BIOMETRIC VISOR. Current Status and Suggestion

Discussion in 'Rules suggestions' started by Rabble, May 4, 2023.

  1. psychoticstorm

    psychoticstorm Aleph's rogue child
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    I agree, this is why it always needs time work and lots of tests, to refine in a workable solution.
     
  2. LaughinGod

    LaughinGod Well-Known Member
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    Biometric visor needs to be removed from the game and impersonation should be tuned. Not every skill in the game has to have counters, and impersonation is so rare that it definitely does not need to have equipment that ( poorly ) counters it.
     
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  3. psychoticstorm

    psychoticstorm Aleph's rogue child
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    That is also an understandable take, but I do love the fact that the lore about hunting Impersonators with specialized units is somewhat represented in the game.
     
  4. Robock

    Robock Well-Known Member

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    true, but I would like the rule/units to better represent the lore of using adhesive to neutralize bears/podes first. Total immunity should stop non-lethal from working. :wink: Once that is fixed, then we can look at specialized anti-impersonation.
     
  5. Diphoration

    Diphoration Well-Known Member
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    It's like Sensor vs Hidden Deployment.

    Extremely narrow application skills like this are so uninteresting imo.

    A direct template, aimed in a direction to Sensor as a default skill would be much more interesting.
     
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  6. psychoticstorm

    psychoticstorm Aleph's rogue child
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    Something like throwing a pitcher? only it discovers instead?
     
  7. Hecaton

    Hecaton EI Anger Translator

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    That and bring back Sniffers. The removal of Sniffers actually sucks for high-level play.
     
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