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Direct Template positioning to avoid friendly troops

Discussion in '[Archived]: N3 Rules' started by Somenoob, Aug 27, 2018.

  1. Somenoob

    Somenoob New Member

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    Hi!

    So I was playing one of my first games ever today and we came across a situation where someone was firing a direct teardrop from a chain rifle at an enemy who was quite close to some friendly trooper.

    We know that the templates are 3 dimensional, can be fired from any point on a silhouette, and angled in any way (maybe not this one?).

    So the interesting bit is that with models all at the same elevation, it seems possible to angle a template upwards or downwards in such a way that you can hit a model and not a model more or less directly behind it.

    [​IMG]
    [​IMG]

    Or directly beside it:

    [​IMG]
    [​IMG]

    This doesn't seem to be how these templates should work, but I don't see anything in the rules that says it's not the case.
     
    Wolf and Artichesus like this.
  2. Artichesus

    Artichesus Member

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    It's exactly how templates work. The example in the Wiki shows this to be the case. What you need to remember is that the DTW is a cone so you need to spin it to see if it hits a friendly. Having said that provided you touch the enemy silhouette and not a friendly you should be fine.

    http://infinitythewiki.com/en/Template_Weapons_and_Equipment

    Also awesome. First game and already on the forums :)
     
    inane.imp and daboarder like this.
  3. daboarder

    daboarder Force One Commander
    Warcor

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    inane.imp and Hachiman Taro like this.
  4. theradrussian

    theradrussian Well-Known Member

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    Yes, chain rifles can be fired from your toe :D
     
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