorals are going to be maintained in army in the long run are kidding themselves. There are two ways to look at it: 1. In a few years most people will have moved on, and you can drop them without to much cranky poopy pants. 2. In a few years they will be prioritizing their limited IT capabilities to keeping the rest of Army up to date, someone will forget something for the recycled ones and then it will never get fixed as models that sell will be prioritized ahead. either way, in a few years your models will be nice paperweights with no resale value.
A rather pessimistic outlook, but your last statement is flawed OOP Armies and models can proxy existing ones, or be used with older print rules. Look at the Exrah. Actually, don't, they're hideous. The rotation system means reviving older models is going to be easier, faster, and cheaper than making up entirely new stuff but possible to present as something newer than just an update to stuff you used to be able to buy before. People do like to collect OOP stuff just because it's OOP sometimes so you can flog it on eBay as "OOP" and make money. Electromagnetic pulses do not disable miniatures, most pens, and about 97% of paper, so if one goes off there's no chance of updates rendering everything completely squatted. If society itself is too squatted to play games, lead figures will be an excellent source of easy to forge shot and bullets to load crude blackpowder firearms to resist raiders. Finally, you assume paper will even remain a thing in the near future, for all we know all the trees might just suddenly die some day and then we all need to use tablets and screens.
Look, it's obvious that you're not really commenting on Xi and you're being really toxic about anything Yu Jing. If you've got a problem with the negativity in the community post-Uprising, you're not going to make it better by tossing fuel on the fire. It's especially jarring following your excellent points on faction balance in the other thread.
@Papa Bey It wasn't a surprise that someone got benched, it was who was benched. There were a number of candidates that would were in a similar position sculpt wise to MRRF and Shock was resculpted relatively recent and had some pretty eye catching designs. Just a smudge below Yuriko. Base defenses that work against smoke usually are 25+ points, especially if they can do specialist duty. I recognize Nomad grade bargains when I see them. Now, probably more essential since we have to eat the Zhanshi's stupid CC tax and lost most of our minelayers.
I feel like you're reading a bit too into my attitude here. My comment about YJ whining in the ASA/MMRF thread was mostly due to vanilla YJ going to from on par with other vanilla factions (= good) to now being a bit below the curve (but nowhere near MO level.) Seriously though, the comment about Xi played right into my point about YJ whining. I understand there were a lot of (incredibly valid) complaints about how Backdoor (and Uprising, of course) but complaining about losing Xi is just... so far off the mark, IMO. Especially how the commenter said "we lost 1/3 of our characters" to try to make it seem bigger than it was.
You are totally right, these two releases aren't a problem for the SKUs, but you disregard the emotional part on this. If a company says they have an overall problem with the ammount of miniatures/products/design capacity and have to "reduce" their range and then release two, in my opinion, unnecessary miniatures/boxes, that's a doubtful decision. I don't say, CB is wrong, I only say they send unwanted wired signs.
Which release are you saying is unnecessary? There are three characters with three SKUs, and characters are usually a poor option to bundle with other units.
In a perfect world where both Joans were designed at the same time they'd have been built around a common core and packed together. They weren't so they're not. Repacking both Joans in a twofer is a thing to consider later, but I think having to buy the first one again in order to get mobility Joan would be a problem on its own...
JEANNE D'ARC 2.0 (MOBILITY ARMOR) (SPITFIRE) MIYAMOTO MUSHASHI ARISTEIA! OUTFIT These two releases are in my opinion unnecessary or better said overhead that isn't really needed. What the last sentence has to do with my statement can't I understand. And if you read all of my post, I said, I don't see these as a problem for the miniature range.
So there should be only one Joan model to cover both units? I'm trying to make sure I'm understanding your post. The Mushashi box was effectively a direct replacement for the blister, which went out of production a few months ago, so hasn't increased the SKU count overall. For characters, that wasn't directly a response to you, but combining models into a smaller number of larger packs is one of the things being talked about in the thread - and as my assumption is that two versions of Joan should have two sculpts, combining them into one packet would be the only solution for reducing SKUs.
I didn't get into ANY miniatures game with the mindset of "this is an investment that will pay off " when I decide to stop playing the game. If you do, then perhaps this says more about you than anyone else. I've got miniatures from about a dozen different miniatures games rulesets that have fallen by the wayside over the last 3 decades. The miniatures didn't stop "working". Near Future/ near SF infantry from game X work just as well as the same sort of infantry from Game y or Z. I just don't buy figures that I consider to be "irrelevant" (I'm playing infinity, not collecting Malibu Stacey, after all) to my gaming. I learned how to play infinity by using analogs of the unit types from other figure ranges. When I stop playing infinity (whether that's by my choice to stop, or the company going Spartan/Rackham is irrelevant), I'll keep the miniatures and play something else with them - just like I do with all the other "orphaned" ranges.