Direct Template positioning to avoid friendly troops

Tema en '[Archived]: N3 Rules' iniciado por Somenoob, 27 Ago 2018.

  1. Somenoob

    Somenoob New Member

    Registrado:
    27 Ago 2018
    Mensajes:
    1
    Me Gusta recibidos:
    2
    Hi!

    So I was playing one of my first games ever today and we came across a situation where someone was firing a direct teardrop from a chain rifle at an enemy who was quite close to some friendly trooper.

    We know that the templates are 3 dimensional, can be fired from any point on a silhouette, and angled in any way (maybe not this one?).

    So the interesting bit is that with models all at the same elevation, it seems possible to angle a template upwards or downwards in such a way that you can hit a model and not a model more or less directly behind it.

    [​IMG]
    [​IMG]

    Or directly beside it:

    [​IMG]
    [​IMG]

    This doesn't seem to be how these templates should work, but I don't see anything in the rules that says it's not the case.
     
    A Wolf y Artichesus les gusta esto.
  2. Artichesus

    Artichesus Member

    Registrado:
    27 Ago 2018
    Mensajes:
    12
    Me Gusta recibidos:
    12
    It's exactly how templates work. The example in the Wiki shows this to be the case. What you need to remember is that the DTW is a cone so you need to spin it to see if it hits a friendly. Having said that provided you touch the enemy silhouette and not a friendly you should be fine.

    http://infinitythewiki.com/en/Template_Weapons_and_Equipment

    Also awesome. First game and already on the forums :)
     
    A inane.imp y daboarder les gusta esto.
  3. daboarder

    daboarder Force One Commander
    Warcor

    Registrado:
    26 Abr 2017
    Mensajes:
    3.686
    Me Gusta recibidos:
    5.510
    A inane.imp y Hachiman Taro les gusta esto.
  4. theradrussian

    theradrussian Well-Known Member

    Registrado:
    4 Ene 2018
    Mensajes:
    506
    Me Gusta recibidos:
    851
    Yes, chain rifles can be fired from your toe :D
     
  • About Us

    We are a company founded in 2001 in Cangas (Spain), and devoted to design and manufacture games and figures. Our main product, Infinity the Game, was born with the ambition to satisfy the most demanding audience, offering the best quality.

     

    Why are we here?

     

    Because we are, first and foremost, players.

  • Quick Navigation

    Open the Quick Navigation