Fuck, I made my own Sakiel Light Rocket Launcher and now it's gone. And it's not the only deleted profile, looks like they did really take a look into each Faction and decided what to keep and what to eliminate based on other criteria than "released miniatures". EDIT: Nice, there have also been some balance passes, as "almost useless" profiles like the Longarms got some upgrades (like gaining Sixth Sense). I also see a few more Deployable Repeaters here and there, looks like CB wants to bring Tohaa to the Hacking game.
Yaaaay, USARF is next on a chopping block! I am quite happy with the changes, although I will struggle to fill in the points in USARF. Guess it is a Marauder/Minutemen meta now.
Wow, grenades no longer have the +3 at short range, important change for my Makaul that also got slightly more expansive(but they still are really good).
Oh the first good news about N5, Ariadna gets nerfed finally (in some infinitesimal way). BTW where is the new Army? I can't find it :(
Thank you. I checked it first on my phone and the app is still N4 without update option in the google playstore, so I assumed wrongfully that the browser version wasn't updated as well.
Kill Kosmo then? Literally in my play group even Ariadna players are asking to kill Kosmo OR make Kosmo new generalist Ariadna.
Fine by me! As long as neither available sectorials are capable to spam Camo markers by the tens or dozens I'll be happy with.
I just want justice for every HI, so that their overpriced armor IS effective and that a half-their-cost ghuille suit trooper is not significantly more survivable than the HIs. Until now Camo state was such a massive defensive strength that it protected waaay better than HI armor for half the points, which is not O.K.. Be camo less protective or more expensive. With the N5 HI point discounts it is now more reasonable. Also Ariadna always had the ton of AP and/or T2 weapons to counter HIs, and smoke too.
You're trying to compare apples and oranges. Camo and Armor and two very different types of survivability.
so far I'm disappointed with the new YJ troops. Gudan are as bad as i thought. BUT i'm pretty happy with most of the changes to old ones. Fireteams are pretty much like I thought. It's dependent on the number of same named troops. So you can have a 5-man team but can only reach Level 3 because you only have three of the same name troops in it. The majority of vanilla troops are max 1 and some 2. Most are going to mixed if you have them.