Can you move through markers and deployablr equipment?

Discussion in '[Archived]: N3 Rules' started by Predigerw, Mar 13, 2018.

  1. Predigerw

    Predigerw Well-Known Member
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    As I understand, I can move through allied troops without problems (is their silouette height is equal or smaller).
    An allied camouflaged piece of equipment (mines, specifically), allow me to move through them?
    What about allied pieces of equipment (repeaters)? Do they allow you to.move through them?
     
  2. Gunmage

    Gunmage General Contact Unit

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    Camo marker still has a silhouette value (2 for camouflaged equipment as per Camouflaged state rules), so i'd say yes, you can move through them, as long as you are not prone or have silhouette less than 2.
     
  3. Mahtamori

    Mahtamori Well-Known Member

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    You are actually not allowed to move into base to base contact with a camo marker. Can you move into base to base contact with your own troops? Do you move into base to base contact when moving through a model?

    Related Doctor requires you to be in base to base contact with an unconscious trooper to use it.
     
  4. Predigerw

    Predigerw Well-Known Member
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    But mines do not comply with the definition of troop, nor does any other equipment.
    So, can I? If so, why? (rules reference included if possible).
     
  5. Mahtamori

    Mahtamori Well-Known Member

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    Preface: I consider this so silly that I don't actually think it is intended that a friendly camouflage marker should block your movement.

    http://infinitythewiki.com/en/Camouflaged

    • Troopers cannot enter base to base contact with a Camouflage Marker.
     
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  6. Sabin76

    Sabin76 Well-Known Member

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    Curious. Why not, do you think? Friendly troopers block movement unless they are also activated (and moving), and there's no way to differentiate camo'd troopers from camo'd non-troopers until discovered, right?
     
  7. colbrook

    colbrook Grenade Delivery Specialist

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    Friendly troopers do not block movement if their silhouette value is equal or lower.

    http://infinitythewiki.com/en/General_Movement_Rules (blue box)

    ... Allied troopers, and only allied, whose Silhouette Attribute be equal or inferior to the trooper's Silhouette Attribute does not block his Movement.
     
  8. Sabin76

    Sabin76 Well-Known Member

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    WAT!? Ooof... man I've been playing that wrong for a long time.
     
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  9. Jedkar Midune

    Jedkar Midune Member

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    Do you read as S2 < S4 or S2 superior (taller) than S4?
     
  10. Sabin76

    Sabin76 Well-Known Member

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    THIS one I can answer! Numbers take precedence. S4 > S2 even though it's shorter.
     
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  11. colbrook

    colbrook Grenade Delivery Specialist

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    Yep, notice it specifies Silhouette Attribute, not height.
     
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  12. Predigerw

    Predigerw Well-Known Member
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    Fun fact, in spanish it states height.
     
  13. konuhageruke

    konuhageruke Well-Known Member
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    But lets come back to most important part of the thread.
    Zeros goes to the corner and places a mine.
    Can he move a litte on the mine (in camo state) and back in order to shoot a guy?
     
  14. Mahtamori

    Mahtamori Well-Known Member

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    Strictly speaking, the rules prevent this. On the other hand, you place the mine in base to base contact, so...
     
  15. kinginyellow

    kinginyellow Well-Known Member

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    Actually, i just realised even if the mine is revealed, it would be illegal to move over it.

    You can move over friendly troopers whose silhouette is smaller than yours. A mine is not a trooper, so no rule (that I'm aware of) let's you walk over it.
     
  16. ijw

    ijw Ian Wood aka the Wargaming Trader. Rules & Wiki
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    At worst, it would just be an obstacle and the 'vaulting' rules would apply. But it's much more consistent to treat it as a friendly trooper due to it having a Silhouette Attribute.
     
  17. kinginyellow

    kinginyellow Well-Known Member

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    While i agree that would be nice, it can't be an obstacle as that means a netrod (another equipment) provides partial cover, and a trooper is a well defined classification in this game, which mines and netrods are not.
     
  18. ijw

    ijw Ian Wood aka the Wargaming Trader. Rules & Wiki
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    Why can't it?
     
  19. Mahtamori

    Mahtamori Well-Known Member

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    Wouldn't vaulting require the mine to be a piece of scenery, rather than just an obstacle?
     
  20. kinginyellow

    kinginyellow Well-Known Member

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    To vault over it would make it a piece of scenery.

    Are you advocating that all models in the game gain scenery or just mines? What rule lets mines gain scenery item but not everything?
     
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