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What can we expect from Vedic

Discussion in 'ALEPH' started by Wyrmnax, Dec 10, 2017.

  1. Stiopa

    Stiopa Trust The Fuckhead

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    How can you say that? What about Electric Pulse? :P
     
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  2. DukeofEarl

    DukeofEarl Well-Known Member

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    Just speculation on the Samekh FTO cost, but it could be due to gaining the Aspara boost while in a link. That's no weak thing, especially if they get the flash pulse too.
     
  3. Benkei

    Benkei Well-Known Member

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    You are paying for the Apsara already for that, it's not like the poor girls is doing anything else
     
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  4. Nemo No Name

    Nemo No Name Aleph Cultural Atache

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    +1 BS is weak. Even direct bonus would cost +2 pts at most.

    But more importantly, then why do we pay for Apsara? What about those that don't bring Apsara?
     
  5. eciu

    eciu Easter worshiper

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    I think that the boost which Rudra can get while in link thanks to Aspara is properly costed in Aspara cost herself.
     
  6. Smiler

    Smiler Well-Known Member

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    Honestly dude, the block button is your friend. You miss absolutely nothing constructive.
     
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  7. paraelix

    paraelix Seed Embryo Scholar

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    I think you mean Killer Hacking device.
     
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  8. Stiopa

    Stiopa Trust The Fuckhead

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    If you hack with a knife you're doing it wrong, it's an amateur's move. You should stab with it.

    And if she has a Killer Stabbing Device it'd mean we now officially have a non-binary lhost.
     
    #1248 Stiopa, Sep 12, 2018
    Last edited: Sep 12, 2018
  9. Kelthret

    Kelthret Usuario

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    You haven't played Titanfall, have you?
     
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  10. Renfri

    Renfri Well-Known Member

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    Again, I would like you to say more about this satement :

    If you are talking purely in terms of competitive gameplay, sure I agree with you to some extend in that OSS will usually have better matchups than Tunguska.

    But if you mean gameplay elements, I profusely disagree. Tunguska benefits from some unique units that bring very interesting gameplay to the table. I would love to play with the AI bike, Riot Grrls & Hollow men fireteam seem very fun and puppets bring a nice puzzle both for the user and the opponent.

    We got Jumper LZ, which is a passive buff to remotes.

    As old man Thatcher said "A six inch blade never looses reception"
     
    #1250 Renfri, Sep 12, 2018
    Last edited: Sep 12, 2018
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  11. Solar

    Solar Well-Known Member

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    I played Operations with TJC last night and it was really cool, lots of hacking, infowar, REMs, elite troops and such. Definitely one of my favourite matchups.
     
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  12. Teslarod

    Teslarod when in doubt, Yeet

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    There are no Riot Grrrls in Tunguska as far as I'm aware.

    Hollow Men and Puppets both are very swingy have weaknesses to exploit. Sometimes your murder bots go ham, and sometimes your opponent gets a LGL onehit on the Puppetmaster. Midfield presence and DZ defense for Tunguska is pretty weak, there is 1 DZ bound Minelayer and 1 REM with Koalas to provide passive protection. There also is nothing at all they can do directly about Smoke, Intuitive Attack Chaincolts are not the best of solutions. Low Order counts and a focus on Fireteams tops off their list of problems.
    Strong Hacking is also a glaring weakness as it's not exactly cheap and next to useless vs Tohaa, Ariadna as well as common spammy list concepts without Hackable Troops like Haqq, SP or JSA can put them on the table.
    TJC is not exactly weak, but it has a shitload of very bad matchups.

    Vedic on the other hand is a lot sturdier, mainly thanks to Posthumans and Netrods being as stupidly strong as they are. A Naga Minelayer and a Proxy MK2 is midfield presence Tunguska can only dream of, while the Deva MSV2 or Asura provide effective countermeasures to lets say a Mutt who lucked out on a Smoke ARO (doesn't sound like a big deal but I can't stress enough how important that is).
    The average OSS list has a few more Orders than TJC and can take a beating, REMs take 3 wounds to take down for good and there is NWI/Dogged + Mimetism everywhere. To top it off Lt L2 with a Shukra CoC gives Vedic 2 extra Orders on top of an already larger pool, where TJC will either have a nameless cheerleader hiding in the backfield or an Interventor who is a lot more limited with uses for the extra Order as Lt.

    With the Danavas, Asura and Deva HD+/AHD sporting the 3 best KHD Programs and Link options they're less likely to fall flat even against bad Matchups for Hacking. The Asura is still a Combat Specialist with MSV3 and Whitenoise, the Danavas still can buff REMs for cheap and the Deva is a Core Linked BS12 BSG+Nanopulser with NWI/SSL2 that moves upfield to push buttons.

    There are a lot of small boxes Vedic can tick where Tunguska gets nothing. That said Tunguka has their own defining traits like limited access to Smoke and CC troops. But overall it's simply not enough to make up for matchup issues, Order problems and the blatant cheating that Posthumans give access to.
    That said Vanilla Nomads definitely gives Aleph a run for it's money these days. Imho Vedic can keep up with it's parent Faction, while TJC simply can't make up for it's limitations with extra AVA and Links.
     
    #1252 Teslarod, Sep 12, 2018
    Last edited: Sep 12, 2018
  13. Solar

    Solar Well-Known Member

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    I'd say both have their own strengths and weaknesses and neither is "better," which is true of most Infinity armies and Sectorals.
     
  14. Urian

    Urian Active Member

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    And which ones are those few, under or overperforming?

    Enviado desde mi Redmi Note 4 mediante Tapatalk
     
  15. Solar

    Solar Well-Known Member

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    Ehhhhh all of them are perfectly capable of beating the others tbh. There are some I consider less interesting and varied, generally due to a lack of options, but not a lack of capability.

    SAA is a prime example of this IMO, they've got barely any unique options (Regulars, Bagh-Mari, Akalis, GdA, Tikbalang, Dragao) and a pretty limited selection of link options. I don't think they're a particularly interesting Sectoral and they could do with several new units and a thematic boost but a Bagh-Mari core team with some Nagas and Specialists is quite capable of slapping any list in the game around. It comes down to the skill of the player more than any other wargame I've played, which is a great thing about the game. The exception is Shasvastii probably because they're seriously dated and due a rework, which we all know and is why they weren't in HSN3.
     
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  16. paraelix

    paraelix Seed Embryo Scholar

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    Shas are perfectly viable and do well in tournies when run by competent players. I'm not a fan, but VaulSC ran a triple Noctifer Missile list at a tournament and came out with second by the barest of margins.
     
  17. Benkei

    Benkei Well-Known Member

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    Ironically i think SAA is a really interesting sectorial, mainly because of the Aleph units. Definitively the best and most interesting PanO sectorial at the moment.
     
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  18. Solar

    Solar Well-Known Member

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    Both perfectly fair points! I'm just saying that I don't think that it's true to say some Sectorals or factions are better than others, because I think they can all beat each other pretty well. If you find that Operations lose to TJC or vice versa on the regular, it's probably because one player is just better!
     
  19. eciu

    eciu Easter worshiper

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    All ASA primary solo attack pieces (Tikbalang, GdA, Scylla, Drakois) are vailable and good options which always allow you to mix various link teams and more/less Nagas.

    ASA is "predictable" but hilariously strong (if used right).
     
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  20. Stiopa

    Stiopa Trust The Fuckhead

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    SAA was my first sectorial, and - even putting nostalgy aside - I still consider it to be the best PanO sectorial.

    Link options are limited because it's par for the course for older sectorials, but it's anything but limited and predictable.
     
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