Enhanced Reaction and new Fireteam Burst MOD

Tema en '[Archived]: N4 Rules' iniciado por RolandTHTG, 24 Mar 2022.

Estado del tema:
Cerrado para nuevas respuestas
  1. RolandTHTG

    RolandTHTG Still wandering through the Night

    Registrado:
    10 Ago 2019
    Mensajes:
    386
    Me Gusta recibidos:
    498
    Just want to confirm, based on reading the following info from the new fireteam rules, that the Burst bonus stacks with that from Enhanced reaction. So a Dakini or other bot in a 3+ model fireteam will have a B3 ARO.

    https://infinitythewiki.com/Enhanced_Reaction

     
    A ElakaGurkan le gusta esto.
  2. RobertShepherd

    RobertShepherd Antipodean midwit

    Registrado:
    2 Ene 2018
    Mensajes:
    2.053
    Me Gusta recibidos:
    4.205
    These rules have not changed. Answer is the same as before (which, IIRC, is that Enhanced Reaction modifies the final burst of the attack, not the burst before modifiers - someone correct me if this is wrong).
     
    A chromedog le gusta esto.
  3. colbrook

    colbrook Grenade Delivery Specialist

    Registrado:
    23 Nov 2017
    Mensajes:
    9.340
    Me Gusta recibidos:
    17.157
    Yeah, Enhanced Reaction sets the Burst to 2, regardless of any other modifiers.
     
    A chromedog y RobertShepherd les gusta esto.
  4. boquepasha

    boquepasha ALEPH is love, ALEPH is life, ALEPH is your friend
    Warcor

    Registrado:
    24 Nov 2017
    Mensajes:
    293
    Me Gusta recibidos:
    474
    I'd like to have a more detailed answer about the timing of this program. Let me explain with an example:

    -Expend 1 order with your EVO device bot to give Enhanced Reaction to a dakini sniper (so its burst is now 2 on ARO)
    -End your turn
    -On your opponent's turn, an enemy troop generates a valid ARO from the dakini sniper. You declare BS Attack, so before allocating any burst, you have to check Fireteam Coherency to know which bonuses apply. You have other 2 dakinis in range, so the +1B applies to your already 2B, becoming B3.

    Is it how it is applied? Or does the Fireteam bonus apply first, and then the hacking program sets it to 2 regardless of what bonus previously had?

    RAW there is no good answer about the timing of the hacking program, so that's why I wanted a more elaborated reply.

    Thanks to everyone for your help!
     
  5. Mahtamori

    Mahtamori Well-Known Member

    Registrado:
    23 Nov 2017
    Mensajes:
    12.081
    Me Gusta recibidos:
    15.389
    As a counter point, ARO sets the burst to 1, just like how Enhanced sets it to 2, so you're saying the Fireteam bonus can't be applied in ARO at all?
    As another counter point, the reason why you didn't get an ARO burst of 3 with this combination before was that Enhanced Reaction was considered a MOD and the Fireteam rule prohibited stacking in ARO specifically.

    And the final argument is that Enhanced Reaction with a Fireteam bonus is generally speaking worse than Assisted Fire, unless the target is Impetuous
     
    A Frodos y ElakaGurkan les gusta esto.
  6. boquepasha

    boquepasha ALEPH is love, ALEPH is life, ALEPH is your friend
    Warcor

    Registrado:
    24 Nov 2017
    Mensajes:
    293
    Me Gusta recibidos:
    474
    Yeah, I understand that Assisted Fire is generally superior, but I was intrigued to know if it was possible for remote troops in fireteams to reach long range B3, as this could open some nasty ARO game for those who have it available (especially linked unidrons with their plasma snipers), furthermore if you also apply some kind of rem-driver bonus like the Apsaras for Aleph.
     
  7. solkan

    solkan Well-Known Member

    Registrado:
    19 Dic 2017
    Mensajes:
    1.336
    Me Gusta recibidos:
    1.985
    ARO and Enhanced don’t set the burst value the same. ARO says: “Unless a Special Skill, Equipment or scenario rule states otherwise, AROs always have Burst B1. In such a situation, if the Reactive Trooper has a Burst value higher than one in ARO, they cannot split it amongst different targets.”

    Enhanced Reaction just says “grants the target REM a Burst value of 2 in ARO.” The ARO rules allow that under the “unless … states otherwise” clause, but Enhanced Reaction doesn’t explicitly permit or deny the 2 being modified.

    And that’s the problem. The ARO burst rules allow other rules to overrule it if they’re explicit about applying to ARO, so both the Fireteam ARO modifier and Enhanced Reaction work on their own.
     
    A Teslarod le gusta esto.
  8. ElakaGurkan

    ElakaGurkan New Member

    Registrado:
    12 Abr 2020
    Mensajes:
    12
    Me Gusta recibidos:
    3
    I thought this didn’t work because of how the rules for fire team bonuses was written, explicitly prohibiting the burst bonus from stacking with anything that enhanced burst.

    Just checking it quickly, the old limitation has been removed.

    Instead a new description has replaced the old rules for fire team bonuses and a red box points out that fire team bonuses does stack with bonuses from, for example, hacking.

    Seems pretty clear that the bonus of burst 2 in reactive gained from enhanced reaction should stack with fire team bonuses. Might of course miss some rule elsewhere contradicting this..
     

    Adjuntos:

    #8 ElakaGurkan, 27 Mar 2022
    Última edición: 27 Mar 2022
    A Frodos le gusta esto.
  9. Mahtamori

    Mahtamori Well-Known Member

    Registrado:
    23 Nov 2017
    Mensajes:
    12.081
    Me Gusta recibidos:
    15.389
    And do you have a rules reference for where it says bonuses in ARO do not stack with each other unless otherwise specified? We know that both bonuses are allowed to be used in ARO, but since you're claiming they can't be used at the same time I'm curious what rule you're reading that says you're not allowed to use them together.
    Only rules I can find that look a bit like that are the ones specifically for skills and equipment on unit profiles where an ability inside a bracket with a fixed value is considered after all MODs, but Enhanced Reaction isn't written in such a manner - it's not a success value after all.

    I simply don't think the differences in sentence structure is enough to be a meaningful difference without the support of a rule that says this is meaningful.
     
    A RolandTHTG, Lawson y Frodos les gusta esto.
  10. Mahtamori

    Mahtamori Well-Known Member

    Registrado:
    23 Nov 2017
    Mensajes:
    12.081
    Me Gusta recibidos:
    15.389
    The premise of this logic is that your earlier claims are correct, that's not the same thing as linking or quoting the rules that support your argument. Can you please just post the rules that support that there's a specific order of operation that would make a distinction between sources of burst MOD relevant?
     
  11. Teslarod

    Teslarod when in doubt, Yeet

    Registrado:
    23 Nov 2017
    Mensajes:
    2.417
    Me Gusta recibidos:
    4.907
    The premise of this logic is that we can confirm and know Saturation works like that.

    If you want to argue ER stacking with Fireteam boni as result of the Fireteam Rule red box changing or whatever, you will have to accept that Saturation applying before splitting Burst associated with your line of argumentation.
    And it's a pretty strong argument against yours, assuming you are willing to accept taking on the implications on Saturation and don't want to present a counter arguement on why these are different scenarios.

    To me there is precedence that MODs apply in a strict Order, BS Weapon Burst first, BS Attack (Skill) after.
    That's the big one.
    Then there is circumstancial evidence that this didn't stack in N3, didn't stack in N4 so far.
    Wasn't explicitly mentioned as a possibility in Enhanced Reaction
    Is not the sole use case for Fireteam Boni stacking with other MODs, so has no direct implication that it should affect this specific combination in particular.

    It's a little weak of an argument to to claim "I don't provide the rules quotes" after you rip the quote from another thread.
    Gonna hand that stick back to you, go read the other thread or just look it up on the wiki yourself.
    Burden of proof is on you not on me.
    I made my point, go dissect and disprove it rather than making your own laziness into an argument against me please?
     
  12. Mahtamori

    Mahtamori Well-Known Member

    Registrado:
    23 Nov 2017
    Mensajes:
    12.081
    Me Gusta recibidos:
    15.389
    This is not at all the argument being put forth.
    The argument is that the source of MOD and the order of MOD does not matter unless the rule specifically say otherwise. Saturation say otherwise by stating what order it is applied in, but that isn't transferable to other rules. Enhanced Reaction doesn't say otherwise, so that should still stack.

    I took it from the other thread because I got tired of having an argument off topic when I had provided a handy link for where it was the topic

    Not at all how this works.
    The argument "this side" is providing is that there's nothing in the rules that informs us that it can't work how we say it works, so it is up to someone claiming otherwise to prove such a rule exists. We can't prove non-existence.
     
    A RolandTHTG le gusta esto.
  13. tox

    tox SorriBarai
    Warcor

    Registrado:
    21 Feb 2017
    Mensajes:
    3.711
    Me Gusta recibidos:
    3.707
    A JoKeR le gusta esto.
  14. RolandTHTG

    RolandTHTG Still wandering through the Night

    Registrado:
    10 Ago 2019
    Mensajes:
    386
    Me Gusta recibidos:
    498
    Now we're into a question of "does specific trump general"?
    Because the following box in the Fireteam Annex does seem to imply that B+1 and Fireteam B+1 do stack. (emphasis added)

     
    A AmPm y Frodos les gusta esto.
  15. Lesh'

    Lesh' Infinity LATVIA
    Warcor

    Registrado:
    19 Mar 2018
    Mensajes:
    599
    Me Gusta recibidos:
    671
    @HellLois is it possible to get a clarification regarding this?
     
    Lawson, chromedog, ElakaGurkan y 3 otros les gusta esto.
  16. Qwerinaga

    Qwerinaga Well-Known Member

    Registrado:
    10 Mar 2020
    Mensajes:
    142
    Me Gusta recibidos:
    45
    I'm sorry but this only means that "these" mods(bonus or penalties that appear in Unit Profiles) don't stack with each other.
     
    A Robock y Mahtamori les gusta esto.
  17. Qwerinaga

    Qwerinaga Well-Known Member

    Registrado:
    10 Mar 2020
    Mensajes:
    142
    Me Gusta recibidos:
    45
    #17 Qwerinaga, 3 Jun 2022
    Última edición: 6 Jun 2022
    A Diphoration y ElakaGurkan les gusta esto.
Estado del tema:
Cerrado para nuevas respuestas
  • About Us

    We are a company founded in 2001 in Cangas (Spain), and devoted to design and manufacture games and figures. Our main product, Infinity the Game, was born with the ambition to satisfy the most demanding audience, offering the best quality.

     

    Why are we here?

     

    Because we are, first and foremost, players.

  • Quick Navigation

    Open the Quick Navigation