Infinity Demos

Tema en 'Access Guide to the Human Sphere' iniciado por Space Ranger, 19 Ago 2025.

  1. Space Ranger

    Space Ranger Well-Known Member

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    For the Infinity Global Week this year I’m going to be doing demos all day and my FLGS. I’m thinking I’m going to do 100pts per faction. 3 basic troops, 1 camo, 1 special (heavy, big gun, etc). I’m going to be providing minis so I’ll be limited to what they can play. I might actually be over doing it a bit lol.

    I think the basic troops are a must. The camo is to show how different Infinity is from other games and it’s a cool mechanic. It’s relatively easy rule to understand in comparison to something like Combat Jump. The special troop is sometimes the most expensive. Having a big gun or some other thing.

    My problem is the mission. I don’t want just kill each other but I don’t want anything over complicated. So I’m thinking of doing the Battleground mission. It’s a mission that makes them move and do stuff. However, I’m not sure it’s the best for this size of demo.

    Here’s what I have so far. I can easily also do ISS, IA, Starmada, SP, OSSS but that might be over doing it.

    Edit: I just remembered I don't want to proxy anything so I had to change the O-12 Epsilon HMG to a Psi Cop MSR. The MSR is better for the table size anyway.

    Demo Game
    ──────────────────────────────────────────────────
    [​IMG]5
    KAPPA Combi Rifle / Pistol, CC Weapon. (0 | 12)
    KAPPA (Hacker, Hacking Device) Submachine Gun ( ) / Pistol, CC Weapon. (0.5 | 13)
    RAVENEYE (Lieutenant) Submachine Gun, E/Marat, Flash Pulse, E/M Mine / Pistol, CC Weapon. (0 | 12)
    RAZOR (Minelayer) Boarding Shotgun(+1B), Monofilament Mine / Silenced Pistol, CC Weapon. (0.5 | 31)
    PSI-COp (Multispectral Visor L1) MULTI Marksman Rifle, Nanopulser(+1B), Armed Turret(Thunderbolt) ( ) / Heavy Pistol, CC Weapon. (0 | 30)
    1 SWC | 98 Points
    Open in Infinity Army

    [​IMG]5 [​IMG]1
    ZHANSHI (Lieutenant) Combi Rifle / Pistol, CC Weapon. (0 | 10)
    ZHANSHI Combi Rifle / Pistol, CC Weapon. (0 | 10)
    SHÀNG JÍ Heavy Rocket Launcher, Light Shotgun / Boarding Pistol, AP CC Weapon(PS=6). (1.5 | 34)
    NINJA (Hacker, Killer Hacking Device) Tactical Bow, Shock Mine ( ) / Pistol, DA CC Weapon(PS=6). (0 | 25)
    LÓNG YÁ Panzerfaust(+1B), Flammenspeer(+1B), AP Mine, Heavy Shotgun / PARA CC Weapon(-3). (0 | 19)
    1.5 SWC | 98 Points
    Open in Infinity Army

    Demo Game
    ──────────────────────────────────────────────────
    [​IMG]5
    GHULAM (Lieutenant [+1 Command Token]) Rifle, Light Shotgun / Pistol, CC Weapon. (0 | 15)
    GHULAM Rifle, Light Shotgun / Pistol, CC Weapon. (0 | 11)
    GHULAM (Doctor [+3]) Rifle, Light Shotgun ( | MediKit) / Pistol, CC Weapon. (0 | 15)
    HAWWA' (Hacker, Hacking Device) Boarding Shotgun, D-Charges, Cybermine ( ) / Silenced Pistol, CC Weapon. (0.5 | 24)
    ASAWIRA Viral Rifle(PS=6), Light Shotgun, Nanopulser / Pistol, DA CC Weapon(PS=5). (0 | 35)
    0.5 SWC | 100 Points
    Open in Infinity Army

    Demo Game
    ──────────────────────────────────────────────────
    [​IMG]5
    UNIDRON Plasma Carbine / Pistol, PARA CC Weapon(-3). (0 | 14)
    UNIDRON (Forward Observer) Plasma Carbine, Flash Pulse / Pistol, PARA CC Weapon(-3). (0 | 15)
    Q-DRONE Plasma Rifle / PARA CC Weapon(-3). (1 | 24)
    MED-TECH OBSIDON Combi Rifle, Zapper, D-Charges, Armed Turret (Combi R.) / Pistol, CC Weapon. (0 | 24)
    NEXUS (Lieutenant, Hacker, Hacking Device) Combi Rifle, E/M Mine ( ) / Boarding Pistol, CC Weapon. (0.5 | 23)
    1.5 SWC | 100 Points
    Open in Infinity Army

    Demo Game
    ──────────────────────────────────────────────────
    [​IMG]5
    DAKINI Combi Rifle / PARA CC Weapon(-3). (0 | 13)
    DAKINI Combi Rifle / PARA CC Weapon(-3). (0 | 13)
    DAKINI Heavy Machine Gun / PARA CC Weapon(-3). (1 | 21)
    DEVA (Lieutenant) Combi Rifle, Nanopulser / Pistol, CC Weapon. (0 | 24)
    [​IMG] DEVABOT Heavy Flamethrower / PARA CC Weapon(-3). (0 | 4)
    NAGA (Hacker, Hacking Device) Submachine Gun, D-Charges, Shock Mine ( ) / Pistol, CC Weapon. (0.5 | 28)
    1.5 SWC | 99 Points
    Open in Infinity Army
     
    #1 Space Ranger, 19 Ago 2025
    Última edición: 19 Ago 2025
  2. taxites

    taxites Well-Known Member

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    Ive done a few demo games. Ive found the concept of "hitting the button" is one most people really like, and a foundation of many of the scenarios. In very small games like you're proposing, I run a simple scenario where there is a console 4" outside of each dz. The goal is to hit the button nearest opponents dz for a point(every unit in this scenario counts as a specialist) , control the console for a point, and not have the console closest to your dz hit for a point. I find this is simple, yet plays to many of the aspects that make infinity great. Just my 2 cents.
     
    #2 taxites, 19 Ago 2025
    Última edición: 19 Ago 2025
  3. Space Ranger

    Space Ranger Well-Known Member

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    I really like this!
     
  4. Space Ranger

    Space Ranger Well-Known Member

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    I've adjusted all of my demo forces to no longer have hackers. I think hacking is a bit too much to get at first.
     
  5. Brokenwolf

    Brokenwolf Protector of the Search for Knowledge

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    What minis do you have available for Haqqislam? The thing that stands out is the Asawira as it might add a lot of complications. Currently, you will have to explain why viral doesn't work the well against the 3/5 of the CA and Aleph models. It also has the very real possibility of dominating the board by itself.

    What about:
    • Ghulam LT
    • Ghulam Doctor
    • Hawwa FO
    • Farzan Minelayer
    • Mukhtar Red Fury
    That shows that Haqqislam relies on the camo game and has obvious weaknesses. It also gives them a burst 4 gun.

    Thoughts?
     
    A Space Ranger le gusta esto.
  6. Space Ranger

    Space Ranger Well-Known Member

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    I only have older models and pretty limited. But since I decided to not have hackers I had to re-arrange anyway. He's pretty power full but I think it will work out. I also want to keep to only one camo troop if possible. I need to re-work the Yu Jing one because have two.

    Demo Game
    ──────────────────────────────────────────────────
    [​IMG]5
    GHULAM (Lieutenant [+1 Command Token]) Rifle, Light Shotgun / Pistol, CC Weapon. (0 | 15)
    GHULAM (Doctor [+3]) Rifle, Light Shotgun ( | MediKit) / Pistol, CC Weapon. (0 | 15)
    NAFFATÛN Rifle, Heavy Flamethrower / Pistol, CC Weapon. (0 | 11)
    HAWWA' (Forward Observer) Boarding Shotgun, Flash Pulse, D-Charges / Silenced Pistol, CC Weapon. (0 | 19)
    ASAWIRA AP Spitfire, Nanopulser / Pistol, DA CC Weapon(PS=5). (1.5 | 38)
    1.5 SWC | 98 Points
    Open in Infinity Army

    Here's the adjusted YJ. I didn't want two camo. I upgraded the Ninja and brought in the doctor.
    Demo Game
    ──────────────────────────────────────────────────
    [​IMG]5 [​IMG]1
    ZHANSHI (Lieutenant) Combi Rifle / Pistol, CC Weapon. (0 | 10)
    ZHANSHI (Paramedic) Combi Rifle ( | MediKit) / Pistol, CC Weapon. (0 | 12)
    Zhanshi YĪSHĒNG Combi Rifle / Pistol, CC Weapon. (0 | 14)
    SHÀNG JÍ Heavy Rocket Launcher, Light Shotgun / Boarding Pistol, AP CC Weapon(PS=6). (1.5 | 34)
    NINJA (Forward Observer) Boarding Shotgun, Flash Pulse / Pistol, DA CC Weapon(PS=6). (0.5 | 30)
    2 SWC | 100 Points
    Open in Infinity Army
     
    #6 Space Ranger, 21 Ago 2025
    Última edición: 21 Ago 2025
    A Brokenwolf le gusta esto.
  7. Space Ranger

    Space Ranger Well-Known Member

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    I can make an NA2 group as well.

    Demo Game
    ──────────────────────────────────────────────────
    [​IMG]4 [​IMG]1
    DRUZE (Lieutenant) Combi Rifle, Chain-colt / Viral Pistol, CC Weapon. (0 | 20)
    DRUZE Combi Rifle, Chain-colt, Panzerfaust / Viral Pistol, CC Weapon. (0 | 21)
    DRUZE Combi Rifle, Chain-colt, Panzerfaust / Viral Pistol, CC Weapon. (0 | 21)
    DRUZE Combi Rifle, Chain-colt, Grenade Launcher, E/M Grenade Launcher / Viral Pistol, CC Weapon. (1 | 24)
    BASHI BAZOUK (BS Attack [AP]) T2 Boarding Shotgun / Boarding Pistol(+1B), CC Weapon. (0 | 14)
    1 SWC | 100 Points
    Open in Infinity Army
     
  8. Space Ranger

    Space Ranger Well-Known Member

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    Update: I got my Dakini and Naga minis painted for this weekend.

    I've also changed the Druze list to be "also" Ikari. It's the only one that I need to do a bit of proxy by having the old Spitfire as the HMG and I use an old Aleph REM as the Pathfinder.

    Demo Game
    ──────────────────────────────────────────────────
    [​IMG]4 [​IMG]1 [​IMG]1
    DRUZE (Lieutenant) Combi Rifle, Chain-colt / Viral Pistol, CC Weapon. (0 | 20)
    DRUZE Combi Rifle, Chain-colt, Panzerfaust / Viral Pistol, CC Weapon. (0 | 21)
    DRUZE Heavy Machine Gun, Chain-colt / Viral Pistol, CC Weapon. (1.5 | 28)
    BASHI BAZOUK (BS Attack [AP]) T2 Boarding Shotgun / Boarding Pistol(+1B), CC Weapon. (0 | 14)
    PATHFINDER DRONBOT (Tactical Awareness) Combi Rifle, Flash Pulse / PARA CC Weapon(-3). (0 | 17)
    1.5 SWC | 100 Points
    Open in Infinity Army
     
  9. Space Ranger

    Space Ranger Well-Known Member

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    I had the demos yesterday and they went very well! I had three demos with a total of 6 people. If more than one showed up, I had the play against each with me coaching both. The armies were not bad but next time I'll take out all SWC weapons. There was at least one game where the Shang Ji got 3 of the enemy 5 troops in first turn. I don't think that's a good experience for a first demo.
     
  10. Papa Bey

    Papa Bey Clueless Wonder. Still.

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    To a degree, it constitutes a fair warning. It dramatically illustrates the value of bursts. Probably not for the first game.
     
    A Space Ranger le gusta esto.
  11. Space Ranger

    Space Ranger Well-Known Member

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    Infinity Week Demo Day. Here's some of my players.

    [​IMG]
    [​IMG]
    [​IMG]
    [​IMG]
    [​IMG]
     
  12. Chaserabinov

    Chaserabinov Well-Known Member

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    Thanks for sharing this!
    When I'm doing demos I tend to avoid putting camo units in lists - imho it takes a lot of time to explain all of the rules connected with ARO'ing against them. What is Your experience with them?
     
  13. Space Ranger

    Space Ranger Well-Known Member

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    I didn't have much problems with camo troops. I told them they just need to discover the troop if they wanted to do anything to it. They seemed to pick it up fast.
     
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