She totally can tho Sensor allows you to use the Triangulated Fire skill.
Boss: Where's the 4G travel modem? Me: It's in the stuff drawer *Pause* Boss: All the drawers have stuff in them! Me: Yes but only one is...
The video is for LVO and CanCon, which doesn't start until tomorrow, so I imagine it'll hit at some point this weekend.
Beyond Frozenballs is actually the name of my Stephen Rao x Cuervo Goldstein fanfic.
How is it not an improved rangeband? 8-24" covers roughly twice the area of 0-16".
An SMMR is 2 points more than a combi, one point for the superior range and one for the shock ammo seems about right. A multi rifle is 4 points...
Even back in N2 when Shangers was a popular pick there was never really demand for more than one or two sculpts, a whole box would be overkill as...
I started the game with PanO, so maybe my Dire Foe expectations are low! Yes, she's not great for internal balance. She can actually be a little...
See, here's the thing, they complement each other, even if they're not used in tandem. TF can't be used when you move, which is where the X-Visor...
The X-Visor lets the breaker rifle reach out to 32" even after a Move+Shoot, in a Fireteam that remains pretty good odds for someone at her price...
Why?
Triangulated Breaker fire is also an interesting twist. The Grenzer gets BS13, MSV1, more ARM, and a better DTW though. Maybe she'll make more...
They're definitely in the web based Army Mobile, if you go into NCA/VIRD then he has his Fireteam notes included.
Getting a non-Hi character with a +3 range longer than 16" is actually a novelty for us, I'm just glad he doesn't be a combi rifle of some form.
BS13, MSV1, FO, and an SMMR. MMR is one of my favourite 0 SWC weapons, he's a good shot and ignores some enemy modifiers. Definitely a good...
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Bear in mind that 1) The image is from Javier G Ureña's announcement of a new large scale busts/figures line like Luxumbra, and 2) Javier used...
I can actually imagine the eventual Shang Ji design being very similar to a Dao Fei without the flaps.
Stealth only applies to Short Movement Skills that don't require a roll, or Cautious Move. Re-entering Camo doesn't fall into either category.