Antipodes in Camo

Discussion in '[Archived]: N4 Rules' started by Morituri, Feb 26, 2024.

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  1. Morituri

    Morituri Member

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    Again, apologies - I'm sure this has been asked and answered...

    The Antipode Assault Pack - when in Camo marker state, if one model is discovered, do they all lose camo, or just the Discovered model?

    M.
     
  2. Tanan

    Tanan Well-Known Member

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    Only the discovered trooper.

    Also note that while all antipodes and the controller must declare the same ARO/skill, there is no rule that forces all antipodes that get an ARO to declare one.
     
  3. Morituri

    Morituri Member

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    By extension, does that mean if you fail to "discover" Antipode Marker #1, you can try again with Antipode Marker #2 on the next order?

    M.
     
  4. colbrook

    colbrook Grenade Delivery Specialist

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    Just the discovered one.

    However if the
    Yep
     
  5. Tanan

    Tanan Well-Known Member

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    Also keep the following tricks in mind:
    - Reactive trooper must choose which camo marker it AROs/delays against. Using this trick and move-move order, it's very easy to tie stuff into melee. This is one of the most reliable ways to put blinders on those msv profiles.
    - Dodge ARO is probably non-targetng but the (-3) modifer applies if any antipodes are in ZoC but out of LoF, so keep one of the camo tokens in the back you don't want enemy to move.
    - Antipodes are OKish melee fighters, but where they truly shine is providing burst bonus to more optimized profiles like beasthunter.
     
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