So they lied us when they said "Warcrow wont affect Infinity releases and resources" How do you have a stock break 3 months after you debuted your game? Oh, yeah, bad planning And i dont knows where those sales come from, but certainly not from here. I'm in touch with several communities across the country and no one in that communities is asking about Warcrow. I dont know how they are doing in other countries
Whining on forums is easy, running a business is a bit more complicated. And yeah, sometimes some unexpected think occur and you have to change your plans. It doesn't automatically involve lying and deception. Or unexpected success. You don't know. Shhh. Exactly, you don't know. So shhhh.
Warcrow tournament. With 2 factions available, a third one only for kiskstarter backers, and not too many products available for list variety... Huge success. Such wow
There will be four factions in Warcrow by then, just so you know. Whether the fourth will be playable at 250pts is another question!
Previews lists factions for N5 : NA2 Spoiler: + JSA Spoiler: + Haqqislam Spoiler: + yu jing Spoiler: + Panoceania Spoiler: + + Nomads Spoiler: + Ariadna Spoiler: + CA Spoiler: + ALEPH Spoiler: + O-12 Spoiler: +
I agree, and I think that’s the source of much of the frustration that many feel. CB is different (read: better) than many of the other game companies out there, but can’t seem to get out of its own way with regard to communication. Regular forum outages don’t help, either. I think we’d all like to see CB succeed, and it’s tough seeing them drop the ball on this seemingly easy stuff.
The Nomad sectorials have seen relatively conservative changes, which is okay. Not good, not bad. These days I'm mostly happy when the changes are gradual anyways. 1. Bakunin has parted with the Chaksa Longarms. We will weep for their departure from the mothership incessantly. Fluffy and the other pupniks are devastated for their favourite chewing toys. Seriously though, CB had two options here - either make them good, or cut them down as bloat. They chose the second, which was fine, no one asked for longarms in Bakunin to start with. The alternative would have also been interesting, but more work for a release that is already feeling serious time crunch. 2. Bakunin has not lost Zellenkriegers. They are a fair bit redundant, as it stands, given the existence of the UFK and the morlocks. Was fluff the only reason to keep them? Because N5 definitely doesn't seem to be making fluff-inspired choices. Tunguska meanwhile only gets the normal Zellenkriegers and looses access to the extreme one. Where it actually stands a chance to sometimes see play, if it receives a bit better rules. I will not exclude error here. 3. Tunguska getting an Anaconda is interesting. Sometimes Sally was too fat in N4 for Tunguskan lists, so this change tracks as potential positive. 4. Corregidor, the sectorial that is in a bit of a disadvantage currently, is shedding units. Diggers and Wolfy Wolf. Wolfy Wolf being in every sectorial was already annoying and Corregidor having two wolves inside of it felt like an elaborate set up for a meme anyways, but he had his uses. Diggers were convenient because the prison units mostly... weren't. If they have fixed that issue, they will not be missed. Corregidor is also not getting the new Go Pro flying nonsense and none of the rumoured StarCo/ForCo units (we already knew that for several days). In terms of roster, this is very much a phoned-in sectorial, we will see links and stats to determine if any attention has been paid to it. One noticeable presence is the Raveneye Officer and I really hope that after 5 years on the ship, he has managed to recover his lieutenant rank.
Corregidor Reveneye Lt hanging out in camo state with the Moran, handing orders out to the NCO Gators squad, would be cool to see. Dang was hoping Daofei made it to Invincible Army, will have to wait and see what their uniqueness is over WB.
Just to confirm: since when were you given the prerrogative to decide who can talk and who should shut down in the forum?
Interesting profile, laying down in wait to jump (literally) and attack something in close combat thanks to its Burst 2 and Surprise Attack (-3). Problem is, the PS is just 7, so it doesn't hit very hard and will have problems taking down big armoured targets; I expected it to have Monofilament weapon considering where the inspiration comes from.
Interestingly they've leaned into the "the average scouting legion trooper dies before taking down a single titan" angle. How does their mid field camo token state synergize with other JSA camo?
Good question, I don't remember if any of the new Ninja has also Camouflage, Mimetism -3 and Forward Deployment. Perhaps a Mine from a Ryuuken 9?
R9 Landmines? It could be a mine, or a crazed parkour expert with a katana and a Heavy Flamethrower. The price is likely alright given that's a Template that may well be longer than what the opponent was expecting; almost nobody outside USARF gets a Large Template under forward-deployed Camo like that from what I remember.
the others infiltrating camos with big template i can think are Beasthunters, Sunduqbut, SAS and Caliban
Oh, that's easy. I'm giving this prerogrative to myself when adressing to people constantly whining and making peremptory claims about stuff they can't know. They should shhhh indeed :) On-topic, the Kyojin profile is great. HFT/Flamenspeer under an FD Camo in nasty. Only downside is the irregular order but that's fair considering the 15 points price tag.
I would have bet cash money that the Anaconda and Iguana wouldn't have made it to N5. Both have in universe and meta reasons to have been retired. I hope both profiles have recieved some changes as two-wound TAGs are a hard sell. The Kyojin Killers look like a Beasthunter replacement. They traded the panzerfaust for a Flammenspeer. They should complement the Shindenbutai midfield very well. EDIT: The Kyojin Killers pair exceptionally well with the minelayer Kurayami. That is going to fun: Viral mine or Heavy Flamethrower?