This feels like a weird conversation. Previously, a combi Rifle on this profile would have been called "bloat." They give MO a hidden deployment, infiltrating, camo KHD for a reasonable 24 points. That is incredible. It is a specialist first: it is great for all the hacking classifieds, missions with hacking bonuses, and attacking enemy hackers if they are vulnerable. MO never needed more shooters: It needed more specialists.
Fully agreed! That profile is really a game changer for MO I hope they will release a miniature for it even if I doubt about it
Finally had a game with MO! Fluffed my attack roll from a Sereph a d it got burned to a crisp by a HRL Failed most of my attack rolls Had a blast but sometimes dice just hate you!
Best luck next time... Don't know why (I guess because we remember it too well) this looks to happen a lot.
Okay so a few games in now. It's been fun and MO are stronger than I thought. I absolutely hold the belief that Sereph is a top tier TAG. It's been amazing. It's the first piece to use every game to get rid of ARO. Teutons are phenomenal. Trinnies are the best skirmishers in the game for the points. The FO one is weirdly good in ARO for shooting folk in the back. Crusader is overlooked. I cannot stress how good this guy is! The first profile has BS, E/M CCW and discoballer. Let me spin you a story if yesterday's match; I played my buddy who is a longstanding Pano player. Like, he made vanilla Pano competitive AF in N4. He brings KCF and turn 1 starts eating my orders. It's gross. He's crawling up the ITS ranks too. He doesn't expect the Crusader. I land in a crap spot but who cares I speculativly throw a disco ball on a Hetkari. Few orders to get in and I E/M then D-Charge it dead. Then... Screw it. I Leroy Jenkins super jump at the Karhu and kill it dead in CC. Crusader actually tanks the ARO that hit! All he has left is Joan and his Blink both of which Seraph can easily kill. MO definitely need some love but they have some fantastic units.
I played a tournament last weekend and i have to remind myself constantly that even if im impetuous, i should hug any cover, because im getting the ARM bonus. Joan in a haris and Spitfire Seraph are monsters (thks to my PanO dices, they roll nothing below 12, which is a bad thing for saves) Crusader is the ultimate tool for doing classified objectives. Black friar in crossier fireteam, meh, is more a theatening presence that an actual killer. Trinitarian sniper, always good, always reliable.
I feel the Frier is good for mopping MSV and camo. Using it and a Trinny sniper together is fantastic
Im using friar as ARO piece at the start of the games, but never survived too much to really move and hunt things. In the other list, i have a Santiago KHD+Konstantinos+Crossier Paramedic to do missions and hunt enemies near the objectives, but Konstantinos got flashed in the only game i played that list (mindwipe), so i cant have definitive conclusions
I'm playing this list a lot, and having a lot of fun... ────────────────────────────────────────────────── 10 2 CROSIER Combi Rifle, Blitzen, E/M Mine / Pistol, CC Weapon. (0 | 13) CROSIER Combi Rifle, Blitzen, E/M Mine / Pistol, CC Weapon. (0 | 13) CURATOR Combi Rifle, D-Charges, AP Mine ( | GizmoKit, Deployable Cover) / Pistol, CC Weapon. (0 | 18) BLACK FRIAR (Combat Instinct) Heavy Rocket Launcher, Nanopulser / MULTI Pistol(+1B), CC Weapon. (1.5 | 22) CRUX KNIGHT FTO (Strategic Deployment) MULTI Marksman Rifle(PS=5), Drop Bears, D-Charges / MULTI Pistol, DA CC Weapon(PS=5). (0 | 50) TECH-BEE Adhesive Launcher Rifle, Flash Pulse ( | Deployable Repeater) / Pistol, PARA CC Weapon(-3). (0 | 9) JOAN OF ARC v2 (Lieutenant) AP Spitfire, Pulzar(+1B) / Pistol, EXP CC Weapon(PS=4). (1 | 45) BROTHER KONSTANTINOS FTO (Deactivator) MULTI Rifle, D-Charges, Disco Baller ( ) / Assault Pistol, CC Weapon. (0 | 27) KNIGHT HOSPITALLER (Doctor) MULTI Rifle ( | MediKit) / Pistol, DA CC Weapon(PS=5). (0 | 30) SERAPH AP Spitfire, Pulzar / EXP CC Weapon(PS=4). (1.5 | 72) AUXBOT_2 Heavy Flamethrower / PARA CC Weapon(-3). (0 | 4) CRABBOT . (0 | 2) 4 SWC | 299 Points Open in Infinity Army
with tag im trying this and works nice for now ────────────────────────────────────────────────── GROUP 1 10 1 SERAPH AP Spitfire, Pulzar / EXP CC Weapon(PS=4). (1.5 | 72) AUXBOT_2 Heavy Flamethrower / PARA CC Weapon(-3). (0 | 4) CRABBOT . (0 | 2) ORDER SERGEANT FTO Heavy Rocket Launcher / Assault Pistol, CC Weapon. (1.5 | 15) BLACK FRIAR (Combat Instinct) Heavy Rocket Launcher, Nanopulser / MULTI Pistol(+1B), CC Weapon. (1.5 | 22) CROSIER (Paramedic) Combi Rifle ( | MediKit) / Pistol, CC Weapon. (0 | 13) KNIGHT COMMANDER (Lieutenant [+1 Order]) Combi Rifle, Light Shotgun, Pulzar / Pistol, Shock CC Weapon(PS=7). (0.5 | 27) FUGAZI DRONBOT Flash Pulse / PARA CC Weapon(-3). (0 | 7) KNIGHT OF SANTIAGO (Hacker, Killer Hacking Device) MULTI Rifle, Nanopulser, D-Charges ( | TinBot: Firewall [-3]) / Pistol, DA CC Weapon(PS=6). (0 | 31) CROSIER (Paramedic) Combi Rifle ( | MediKit) / Pistol, CC Weapon. (0 | 13) BROTHER KONSTANTINOS FTO (Deactivator) MULTI Rifle, D-Charges, Disco Baller ( ) / Assault Pistol, CC Weapon. (0 | 27) CURATOR Combi Rifle, D-Charges, AP Mine ( | GizmoKit) / Pistol, CC Weapon. (0 | 17) PALBOT PARA CC Weapon(-3). (0 | 3) GROUP 2 4 MULEBOT (Deactivator, Repeater) ( ) / PARA CC Weapon(-3). (0 | 8) MULEBOT (Hacker, EVO Hacking Device) ( ) / PARA CC Weapon(-3). (0.5 | 14) TECH-BEE Adhesive Launcher Rifle, Flash Pulse ( | Deployable Repeater) / Pistol, PARA CC Weapon(-3). (0 | 9) TRINITARIAN (Forward Observer) Boarding Shotgun, D-Charges, Flash Pulse, Shock Mine / Pistol, CC Weapon. (0 | 22) 5.5 SWC | 300 Points Open in Infinity Army
I see Frier as something to kill MSV ARO. Albedo on a MSV mini is fantastic. It's the death of light and medium infantry but agree it's not got the teeth for anything tough.
Those lists look great fun I live the first one as it's tough. You are going to lack orders but a lot of our stuff is so fast that's not necessarily a thing
The list is superfun to play, it has a big problem if you go second and enemy has hackers and pitchers, then the Seraph will suffer and can make great damage, but if a Total Control happens we have EM ammo: blitzen and mines, so with a little lucky we could be able to stop the "controlled" seraph. A controlled TAG doesn't move as fast a "normal one" which allows us to place a mine so it can scape from activation zone. Yes, they can try to isolate Joan, but VOL15 and PB6 should do the trick. But if you go first, you have a lot of potential to kill... And it can be done by others, not seraph dependence. Crux even allow you to deploy better, so... What more can we ask?
I mostly use her as an active shooter than reactive, she thrives on taking unfair shots than been a reliable ARO threat. I use this Haris with Konstantinos has worked well with me. ────────────────────────────────────────────────── 3 BROTHER KONSTANTINOS FTO (Deactivator) MULTI Rifle, D-Charges, Disco Baller ( ) / Assault Pistol, CC Weapon. (0 | 27) ORDER SERGEANT FTO Heavy Rocket Launcher / Assault Pistol, CC Weapon. (1.5 | 15) INFIRMARER Boarding Shotgun / Pistol, Shock CC Weapon(PS=7). (0 | 17) 1.5 SWC | 59 Points Open in Infinity Army can be cut to a Duo of course.