Axl Switch

Tema en 'Rules' iniciado por SushiYumYumz, 16 Jul 2019.

  1. SushiYumYumz

    SushiYumYumz Member

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    [​IMG]

    The way this reads Axl can displace Around a target, and once away from the target at maximum until he is no longer adjacent correct?

    So this would allow him to loop around the target and then displace away one space.

    Not displace as far as he would like?

    @-V-
     
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  2. zephen1802

    zephen1802 Active Member

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    Correct, you have to resolve a use of a switch before resolving another (or the same one again). So as soon as he isn't adjacent, you couldn't trigger his general switch again
     
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  3. SushiYumYumz

    SushiYumYumz Member

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    perfect, this was my understanding aswell, But wanted to get this up before There is a question with no FAQ for it.
     
  4. AdmiralJCJF

    AdmiralJCJF Heart of the Hyperpower

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    Yeah, I don't think there's any disagreement over this, but I can see it coming up as a question.
     
  5. tox

    tox SorriBarai
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    I beg to disagree...

    The generic switch take place in the Switch Step
    The Automatik Skill Footwork take place in the Result Step


    1. Tactics.
    2. Roll the dice.
    3. Critical Block.
    4. Switches.
    5. Results.
     
  6. AdmiralJCJF

    AdmiralJCJF Heart of the Hyperpower

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    We aren't discussing Footwork.

    We are ONLY discussing the Generic Switch.

    WITH Footwork AS WELL then you CAN end up as much as 3 hexes in total away from your Target.
     
  7. tox

    tox SorriBarai
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    Ah, ok! I misuderstood for the overlapping of the two effects!
     
  8. -V-

    -V- A! Team member
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    It's correct.

    :wink:
     
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  9. konuhageruke

    konuhageruke Well-Known Member
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    Footwork
    In Disengagement roll, you usually look at cancelling active players:2: with reactive :1: since the other way around has no effect.
    Can I displace with AXL if I roll :1: in disengagement roll as active and oponent has :2: in his roll?
     
  10. -V-

    -V- A! Team member
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    Disengagement is a Face to Face Roll. If you nullify one :2: with one :1: you may Displace yourself (up to twice per Roll). It could happen that you fail to get disengaged but succesully displaced.

    Axl is pretty difficult to get trapped!

    :wink:
     
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  11. konuhageruke

    konuhageruke Well-Known Member
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    ok. That is pretty strong.
     
  12. AdmiralJCJF

    AdmiralJCJF Heart of the Hyperpower

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    And you could also Displace with a :3:first.
     
  13. -V-

    -V- A! Team member
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    Yep. And this is why Axl may be a scorer.
     
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