Armless Geckos

Tema en 'Miniatures' iniciado por Wyrmnax, 11 Feb 2019.

  1. Wyrmnax

    Wyrmnax Well-Known Member

    Registrado:
    4 Dic 2017
    Mensajes:
    385
    Me Gusta recibidos:
    448
    So..

    I kinda really dislike the pilo arms on the geckos...

    Any idea how to cover the bits if I don't put them? Anyone did something similar?
     
  2. Anonymous

    Anonymous Guest

    I'm guessing they're just ball sockets for the arms so any model putty should work fine filling them in but if it's a bit more complex maybe cutting the arms down and file them level with the armour is the best approach?
     
  3. Ben Kenobi

    Ben Kenobi Well-Known Member

    Registrado:
    2 May 2018
    Mensajes:
    1.390
    Me Gusta recibidos:
    1.642
  4. leigen_zero

    leigen_zero Morat Pacifist

    Registrado:
    24 Nov 2017
    Mensajes:
    335
    Me Gusta recibidos:
    608
    I'd say a roundish vent would look quite funky in place of the arms?

    Kinda like a trimmed-down version of the things on the side of a 40k space marines backpack
     
    A Balewolf le gusta esto.
  5. helsbecter

    helsbecter Ultrademocratic subSenator, #dominion Module

    Registrado:
    28 Dic 2017
    Mensajes:
    392
    Me Gusta recibidos:
    553
    Not gonna lie, I'm disappointed in this thread. I was hoping you'd done a cool battle-tech style conversion with no-armed (at all) Geckos.
     
    A oldGregg y DukeofEarl les gusta esto.
  6. DukeofEarl

    DukeofEarl Well-Known Member

    Registrado:
    27 Nov 2017
    Mensajes:
    1.444
    Me Gusta recibidos:
    1.385
    Wouldn't you then have to name them after snakes instead of lizards?
     
    A Section9 le gusta esto.
  7. Section9

    Section9 Well-Known Member

    Registrado:
    24 Nov 2017
    Mensajes:
    6.148
    Me Gusta recibidos:
    9.666
    :stuck_out_tongue_closed_eyes:
     
  • About Us

    We are a company founded in 2001 in Cangas (Spain), and devoted to design and manufacture games and figures. Our main product, Infinity the Game, was born with the ambition to satisfy the most demanding audience, offering the best quality.

     

    Why are we here?

     

    Because we are, first and foremost, players.

  • Quick Navigation

    Open the Quick Navigation