Pan-O Triple Ply ────────────────────────────────────────────────── GROUP 1 10 FUSILIER Lieutenant Combi Rifle / Pistol, Knife. (0 | 10) FUSILIER Combi Rifle / Pistol, Knife. (0 | 10) FUSILIER Combi Rifle / Pistol, Knife. (0 | 10) FUSILIER Combi Rifle / Pistol, Knife. (0 | 10) FUSILIER Missile Launcher / Pistol, Knife. (1.5 | 15) HEXA Spitfire / Pistol, Electric Pulse. (1.5 | 30) MACHINIST Combi Rifle, D-Charges / Pistol, Knife. (0 | 15) PALBOT Electric Pulse. (0 | 3) TRAUMA-DOC Combi Rifle / Pistol, Knife. (0 | 14) PALBOT Electric Pulse. (0 | 3) AQUILA HMG / Pistol, Shock CCW. (2 | 62) CROC MAN Hacker (Assault Hacking Device) Combi Rifle, Antipersonnel Mines / Pistol, Knife. (0.5 | 36) GROUP 2 5 1 BULLETEER Heavy Shotgun / Electric Pulse. (0 | 17) MAGISTER KNIGHT Panzerfaust, Light Shotgun / Pistol, AP CCW. (0 | 22) AUXILIA (Forward Observer) Combi Rifle + AUXBOT_1 / Pistol, Knife. (0 | 15) AUXBOT_1 Heavy Flamethrower / Electric Pulse. (- | 4) AUXILIA (Forward Observer) Combi Rifle + AUXBOT_1 / Pistol, Knife. (0 | 15) AUXBOT_1 Heavy Flamethrower / Electric Pulse. (- | 4) REGULAR (Forward Observer) Combi Rifle / Pistol, Knife. (0.5 | 11) 6 SWC | 298 Points Open in Infinity Army Suggestions?
Finding a way to make it in NCA would be my go to, lol. That unlikable 5 man fusilier team hurts my soul.
How about this one? Pan-O Two Ply GROUP 1 10 FUSILIER Lieutenant Combi Rifle / Pistol, Knife. (0 | 10) FUSILIER HMG / Pistol, Knife. (1 | 18) FUSILIER (Forward Observer, Deployable Repeater) Combi Rifle / Pistol, Knife. (0 | 12) FUSILIER (Forward Observer, Deployable Repeater) Combi Rifle / Pistol, Knife. (0 | 12) FUSILIER (Forward Observer, Deployable Repeater) Combi Rifle / Pistol, Knife. (0 | 12) HEXA Spitfire / Pistol, Electric Pulse. (1.5 | 30) MACHINIST Combi Rifle, D-Charges / Pistol, Knife. (0 | 15) PALBOT Electric Pulse. (0 | 3) TRAUMA-DOC Combi Rifle / Pistol, Knife. (0 | 14) PALBOT Electric Pulse. (0 | 3) AQUILA HMG / Pistol, Shock CCW. (2 | 62) BULLETEER Spitfire / Electric Pulse. (1 | 23) GROUP 2 4 HEXA Hacker (Hacking Device) Combi Rifle / Pistol, Electric Pulse. (0.5 | 32) BULLETEER Heavy Shotgun / Electric Pulse. (0 | 17) AUXILIA (Forward Observer) Combi Rifle + AUXBOT_1 / Pistol, Knife. (0 | 15) AUXBOT_1 Heavy Flamethrower / Electric Pulse. (- | 4) AUXILIA (Forward Observer) Combi Rifle + AUXBOT_1 / Pistol, Knife. (0 | 15) AUXBOT_1 Heavy Flamethrower / Electric Pulse. (- | 4) 6 SWC | 293 Points Open in Infinity Army
Because, in a Fireteam, those Fusiliers become +1 Burst and +3 BS (so they are a legitimate threat to basically anything). And you are using so few non-NCA options that ditching them is pretty trivial.
This list is rock solid, but I would take a Deva Spitfire rather than the Hexa (the MSV2 is invaluable) and a Hexa Killer Hacker rather than the regular Hacker. Then pick up a Fusilier Hacker in the Fireteam. Neoterran Capitaline Army ────────────────────────────────────────────────── GROUP 1 10 FUSILIER Lieutenant Combi Rifle / Pistol, Knife. (0 | 10) FUSILIER Combi Rifle / Pistol, Knife. (0 | 10) FUSILIER (Forward Observer, Deployable Repeater) Combi Rifle / Pistol, Knife. (0 | 12) FUSILIER Hacker (Hacking Device) Combi Rifle / Pistol, Knife. (0.5 | 18) FUSILIER HMG / Pistol, Knife. (1 | 18) DEVA (Multispectral Visor L2) Spitfire, Nanopulser / Pistol, Knife. (1 | 33) MACHINIST Combi Rifle, D-Charges / Pistol, Knife. (0 | 15) PALBOT Electric Pulse. (0 | 3) TRAUMA-DOC Combi Rifle / Pistol, Knife. (0 | 14) PALBOT Electric Pulse. (0 | 3) AQUILA HMG / Pistol, Shock CCW. (2 | 62) FUGAZI DRONBOT Flash Pulse, Sniffer / Electric Pulse. (0 | 8) GROUP 2 5 1 BULLETEER Spitfire / Electric Pulse. (1 | 23) FUGAZI DRONBOT Flash Pulse, Sniffer / Electric Pulse. (0 | 8) HEXA Hacker (Killer Hacking Device) Combi Rifle / Pistol, Electric Pulse. (0 | 27) AUXILIA (Forward Observer) Combi Rifle + AUXBOT_1 / Pistol, Knife. (0 | 15) AUXBOT_1 Heavy Flamethrower / Electric Pulse. (- | 4) AUXILIA (Forward Observer) Combi Rifle + AUXBOT_1 / Pistol, Knife. (0 | 15) AUXBOT_1 Heavy Flamethrower / Electric Pulse. (- | 4) TECH-BEE (Remote Assistant Level 1, Specialist Operative) Flash Pulse / Pistol, Knife. (0 | 5) 5.5 SWC | 299 Points Open in Infinity Army Something like that.
Th Thank you for the suggestions, I will look into them. I would prefer not to take out-faction units if possible so I’m hesitant about the Deva. The list as I had it consisted entirely of units I already own and have assembled. Which is fairly important since I hope to be playing tomorrow. The only Aleph model I own is a Naga with monofilament mines which I broke down and bought a week ago. I don’t actually own a Fugazi, are they worthwhile? I have a Tech-Bee not assembled yet but it is the single larger base Bootleg version, would people let me play that as a normal one?
I don't know how I would even play NCA without Fugazi, they are that essential. I'm at the point now where I recommend three boxes of Dronebots to every new player I talk to. Fugazi for ARO, repeaters and orders and Pathfinders as fast specialists especially. While I understand the "purist" approach, you really are hurting yourself... and if you are running CSU then it's not really pure PanO anyway right? The ALEPH options are very useful to keep in your back pocket. With the new proxy rules you could run any model as a Tech Bee technically, but if you get it onto the right base there's nobody who won't let you use an actual Tech Bee.
Umm, I'm not running a CSU. Just the straight Pan-O stuff that fits NCA. I have just had another look at the Fugazi and I still can't see your excitement. My concern is the size of the Bootleg Tech Bee. As it is she is hanging over the edges of a 40mm base, on a 25mm she'd be like a beanbag balanced on a Champagne flute. speaking of the remotes. Is it possible to get Aux-bots, Tin Bots and or Crab-bots on their own? I have a number of units that are supposed to have them as an integrated unit now but they were not when I bought them. Also the bootleg Tech-Bee doesn't come with one.
I think the thing that is inherently a disheartening suggestion for New players to infinity, or it least it was for me. Three boxes of the 'same' models is a bit of a pill to swallow in a game with such variety and lovely things to build and paint. For new players I definitely suggest one, For the pathfinder and Sierra options because nothing else in the game is like them. Then, at least they can be proxied as fugazi later at which point players will see how useful they are at filling out lists. Every pano player will eventually end up with 2+ boxes of bots but I'm not sure it's great to suggest it out of hand to everyone. For players that want to get super competitive straight away absolutely, but I remember resenting buying more drones for 'just fugazis'. ( That is until I used them :) )
To be fair the Dronebots box does make 4 different units. But I hear you on the "somewhat disheartening" front. Other than box splitting there's no way to get any of the "bot" supplementals on their own, unfortunately.
Problem is I started in 2007 I bought about $1500 each worth of Pan-O and CA on one day because the only place I could get it was a two and a half hour trip each way. I assembled about 45-50 PanO and about a dozen CA models then found that the one guy I knew in my area who played Infinity had decided to try a different game and literally nobody else played. In the last couple of months it has had a substantial resurgence and I have been trying to get back into it but I have been finding a number of problems. Lack of bots of various types. (I checked Infinity army and there are 18 units in Pan-O alone that have integrated Aux, Crab or Tin bots and I have a total of 2 Aux bots. I have one box of the Old Pan--O drone remotes and one new box but I was looking more towards Sierra or Pathfinder than Fugazi.
Tinbots are tokens and are not targetable. The models are purely for ascetic reasons and should never have been made. The Crabbot is only necessary if you dismount it from the TAG. No one is gonna dog you if you proxy it with something else S1. Auxbots are a different story. The best way to get them is with an Auxila box. I have more Auxbots than any PanO player would ever need. Regarding the TechBee, either proxy it or buy the real one. It's kind of a trash unit and is best in a list with Joan making her a cheap regular order.
Unless you already have an Auxilia box then it's possible to get more of them by getting Peace Makers (which can pull double duty as peace maker proxies) or if you are trying out different Vanilla PanO lists then the Guarda De Assaulto currently has our only source of smoke in faction in his Auxbot, so in addition to getting redundant Auxbots for other units when you proxy he is also a beast unto himself. Hmm, she isn't total trash, she's great in lists where you have a deployment zone objective where you need to hold it with a specialist, or in a mission where you can forsee her just spending her own irregular order to move-move 3 times into the central objective over the course of a game. For 5pts she can achieve missions by herself. And i've had her flash pulse flanking AD troopers before, which is consistently funny whenever it happens.