Gameplay: Place flag in the Center Zone, To pickup the flag move into its Hex, Bring the Flag to your opponents zone to score, Flag hang is worth 1 Point, Aristos that are in the center zone when the flag is hung must redeploy in their starting zone before the next round begins, Best 2 out of 3. Setup: Each team gets barriers and obstacles to place on the board 1 double barrier 2 single barriers 2 obstacles Your barrier pieces may NOT be touching each other after being placed but obstacles may touch barriers. you must leave atleast 2 possible paths to the flag/ deployment zone. If your character is inside this zone when the flag is hung they re-deploy in your own scoring zone Here it is!
@SushiYumYumz I imagine that you are able to use any icon for your name. However you chose a variation of -V- the principal moderator and CB designer of this game. I for one find your choice confusing and respectfully suggest that you change please.
Here is -V-'s signature Signature Although lately is using the Nomad Witch icon rather than the one you modified. I do not want to take anything away from your enjoyment of this game so I apologize for my previous post.
This mod seems really cool and I think an official version using the big 6-number board would be cool too!
The issue with the standard board is that its too easy to get into the scoring zone once youve grabbed the flag, The way to do it with the 6 zone board is to have a "gate" where the player has to pass the flag into one of the other zones before hanging it in your opponents zone. I have an idea to make a U shaped board with a "lake" in the middle of the U so that your ranged characters can shoot accross the water while your melee and hangars have to run through their barrages. but this board is simply a standard 6 zone board extended 3 hexxes