Source:https://experience.corvusbelli.com/en/infinity/its/statistics The Top 10 in win rate The bottom 10 in win rate The problem is that a large amount of “unknown” is still mixed in. The accuracy is insufficient for data collection, and the timestamps of the data also do not appear to have been gathered after the N5.2 changes. The official team should clarify the time period during which the data was collected.
While ITS 17 has been open for only roughly 4 months, those results are interesting. Ariadna is doing great and I am surprised that Shindenbutai performance and really really surprised by v-O12. I wonder what issues they are running into?
I already brought up the problems with V O-12 in the O-12 subforum. To put it simply: we didn’t get as many point drops as other factions, we didn’t get as many upgrades as other factions, and we even ate several small nerfs instead. Many factions gained new Pitchers, Discoballers, Strategos L1, or Chain of Command options, so O-12’s former advantage in tool diversity has become weaker. What I really don’t understand is why so many people are so optimistic about V O-12 in N5. Its tournament performance isn’t great. Especially Cyber Ghost. At the start of N5, some people even said it was still “solid like in N4.” How can anyone say that when it didn’t get a point drop, didn’t receive new skills or equipment, can’t join fireteams, and every other faction received more Pitchers and upgraded firewall/hacker options? Very few people talk about O-12’s long-range AP gun shortage (outside of the TAG). Nerfing the Zeta was a real hit, because it magnifies that weakness. Meanwhile, many other factions’ TAGs even gained Continuous Damage. This is especially obvious in Hassassins, since it patched one of their major weaknesses. If you only evaluate things by comparing N5 to N4, instead of comparing O-12 to other factions, it’s very easy to end up with these kinds of misjudgments. Of course, you could also say that the V O-12 players who do win are all hidden in the “unknown” category, but personally I don’t believe that, because a win rate of only 23.5% is just far too low.
I am also interested in how having this data publicly available from Corvus Belli directly might impact the meta? Will this drive people to try new armies or to prove people wrong? This can be an exciting time.
In fact, ALL other than Nomads are limited in the variety of pitchers and repeaters, but for some reason Angus seems fixated that O12's "hat" is Repeater Network and good Hackers... Here I was thinking that it was glue guns, with the amount of riotstoppers (a weapon made FOR the release of O12), adhesive launchers and other PARA weapons...
I'm not a math guy at all so maybe that's why most of it makes no sense to me. I never would have thought of Ikari or JSA being that high and O12 that low. If a faction only has two games in and won 1, it would be at 50%. That's not a good indication of how good it is. O12 does have it's problems but it's been great for me. My Feuerbach Gamma Lt. with Jackboots team has been tearing up! With my cheap CoC I don't worry about LOL. Yeah the ghost sucks right now but I just pivot to the Psicop who can duo and has more going for it than just hacking and pitchers. I'm also looking forward to using the Firebat soon.
You’ve once again completely misinterpreted what I said. Could you stop spreading misinformation? Are you my spokesperson? Or is there something you don’t understand that caused your misunderstanding? I have never said that “O-12’s hat is Repeater Network and good Hackers.” Whether before or now, my stance has always been consistent: other factions have received more buffs and tools, especially in the hacking department. Let me put it this way: Suppose in N4, PanO’s hacking ability was 30 points, while O-12 had 60 points. In N5, PanO’s ability may increase from 30 to 60 or even 70, while O-12 is still at 60. So tell me — compared to PanO, hasn't O-12’s hacking ability become relatively weaker in N5?
I find funny how you use the "comparative strenght between factions" now, since I tried to convey it back in N3 when Haris fireteams were exported from Qapu to all sectorials, and again when specific sectorials got a second Haris AVA in N4 (Morat, for example) to point at how Steel Phalanx was being indirectly nerfed. People got it in Helldivers 2 when Arrowhead nerfed the Coyote by buffing almost all enemies (that is, any that would not die by 2 shots of said rifle) to require double the impacts to be on fire. Now allow me to dispel a misconception you may be having about O12: Torchlight, while released in N4, is an N5 release the same way vanilla O12 was released in N3 as a N4 faction. And allow me to dispel yet another misconception: not all factions have, need, or must be good at certain tasks/aspects of the game. O12 does not need to stay at the same Hacking power level, because as you just pointed out, it's not their defining role. O12 is a mix of Pano's shooting with some of Nomad's cheap but fragile specialists (and some cheap but hard troops), and Aleph's "Mario" style, meaning troops capable of doing several roles underperform for their cost (usually with low PH, WP and BS all around 13), while others seem to good to be left in the bench but require backup (Kappa hacker), etc... It is normal to get a nerf in one area while getting a buff in another. And Torchlight was too overtuned at the end of N4, making it look like it was overnerfed in N5 (which incidentally seems to be Corvus' intent to force a faction rotation somehow). You wanna know which faction has been consistently pummeled? Look at Aleph. The only clear direction was in Steel Phalanx (hero sectorial, now nerfed), and the so long desired Vedic sectorial ended being OSS, which was "what's not in SP with a few new units we cooked up", several of them overcosted. Oh, and there hasn't been a single Dasyus model since N4...