I'm pretty disappointed with this update. Aside from adding Specs—a mechanic that won't even be used in official tournaments—there aren't any...
ITS 17 final statistics [ATTACH] [ATTACH]
Stealth determines whether an enemy can declare an ARO when you are inside their ZOC. It has nothing to do with whether the unit is Hackable.
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Observation of the Army Lists 1.VH Is Not a Must-Have There are frequent calls on social media to nerf VH. In fact, neither the champions nor the...
If Player A declares Cautious Movement, Player B cannot declare an ARO.
Simply put, Cautious Movement originally requires checking LOF and ZOC at both the start and end. But because of Stealth, you only need to check...
[ATTACH] From a design intent perspective, "Stealth" takes priority over "Cautious Movement" This sentence also indirectly supports this, because...
[ATTACH] The latest FAQ allows vaulting. Furthermore, it's virtually impossible to perform an actual, physically accurate parabolic measurement....
[ATTACH] You need to pair this rule with "CAUTIOUS MOVEMENT". Cautious Movement normally requires staying outside the enemy's LOF & ZOC. Stealth...
We should also keep in mind that the Stunned State can be removed by a Doctor, and the target does not need to be Unconscious. This is also...
Thanks for posting this—I’ve actually been holding off on writing a thread myself. I was trying to avoid people going, "Hey! It’s that guy...
True, I did overlook the Haytham, but I don't think that changes my conclusion at all. The Haytham is also a pretty strong VH. As for your...
Here are a few solutions: 1. Strengthen Ariadna. 2. Modify the Engineer skill so it must be used on Unconscious targets. This keeps things...
There are many reasons for its strength: 1. Abuse of Super-Jump In fact, I don't think there's anything wrong with the VH itself in 8-2; the...
Here are the changes I would like to see: 1. Sharpening the Distinction in Hacking Network Strengths Cap the current Pitcher's maximum range at...
Although it might be a bit late to bring this up, if we're going to discuss overall game balance, should we move to another thread? After all,...
Here is the statistical data. [ATTACH] I don't know what the situation was like in N3, since I only started playing Infinity in N4. However, I...
This is directly tied to game balance. It seems the goal of the recent patches was to make mid-tier units more viable. However, without buffing...
I feel this issue simply comes down to a difference in how much of a role we think luck should play in the game. If you still insist that critical...