The +3 rangeband wouldn't break the game any worse than it is now. The 2 biggest abusers of grenades havent changed much with the nerf because they have x visors: Druze and Emily. They shoot just fine out to 32" with link bonuses with their grenade launchers which is what they were doing last time peoples were screaming blood murder over it.
If anything the edition change hasn't done her any big favors and her design never really changed. Paramedics are more reliable these days and her linkabilty has been hurt which was her big selling point. She is a legacy of wonky and awful character designs PanO has historically endured and she is continually passed over for any significant change. Side note: Taking away swc tax isn't the buff you keep touting. Most people aren't paying these taxes to begin with making these punative costs. Taking them away isn't a buff because something was pointed wrong or was too expensive, its taking away the punative aspect of a design decision. This a buff only in the strict sense of "lowering the cost". But its good to know you've been consistent with this line of reasoning.
She was changed from Light Shotgun to Nanopulser, and got rid of that SWC tax, but that was back then, regardless of what was changed back then and what impact it had, as I said its another edition and many fundamental things have changed.
You say grenades were a problem, and you're not saying that Guided and the current hacking paradigm is a problem. Except Nomads do fine on open tables too because they have smoke grenades. Also, you dodged the question (just like Mao did) - are you saying that having enclosed buildings (with doors) in a DZ is badly set up terrain? Because there's nothing in the rulebook which says that, and CB specifically put in rules that reference enclosed spaces (Guided)
That was the intended reference. As a side point, another of my pet theories is that the Infirmer is only Holoprojector + Surprise attack away from being a solid package.
I said grenade launchers in the previous edition were an issue, I said that I am not sure guided munition is a problem in this edition or it is just the phase were they are been discovered and used, I said that if people think Guided is a problem suggesting more guided like things getting better is at least paradoxical. Smoke grenades that can be ignored by MSV, regardless, I say a bad terrain setup can ruin any list regardless how good it is and how competent the player behind it is, CB has specifically put the rules because somewhere somehow, there will be at least one scenario, probably custom, were the players must destroy something inside a closed objectives room, some local terrain house rules will dictate players can close the doors (or doors close automatically) and windows cannot be shot through.
The big problems aren't the hacking program, but the repeaters and above all the pitchers. To remove the firewall from every repeaters, the bonus range from the pitcher and change it in disposable 1 would be a good start.
I'm not saying you would replace a dedicated sweeper or a Trinitarian button pusher. However, you would have a chance at moving through fire lanes to get to objectives or unconscious troopers, could safely trigger mines and peripherals, get into a gunfights without feeling like a waste of points and there are scenarios you could get into Melee and use the Mono CC to effect. On a trooper that is potentially linked with a pal bot which can provide a bit of order efficiency or +1 Burst in melee. Edit: Also with echos & peripherals you could have 3-5 bodies to reserve deploy as block against impersonators. Templates would counter it, but for DTW you *might* be able to approach from different sides or have one echo approach while another is at out of range. 8 inches separation is enough that you could avoid all three echos being hit with a single impact template. Are you sure that's not something you would occasionally play with?
GML isn't a problem because of hacking or pitchers. It's a problem because it was designed as a minimally interactive way to kill things. If there was risk, or at least countermeasures to it that were effective then it wouldn't be a problem. The solution is to bring back U-Turn. Nomads are fine. It's not like they are Aleph, Ariadna, or CA levels of win rate. Back to PanO. They need a rework.
Please don't let that rework be slap Maximus from Aristeia in all sectorials with an autoinclude profile.
Maybe. If it did the old holomask and projector trick it could be useful to hide things too. The big issue is its taxed to be a linkable doc without making it good at any one thing outside of that meaning that it has to compete with a paramedic than can cost half as much.
As Psychoticstorm suggested, give her engineer as well, but keep her the same price, (or no more than a 2 point increase). Then suddenly she is a much more useful profile as well. Also you can doctor NWI, most people just don't because of the risk.
Same. On both counts, the standard and Greek ones. If he was included it’d give another S5 profile for PanO and would be a sequitur into a Neoterra revisit as that’s where he’s from.