Yu Jing combis have always had a scope/advanced sight. They're just more pronounced on the newer models. You can see it on Jeong and the Winter Zhanshi The Kaldstrom Jujak also has the same gun it's just a bit obscured with his hand placement.
Oh yeah, you're kinda right. I'm over-interpreting the clean line and seeing a scope when it's the standard bulb. Not like the optics on the sniper rifles that I was seeing. (Seems oddly useless unless that's a camera that's linked to the helmet since the stock is kind of in the way)
The odds are safer, not necessarily better than engaging directly. The odds are actually awful, you're 15% trying to bomb even a shitty Aggie/Securitate when you're lobbing the Grenade on 7s. This spec firing business was alot better in N3 when the +3 band existed for grenade launchers. It's alot less efficient these days. I also consider the defensive ARO link pinning your 120+ point attack based HI link a significant loss for you. The ARO piece is doing its job, the HI that were supposed to be killing shit aren't they're busy wasting a turn flailing with a grenade launcher. The MSR and Marksman rifles are oddities in the Yu Jing arsenel, the majority of them are very sight unfriendly and don't work without some kind of camera set up. You can see that in the Zhanshi dossier above the Combi, Pistol, ML and HMG all need to work with some kind of feed into a HUD.
I'm seriously questioning if I want to buy the New Shang Ji or these Jujak. I love the figures but two out of three are going to be wasted on both of them. I also don't have high hopes for the character who will probably be over priced and does nothing. Of all of the Yu Jing characters, the only one I use on a regular basis is Xi Zhuang. He's in almost all of my Vanilla and all ISS. He's 21pts of get it done! Next is Lunah who I'm not sure is technically YJ.
Yeah fingers crossed the Fireteam comps get some updates. I mean Jeong, Lei Gong, and Kokram are all extremely high value.
Eh... In the ranges we're discussing it was only better for Druze/Emilie. Others really needed to get out of the -3 range band which meant getting inside 16". That used to be quite difficult, but the +0 up to 24" band a lot more realistic unless your tables are truly terrible. Grenade Launchers got significantly better at dumping random crap from across the table and worse at doing it in reasonably close range - not really the feedback most people were giving, tbh. IMO, grenade launchers are only good for this type of job this edition. Now... hitting on 7s and opponent rese- I mean dodging on thir- I mean eleven. Where have I seen similar odds before? ;) Nono, I'm talking about the combi sights in that paranthesis. The stock is in the way of the eye-side lens and the pokey bit upwards prevents it from functioning as an iron sights. I'd assume it's a <sculpture limitations> holographic sight or that it's a camera. The Marksman Rifle of Lei Gong and the HMGs are reasonable if you take sculpt limitations into account. Spitfire seems terrible. I'm not quite what we locally call a MÖP, so my terminology is terrible for these stuff, I have no clue what the front upward facing handles that allow iron sights between them are called that Yu Jing HMGs seem to have.
If Oblivion was actually still burst 1 then yeah you'd be seeing the same odds. Unfortunately I have to frequently deal with fucking Burst 3 Oblivion being hurled around because somebody in CB's design team was on crack the day they were reworking hackers. Fuck whoever thought that was a good idea and also fuck whoever put the Danavas in White Company as well. WIP15 B3 Oblivion can suck my nuts. My assumption is the physical iron sight is a back up in the event of the assisted scope failing. The user removes the disabled electronic one and goes old school. That's pretty common on modern day weapons to have a back up iron sight even on guns such as the Steyr which feature built in scopes.
Jeong so far has only been turned to paste a few times for me, Lei Gong is not bad but I wish he was a specialist on both profiles. Kokram is pretty good. But that's all IA. The characters in WB are shit sadly. I really don't want to pour the salt but man, Jing Qo is a huge disappointment for me, Liang I haven' been able to do anything with him other than get torn apart by MSV1 guys both seeing through smoke and his mimetisim. I've only used Adil once and he was very meh. Easily killed by combi fire. I keep taking him out of lists for something like Guilang.
Jeong isn't an attack stuff guy, his contribution is farting mines around and being a WIP14 specialist and a repeater. The K1 Combi is there in the event of an emergency but against most targets pick somebody else in the link to fight first, the thing he shoots the most for me are defenseless repeaters being able to walk up to them without getting himself bricked by a hacker. I can't really argue against that.
We're actually batting higher than .500 on characters in the last few years. Tai Sheng, Lei Gong, Chief Jeong, N4 Krit, Liang Kai. Even Jing Qo is pretty good. Our misses have been what; Gao, Oktivia, Adil, Tao Wu? Does Oktivia even count as one of ours? In any case, the trend has been leaning toward solid midcost characters who either bring something new to the army or amplify our already good troops. We've had a few duds but they can't all be winners, and at least the duds have mostly tried to do something new. And worst case scenario I get some cool new models to paint.
Octavia? No. Sun Tze got real shit in N4 though. Technically Adil counts twice as well given both his profiles are kinda eeehhhh.
He's so forgettable I forgot to even list him. I'm chalking that up to our Lt options getting better though; who wants an unkillable Lt that contributes only two orders when you can get an invisible one at half the price but gives three?
I think the Jujak box seems a little “weaker”, but looks good. The Shang Ji profiles are all pretty good, really only the MR is weak. The HRL is as super good profile, just not over the top like the AP HMG. Also completely irrelevant to above, but Liang Kai is pretty good.
Admittedly I used him as a duo for a Guijia. So therefore he was targeted by weapons mean to bring down a TAG lol. Doing a little better now with Krit duo. I'd like to know how. She's so expensive for what? She starts in the DZ only Mimetisim, and since they've given out MSV1 like candy that doesn't seem to mean anything anymore. Climb+ is not bad, it certainly helps. In vanilla there's many that can do more for less and almost the same in White Banner. 36pts is a lot! I'm more likely going to take a Guilang who's already where it needs to be. If she could join just a Haris I would possibly take her. And a duo with Shaolin is a bit of a waste if an Irregular and Impetuous order. Sure would be nice if we had someone that could turn those irregulars into regular... Anyway, Jujak. They look cool!, I love the HFT but they really need some specialists or something to make them different from Zuyong.
I mostly use her as a troubleshooter. She wanders around the midfield dislodging annoying pieces and causing problems on my opponent's midline. In my experience she pays for herself in points and troopers killed, but I'm fully aware my experience is anectdotal at best, so your mileage may vary. I tend to play on fairly dense, multilevel tables that favour mobility and terrain agnosticism. The pic below is an example, which she performs very well on. As for Jujaks, I think their engineer profile works great in a theoretical Jujak-based haris. Fast, great weapons, and the B2 Gizmokit offsets the downside of our Manned TAGs.
They need to live up to the name of Shock Infantry. They used be the fast one for a bit. Now just the same as most HI. How about make them Frenzy, MSV1, and Dodge +3? ...oh wait taken. Ok how about ARM5? Damn! ok I know something like +1B Mimetisim in a Link team. Ok I give up.
Haha, sounds like you'd rather just play with another army's toys for a while. Jokes aside, the Jujaks make really good shock troops. They're absolutely dirt cheap, trade incredibly well, and their only weakness is you can't get a sub-100 point haris. If that gets resolved you'll appreciate them, I promise.
I want to echo this so much, I used to look down on them too until I finally played a SJ+Jujak Core Paintrain and it worked really well. Multiple No2s to keep the fireteam going and multiple weapons covering any situations. Plus it was 5 units who all had templates to throw at any pesky 1W units. The Breaker Combi+HF profile is a really good back-up close range shooter.
Albedo and BS Attack (Continuous). Problem solved. And no, don't put it on the fucking character and call it a day. Don't put it on the tinbot, either. The last thing we need is for her to provide more reasons to replace all her Jujak friends with something better. Do the full regiment right and give it to all of them. Especially that missile launcher that is as beautiful as it is useless right now. Sure, they might not find their way into every list at that point, but at least I'll have a reason to remember that they even exist.
I want BS Attack (Continuous) on them so badly ever since we saw it on Mendoza. Even a Vulkan Shotgun instead of a BSG would be cool at least…