Here's an article from Wargamer with a little introduction to the secto: Infinity's story keeps evolving in ways that Warhammer 40k never could. https://www.wargamer.com/infinity/beats-warhammer-40k-metaplot -------- o12podcast did an article in German that can be auto-translated on edge: Next Wave: Will the Combined Military Become the Ultimate Dominant Power? https://o12podcast.substack.com/p/n...mpaign=post&utm_medium=web&triedRedirect=true ---------- Unboxing article at o12podcast: Next Wave - Unboxing! https://o12podcast.substack.com/p/n...mpaign=post&utm_medium=web&triedRedirect=true
I saw some unboxings, I watch pretty carefully on this miniatures. Sculptures are almost all grate. Combined army got human face. This time it is not because of speculo... But they are boring at my taste. Boring power creep. (Pour CA needed some power after all. Right?) An only special thing is a dinosaur. Yes, we are still in CA. And TAG jockey. Looks not so safe, but remember a cabin of O-12 vehicle... Here we can imagine some power screens at least. (Yet it would be painful to ride such a things without learning...) Humans... To talk about the story, that is interesting. I like it, indeed. I am interested to see, where would it go now. Infinity has lots of holes but still funny to watch. I am waiting for a new promised book with aleph, haqq and tohaa. And I want to know more about this CA people. EI showed ability to find compromises on Consilium Prime. And for now T'zechi looks like potential problem. People of Human Sphere could kill each other without outsource, but that things seems as a problem. And I hope, we would found something in the sands of a new planet.
With the new wormhole and the new exploration phase, they could easely introduce a new alien menace, but no... Chaos humans
Well, you know... After the last event ending, a fring of humanity defected to EI. It's just natural to see a "defecting human faction". Moreover, if you were in EI place, would you waste resources to send new troops or would you conscript fresh-disposable-local troops?
This must be the third or fourth thing like this. I've stopped counting, but there's a pattern. The German example from World War II did not give good results from what I have read, nor in the V series. I am sure that this series inspires Gutier for this faction.
And for what I heard, their intent is to make the Steel Phalanx as it originally was... Because what better to do than a new iteration in another faction, instead of correcting the old one when you can abandon the already sold (twice) and go for new "clients"... You know what... I think I will use my SP units to proxy Next Wave. I won't even repaint them. The only problem will be the dinosaurs, but I'll find a way.
A visit to the toy store for some appropriately sized plastic dinosaurs, some digging through your bits box, and liberal use of greenstuff & some sculpting, and I guess you're good.
Defecting? No, no. As Gutier explained, after war is over, as result of the negotiations, the EI is allowed to keep the territories captured in the Human Sphere, and the humans from those territories occupied by the EI stop being prisoners of war and gain the status of citizens of the EI. Lots of resources and help arrive in order to reconstruct the destroyed cities and little by little the alien presence starts retiring thus allowing people to return to their normal lifes. Of course the EI rules the territories and there is some alien representation in the high spheres, but other than that humans are in control and management of their lands, under supervision of the EI, which for the common citizen is no different than Aleph. Also people is free to leave or join the EI territories, so there is no sense of captivity. So soon the new citizens of the EI start realizing that life under the EI is no different than in the Sphere and, actually, even better. Better technology implies better quality of life and health services, management is very efficient and there is no corruption and almost no crime. Therefore the citizens of those territories start getting fond of their lifestyle, which encourages the need to defend it, and so leads to the creation of the defense forces of the human EI territories: Next Wave. To add the cherry on top. Achilles, the hero of humanity joins them, which legitimates their position and brings a boost in morale.
I now remember, way back when, in the first edition and the start of the forum, we talked about human/EI factions. So the idea of it has been around for a long time. It's not something they just came up with. You could say they did with the Tohaa. But I guess they didn't sell. I think they were pretty cool and like the backstory. But maybe they were too human-like?
I have a 3-D printer, and enough STLs from OnePageRules, D&D, etc... so as to have all the choices I want. Or, if I want to comply with the "only CB models", I can use my large amount of S5 models, I'm sure Yu Jing players will shed a tear after seeing Mowangs and Yan Huos proxying alien dinosaurs XD
Well, as I've stated in the past I'd really prefer CB to look at older armies more instead of constantly going forward. And more armies means that there will be less resources, including time, to look after each of them. But the positives are there as well, recent re-addition of the older armies looks good, and I do like how the story and world evolves. Not to wait and see how the promised balance passes will work out in time.
Apart from the baby Dino and Pandora I don't find the miniatures interesting at all. Also, the paint jobs are average at best. Not really an aspirational purchase when the models don't look amazing.
I agree. There's other factions that would have been better than creating a sectoral for a faction that didn't need one. CA is the top in tournaments and popularity. They have no need for more troops. Shasvasti and Onyx could use some adjustments but that's it. Aleph was gutted and could really use something. USARF might come up but now i'm not sure. NA2 changes would be nice. StarCo is nice but Druze, Ikari, Dashat could use some help. I can't help but feel the next new one will be Nomads. Because... Nomads.
Infinity Dante conducted a multilingual interview with Gutier about the Next Wave. Next Wave Design - Corvus Belli Q&A - Infinity The Game N5
The fact that the more you advance in the timeline, the longer the skills & gear sections for the troops makes it even harder to balance, specially if we get into "stuff not measured properly for balance". For example, Frenzy was nerfed hard in N5 after years of complaining because Fireteams negated it, but inmediately Corvus added the same problem back with FireTeam Masters, turning cheap irregular troops into regular ones. This was not obviously a problem at first, due to it being applied to Hungries... but then it was "ok, it's lore friendly" applied to Morlocks + Taskmaster and Shaolin monks + monk characters... and now we get Raindancers, which are norse berserkers made greek by the grace of "post traumatic stress" and "mental trauma" a CA version of trhe Cube suppresses instead of drugs (I frankly think this background could blow up greatly in CB's face), who are non-frenzy, non-impetuous, non-berserker Irregulars with FTO profiles (pointing to a Fireteam Master, extremely likely to be a ASS character like Achilles, Patroclus, etc...). Same trick, different shape. But entirely "new" content with "new" models sells better than to have to modify boxes so older customers won't complain about having a fourth of fifth sculpt of half the new box. Even if the intent with the "new" sectorial is to grab the concept of an already existing one (in this case, I've heard that CB stated their intended design for Next Wave was the "old" Steel Phalanx...)
As far as we've seen, Pandora has HT master with Stingers, not Raindancers. We don't know about them at all yet. Raindancers also only have an AVA3 and max of 2 or 3 in fireteams. I know usually the AVA is for vanilla but I think the said the majority of NW troops are exclusive to it. There could possibly be a FT master for Drakios. But even so I think they are expensive enough to outweigh the benefit. I know totally new models do better but they could have done it for something else. Aleph, NA2, any of the ones that came back. Hell, they could have done a totally new faction. Or Tohaa! They could have re-worked Tohaa to have more alien servants, or new ones. More bio-mechanical monsters! That new TAG is like a big Symbiobeast. Tohaa still has a lot of potential if they just went more alien. I feel Yu Jing and Nomads are pretty much stuck at 3 (though I think Starco can be considered a 4th). They have talked about another for Haqq for years. Aleph and O-12 only have two. Meanwhile PanO is back up to 6, Ariadna at 5. We know thought that O12, JSA, and probably Yu Jing are off the table. I'm willing to bet on a new Nomad faction before they do Yu Jing lol.