Second PBP game

Discussion in 'Modiphius Entertainment' started by inane.imp, Mar 12, 2018.

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  1. inane.imp

    inane.imp Well-Known Member

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    I wouldn't worry too much about defensive specialists. We've got 3 TAGs for that function in combat situations.

    What we probably need is more support type characters: so a cyborg-werewolf scout who can do reconaissance before we drop 3 TAGs on the bad guys would be useful more than another 'tanky' character. So 2nd Bn Scots Guard (the camo guys) than the regular stand up and fight guys.

    @stevenart74 I stated out the TAGs to try to flesh out the concepts. I kept them as close to as original as possible while meeting the design briefs. Absolutely they're a basis for change. :)

    Re: you're idea of a 'waldo' fitted to the TAG. Tinbot with a Powered Multi-tool and a bag full of parts would seem to be a simple way to do it?
     
  2. Beodren

    Beodren Well-Known Member

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    @stevenart74

    I heard about worse perspectives, though it is worth noting, Grandpa Mcgregor is considered shamed due to fact, he failed to protect his wife from antipode raid. (Admittedly, he was away at the moment, knees deep in Kazak blood if I recall timeline correctly, while Grandma killed all three attackers herself.)
    Alistair himself was never a "dog baller", his father was, but at the same time, Robert "the Knight" McGregor made sure his son was always in shape. Alistair was always a career soldier, and managed to be part of truly elite unit.

    Still that description of Molotok would be pperfect, heavy weapon, that would be stationary in dog face form, while being very usable when entering Dog Warrior form. Being the vanguard and breacher would suit Alistair greatly.

    As for Weapon itself Alistair sword would be a piece of teseum if that would be allowed and possible, preferably actual heirloom piece that is passed from father to son, mark of status even.

    I am very much aware of Company founder noble background and I thought it would be neat to add more Caledonian nobility into the Mix, and hey, there is nothing wrong with plethora of female company even if Alistair himself is always trying to be exemplary soldier with high discipline and respect for the rules. (When he isn't jumping upon tag to tear the pilot out of the cockpit, but sometimes man has to simply vent).

    @inane.imp

    I certainly agree with fact that in open field and typical combat situations Alistair will rely on his specialist training to sneak around and provide intel along with attacking from a flank to truly toss enemy into chaos. I picked second battalion for a reason here.

    Still! I believe that breaching subs and building was mentioned here, and I like to think a well trained specialist could be a potential pointman in breaching situations. While, being a dogwarrior, perfectly suited for close combat.
     
    #122 Beodren, Apr 11, 2018
    Last edited: Apr 11, 2018
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  3. inane.imp

    inane.imp Well-Known Member

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    Yeah sorry. I was telling you things you'd already thought of. I missed the second battalion and thought you hadn't decided on which one (I was looking for a 2) :)

    And yeah, my 'fear' for this campaign is when our "friendly" GM ;) throws us into a situation where we're caught outside of our TAGs. So the more people who can keep my squishy character alive when he doesn't have his armour the better :)
     
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  4. stevenart74

    stevenart74 Well-Known Member

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    @inane.imp. . .

    Tactical flexibility is not a Burden, but a Privilege. . .!!

    Jokes aside I still follow closely the concept idea of "Appleseed" when while the Pilots of Exoskeletons are a "Battlefield Terror" INSIDE their "Armoured Mounts" either they are not to be scoffed off even when gallivantly waltz around "Naked" (well, in literary some Light Kevlar Suit / Uniform and Small Arms comparable to Infinity's Handcannons, Assaut Pistols and Light Shotguns !!) so don't fear for it. . .

    Should Your T.A.G. be Immobilized / Downed / Possessed / Wrecked / Boxed Away, then there is nothing so INVINCIBLE for a Gecko Pilot (whose Under-Suit is far more "Armoured" than Yujing Pilots "Pantyhose Bodygloves") with enhanced "Neural Response" (still working on the Rulewise Effect) and with a A.P. L.M.G. + Riot Grenadier directly dismantled from an Arm of the T.A.G. is still a force to be reckoned by. . .!!

    Should You be too far away from the Exosuit Frame to recover the arm-mounted "Light Gun" then You still are an Ambidextrous Pistoleer able to "Go Akimbo" with all manner of Sidearms, Handguns and Machinepistols (and barring that, whack people on their head with a trusty "Wrench Multitool" made of Ariadnan Teseum alloyed with Corregidoran Orbital Steel !!). . .

    @Danger Rose 's "Firebug Gata" is also to not to ignore too; with all the "Chimera Biografts Perks" that are given by Bakunite's Origins and Spent Assetts even with a puny Light Hand-Flamer or a Sawed-Off Light Shotgun charged with "Dragonsbreath" White-Phosporous Slugs could be quite lethal in Close Combat. . .

    @loricus' character still I have not very clear ideas, but should be a professional "U.S.Ariadnan Cowboy / Ranchero / Frontiersman" toughened by the harsh life near "The Wall" and that turned to Mercenary Career; even with JUST a Stetson Hat, Cowboy Leathers made of Antipode Skin and the "Light 1 Handed Weapons" (U.S.Ariadnan "Megarevolver" and Teseum Tomahawk Chopper) of the T.A.G. clumsily held in both arms could be still an opponent to not scoff. . .!!

    Of course when a vile enemy think that has caught Your Pilots with the proverbial "Pants Down" (maybe with the T.A.G.s down for Maintenance in a Garrison Depot or a Ship Cargo Bay) and then, suddendly a Trio of Kum+Desperado Bikes arrive smashing in from the roof windows and deploy a Morat Daturazi-Krakot "Shaolin Warrior Monk", a sort of Haqqislamite "Dark Knight Rising Batman" that is ALSO a Fremen from Dune AND an enraged Dogwarrior wielding a Claymore in one hand AND a Ultra-molotok in the other there is nothing to laugh off. . .
     
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  5. inane.imp

    inane.imp Well-Known Member

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    Oh, no, I didn't mean that I was seriously afraid of it. I'm happy to be squishy(ish) outside of my TAG. I'm a firm believer in weaknesses being an important part of an RPG. Also, the surprise attack and the race to a TAG scene is a staple of the Mecha genre and would be fun to play out (particularly with a Dogwarrior on bodyguard duty) [emoji4]

    Re: the neural upgrades. I have an idea that could work using the existing rules:

    Inlaid Palm Circuitry (Ballistics), Neural Shunts, Basic Limb Replacement (Biograft), AR Eye Implants.
    • The Inlaid Palm Circuitry grants +1 Momentum to Ballistics tests, so with 2 x Pistols (or similar) I can spend Momentum to fire both as a Swift Action and gain bonus momentum on Ballistics tests overall to allow me to fire dual-weapons more often without overly taxing the Momentum pool
    • Neural Shunts + Basic Limb Replacements fit neatly in with the background (clearly Tony was in intense pain, so they installed an artificial pain blocker while they tried to deal with it).
    • AR Eye Implants gives Betty eyes, so I can use her more easily to interact with with things that are going on while I'm out of my TAG. Not to mention it allows her to overlay AR information that Tony can use.
     
    #125 inane.imp, Apr 11, 2018
    Last edited: Apr 11, 2018
  6. stevenart74

    stevenart74 Well-Known Member

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    @inane.imp. . .

    They seems to be sensibly done and Rulewise Well-Balanced, go for It. . .!!

    When I will have time to properly review the FINALIZED Versions of the other two "Squishy Pilots" and their desired "Very Light Enhacement" packages then I could also PERHAPS allow You some "Initiative Adrenaline Booster" OR NOT. . .

    At the moment I know that @Danger Rose desires some Subdermal Armour and "Thermal Sensor Eyes" on top of the "Light Chimera Catgirl Package" that have been acquired with the Spent Assetts. . .

    Of @loricus character I know far less, but SHOULD have a sort of "Detachable Bionic Arm" as based on the described Background, so I think that for a "Partial Atek" Ariadnan is more wise to "Pool All Perks" in a single, very optimized "Cyberware" rather than a plethora of lesser Implants and Biografts as is the norm on the rest of the Human Sphere. . .

    Will try to do the most balanced Player Characters possible, but the "Shared General Fun" take precedence on some nebulous "Level Cap Lawyering". . . . .!!!
     
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  7. Beodren

    Beodren Well-Known Member

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    I take I can get to writing up a proper summary of character and consider myself on board?
     
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  8. loricus

    loricus Satellite Druid

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    Just woke up, I should have it done today.

    Yeah it's hard to roll a character on Ariadna that isn't a decently tough and USAr life comes with a high survival skill.
    Yes.
     
  9. inane.imp

    inane.imp Well-Known Member

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    So next in my series of 'Imp has way too much time on his hands mid-week and is avoiding finishing the Hacking FAQ':

    Gecko Pilot Armour. We know from the Infinity model that it includes a helmet and vac suit, so.... I smashed a Hard Hat, Armoured Clothing and a Vac Suit together for those of us in the lighter rides (sorry @loricus but you'll be forced to wear a banana hammock).

    Gecko Pilot Armour
    Type: Combat
    Armour Soak: Head 1, Torso 1, Arm 1, Leg 1
    BTS: 3
    Qualities: Vac Suit with 3 x Oxygen Loads, 2 x Parts (Sealant)

    Also.... has anyone else noticed that we seem to be a really 'armless bunch. :stuck_out_tongue_winking_eye:
     
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  10. Beodren

    Beodren Well-Known Member

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    @inane.imp

    We shall call our squad Casino cause of all the one armed bandits?
     
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  11. loricus

    loricus Satellite Druid

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    I rolled it! Anyways Ariadna is just that kind of place, if we all came from Corregidor we would all have radiation burned faces.
     
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  12. inane.imp

    inane.imp Well-Known Member

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    This is why I prefer vaudeville (to Corregidor): you can hide those radiation burns under some nice new lizard skin. :P

    Re: the Vaudeville noir game you joked about:
    Ohhh.... I've really got to build a lizard-skinned Face who's a master manipulator/impersonator. The Lizard people are real!
     
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  13. Danger Rose

    Danger Rose The Wrecking Belles

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    Yep. Welcome aboard!

    Thank you, thank you and I love it! The TAG Loadout seems fantastic. And No Heavy Flamethrower means Dreanna won't have the temptation, although I can see her begging for one. This will open up a humorous situation: If she gets nervous, anxious or stressed inside her TAG, she won't be able to reach her Lighter :scream:
     
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  14. loricus

    loricus Satellite Druid

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    There's also a habit to give space cowboys mechanical arms to lazily show it's scifi and I kind of enjoy playing in to it. I'm a fan of the old "raise expectations with tropes then break them" trick.
     
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  15. stevenart74

    stevenart74 Well-Known Member

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    Should I assume is a Conceptual Graphic hint about a certain "Blizzard Space Cowboy". . .??

    Fun fact the Character of McCree of Overwatch was really created many years ago as an optional "Sidekick" for the Human Hero of Starcraft, Jim Raynor (that started as a Frontier Colony Marshall / Federal Sheriff) and then let lie down until revamped for the "Cyberpunk Superheroes Arena Game". . .

    Much as like as the other "Main Character" of Overwatch, "Soldier 76 / Commander Morrison" (excellent representation of a "Runihura Super-Soldier") was created a lot of time ago for a Single-Character F.P.S. !!
     
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  16. loricus

    loricus Satellite Druid

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    Is he missing an arm. God dammit. DAMMIT. Nevermind rerolling that. Man I really liked the idea of a TAG missing a pilot arm. I'll save the idea.
     
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  17. inane.imp

    inane.imp Well-Known Member

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    [​IMG]

    In your defence, it is the other arm. So it's not entirely derivative. :p

    (I'm killing myself with laughter here)
     
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  18. loricus

    loricus Satellite Druid

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    STOP
     
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  19. Golem2God

    Golem2God Just a Kooky Kumotail serving others.

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    https://human-sphere.com/index.php?title=Daturazi
    That seems to be a very good grasp on what a Daturazi is.
    This sounds better to me. The Daturazi Monk (need to find a name for the guy) isn't the type of guy to take combat drugs, symbiotic organism, or bio-implants. He doesn't see the need or want to add or take anything more from his body. Basically, he feels that God gave him the tools he has for a reason. I don't know if Morats take away a Kratot's Ur-Comlog when they "fall from grace" in their eyes but if he does still have it inside of him there is no desire to remove it.
    I believe he would be both. Like how Jackie Chan or other martial arts actors/actresses have done both types of fighting in their films. Perhaps a collapsable staff (like an Eskrima stick that extends/retracts) along with a T2/Tesum Morat knife/sword that you can attach to the staff and make it a spear. Smoke & regular grenades would also be on his person since those are common equipment for a Daturazi to have. Plus a Chain Rifle & Combi Rifle/Boarding Shotgun on his person. Though I imagine that he would be able to wield all three of those weapons because of his experience with them over the years.
     
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  20. stevenart74

    stevenart74 Well-Known Member

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    @Golem2God . . .

    Good character concepts all in all; Your ideas about weapons are quite spot on and will think a little more about it. . .

    Let's chalk up the "Non-Pilot Enhancements" of Your Character as being TRAINED BEYOND THE THRESHOLD OF PAIN in:

    1°) First the awful training regime of Daturazi Novices (considered so devastating than "Vanilla" Morat Soldiers even FLINCH at its description). . .

    2°) Then for whatever reason You will cook up for the Background, being thrown into the Krakot "Suicide Sappers" where Your inmates are the WORSE SCUM of the Morat Race, always hopped up on whatever improvised drugs it could scrounge with scavenged chemicals !!

    3°) Finally the escape and the arrival in the Minotaurs to strive to being accepted and NEVER stop practicing DAILY all the lethal Martial Arts Calisthenics. . .

    I will consider some sort of "Simulated Biografts" (Rulewise stats) that are, in reality the results of a "Kung Fu Movie Master Training":

    A skin so crisscrossed by Ritual Scarring and "Punching Burning Coal Braziers" that is ALMOST a "Light Subdermal Armour". . .

    Pain Threshold so scrambled to have JUST the "Neural Acknowledgement" of a Wound, without ill effects. . .

    Even a form of "Limited Self-Regeneration" that is the results of a Morat Veteran Body & Mind conditioned beyond what mere Humans could not even imagine. . .

    I warmly recommend to have some (or even ALL) the Available Talents from the Resistance Skill-Tree as it could be further enhance (and be enhanced too) by that all "Legendary Warrior" kind of training. . .

    It will be a "Body Of Stone" housing a "Willpower Of Tempered Steel". . .!!

    Will check with the other Players when all the Sheets are done to properly balance it all. . .
     
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