Morats Lore Speculation

Discussion in 'Combined Army' started by Knauf, Mar 10, 2021.

  1. wuji

    wuji Well-Known Member

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    Would you be opposed to a Daturazi like troop that with CC23/24, Berserk/+3 and NBW instead of MA? Possibly with Move 6-4 and make him tougher, like able to survive using Berserk? This way still very morat-ish but doesnt step on the toes of Daturazi or Oznat? Maybe Eclipse smoke, no Mimetism, just wounds and ARM and short range weaponry.
     
  2. jake richmond

    jake richmond Well-Known Member

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    I love Daturazi so much, but I don't think it would be possible to have a separate Morat force that is differentiated from MAF and still includes Witch Soldiers. They're an army defining unit for MAF. I think removing them from a theoretical new Morat force would open up a lot of new space for Morats to grow into (which I'll talk about below).

    I also agree that Daturazi and Rodaks are very unlikely to rebel (and Daturazi that do would almost certainly have their Sepsitor repeaters detonated).
     
  3. jake richmond

    jake richmond Well-Known Member

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    Honestly, in a new Morat force without Daturazi I think there's plenty of room for Oznats, Krakot and Vanguard to step up. Here's what I'd propose for the army:

    Army wide: All non-Morat troops are removed (Remotes, Mechanoid, Hungries, Slave Drones) along with Daturazi, Rodaks, Raktoraks, Anyat and Kornak.

    Krakot: Krakot receive increased AVA and Fireteam: Core. They now fill the Daturazi fireteam roll, but without Smoke.

    Vanguard: Vanguard receive Smoke Grenades and a Smoke Grenade Launcher. This would give them immediate value as the army's primary source of smoke, and return their value as order generators in the absence of Daturazi.

    Oznat: Oznats are the greatest Morat hunters. Divide Oznat into two units. Remove Fireteam from both. The SYNC profile would remain as is, but replace the Hungry with a beefier beast from the Morat home world. The remaining profiles would replace Impetuous with Frenzy, their SGL with Smoke Grenades and gain Camouflage, Surprise Attack (-3), Infiltration and Mimetsim (-3) to become proper skirmishers.

    Zerats: Since Oznats are stepping up as our skirmishers, lets change up Zerats to be midfield gunfighters. Replace Infiltration with Fireteam Core/Haris and Forward Deployment (8). This allows Zerats to fill the Rodaks role.

    Raktorak: I think Raktoraks are likely to stay loyal to their officers, and many MAF officers would chose not to rebel. So replace the Raktorak with a Intelligence or Supply Officer with Wildcard, Baggage, Sensor and the choice of Doctor or Counter Intelligence. Submachinegun to keep her cheap. This new unit would replace not just the Raktorak but the Mechanoid and to an extent the M and E Drone, while offering the army some new utility.

    Drones: Morat built drones would be a great chance to deviate from the standard Drone formula and do something really unique. Heavily armored fire support Drones that are meant to accompany Vanguard squads on patrol (and fill the Q and T Drone role) ? Warhound bots that chase down enemies (and fill the Hungries role)? I'm eager to see what the Dropsuit actually looks like so we can get our first hint of Morat Drone tech.

    Everything else: Sogarats, Suryats, Yaogats and Kurgats could all benefit from some minor equipment and Fireteam option shuffling in order to give them a different feel.


    I think these are fairy simple changes that would preserve most Morat weaknesses while creating a new Morat force that plays very differently than MAF, with a focus on midfield combat. It wouldn't even require many new models! MAF could also be preserved as loyalist Morats to avoid an uprising style upset.
     
    #63 jake richmond, Mar 23, 2021
    Last edited: Mar 23, 2021
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  4. wuji

    wuji Well-Known Member

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    With all these changes, even if minor, they are big enough that you cant call these units the same a anymore. Theyd need new names and designs. Which is not a bad thing but not easy either. Harder sell to CB than anticipated.
     
  5. jake richmond

    jake richmond Well-Known Member

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    Well... the Raktorak stand in and the new Drones would need new models for sure. But I think the Zerats, Oznats, Krakot and Vanguard could all continue to work as is. They'd still be the same units, just deployed in new ways. They'd even retain the same equipment (with the exception of shuffling some Smoke Grenades and SGLs). I guess the SYNC Oznat's beast would need a model.

    If anything, this would be a great excuse to release full boxes for Zerats and Krakot, allowing both to finally have all their profiles represented.

    I could see a starter box for this army consisting of:
    • Vanguard w/ Combi/SGL
    • Zerat w/Red Fury
    • Intelligence Officer
    • Suryat w/Vulkan Shotgun
    • Kurgat w/Mk12
    • Yaogat Hacker

    Thats a starter box with 5/6 models that could be used in MAF too.

    Add to the releases a 4 model Zerat box (Combi, Boarding Shotgun, MSR, Hacker), a 4 model Krakot box (Chainrifle, Redfury, Boarding shotgun and general release Kendrat) and then a box for new Drones and thats pretty much it. 4 releases, 3 of which are mostly or entirely usable by both MAF and CA.
     
  6. wuji

    wuji Well-Known Member

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    CB will have to put equipment on individual profiles and just create those models with them to leave them out of MAF. While some units could still be used easily, why not just make all new Morat units? This way you have more design space than just the existing units shuffled around. Since Morats had multiple worlds under their belt, we can be certain we've likely only seen like 15% of all Morat Infantry options. Think about all the combat designations for the US alone, Morats have to have something equivalent if they were their own empire before.
     
    #66 wuji, Mar 23, 2021
    Last edited: Mar 23, 2021
  7. DaRedOne

    DaRedOne Morat Warrior Philosopher
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    The only thing that bothers me about this idea is that we would end up with a lot of low BS troops that would have to rely heavily on link bonuses to do anything useful.

    However, those are good profile ideas and they do sound fun.
     
  8. Doppelgganger

    Doppelgganger Well-Known Member

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    i think that nothing cost to make to shas and morats, and maybe other alien races factions have his own faction divition with his own sectorials separted from CA, aditionaly to an vanilla ca, who contain a morats, shas and others, aside that contain onyx as rapid response force and other maybe more remote themed centred force sectorials, where all point to alien forces as fluf level
     
  9. jake richmond

    jake richmond Well-Known Member

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    True, but that's no different than what MAF has now. Its not as if Daturazi, Raktoraks and Rodaks were bringing high BS to the table. And while Rodaks were solid shooters with Mimetism, they were mostly relying on those Fireteam bonuses anyway.

    My proposed changes would help shooting a bit. Zerats with Fireteam bonuses should end up being solid shooters against anything that doesn't have MSV. And while you don't want to rely on Oznats for shooting, they're better at it with Mimetism and Surprise Shot. But as always, we'd depend on Suryats, Sogarats and Yaogats for most of our shooting.
     
  10. jake richmond

    jake richmond Well-Known Member

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    I don't disagree, but can you really see CB producing a bunch of new Morat units?
     
  11. DaRedOne

    DaRedOne Morat Warrior Philosopher
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    You know, I can't.

    But the thing is: Infinity progresses in a bizarre way. The game serves a story that exists in CB's head and we don't know about it until they release. I mean, think about JSA: they remade almost the entire model set for it for Uprising, and added a couple new models or rebalanced other stuff. Same thing with MO now.

    So, they could flip the lid and remake Morats, but we have no way to predict it.
     
  12. jake richmond

    jake richmond Well-Known Member

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    I think I'm still gunshy from N2 when Morats would go for long stretches with no sign of new models.
     
  13. jake richmond

    jake richmond Well-Known Member

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    I do think Morat separatism is baked into the setting and probably inevitable.

    I just wonder what it will look like.
     
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  14. Hecaton

    Hecaton EI Anger Translator

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    If they pull an Uprising I will quit the game.
     
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  15. jake richmond

    jake richmond Well-Known Member

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    I don't think they need to. It makes perfect sense for loyalist MAF to remain even if separatist Morats exist.

    But if they do? That's fine with me.

    I had been playing Yujing for about a year when Uprising happened. I honestly thought it was great. It was really neat to see JSA evolve into their own army, and while it left a few holes in my regular Yujing lists, I quickly was able to fill them with other options. Fleshing out my JSA into a full usable army was pretty effortless. Overall Uprising was really exciting for me, and I was happy to see that kind of shakeup.

    If Morats end up completely divorced from regular Combined Army I don't think it will be much of a loss for CA. Traditionally Morats don't bring a lot to vanilla CA. Daturazi are the notable exception, and it would be easy to give CA a new Warband with smoke. onyx would be harder hit, but its hard for me to imagine Onyx wouldn't benefit from replacing its Morat units with purpose built EI or Sygmaa units that were actually designed with the sectorial in mind instead of being wedged in because CB wanted to sell the newest MAF boxes.

    But I know that's a deal breaker for some players. I was pretty upset at the end of N2 when we lost the Exrah (which was worse than Uprising, because at least Yujing/JAS players still had profiles for all their models, even if they were now spread into 3 armies. Exrah were just gone). But in hindsight it all worked out pretty well. CA army got a ton of attention that filled the specific gaps left by Exrah and improved the entire army, and even half a decade later my Void and vector Operators still see play as proxies. I think things like this are probably inevitable, and I think over time CB will get better at implementing them.
     
    #75 jake richmond, Mar 25, 2021
    Last edited: Mar 25, 2021
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  16. Hecaton

    Hecaton EI Anger Translator

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    @jake richmond I know multiple people who quit Infinity over Uprising.

    If Morats aren't being used often enough in Vanilla CA, the solution is to make them more viable, not spin them off in to their own faction.
     
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  17. DaRedOne

    DaRedOne Morat Warrior Philosopher
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    Yeah, uprising was a good idea, but horribly badly handled.

    But it was a combination of factors, from the sudden decision, to the badly written fluff, to the fact Yu Jing's roster stayed 'broken' for about a year. Any one of those would be enough to make people feel bad, and all three combined makes me understand why some people have quit. I even have a friend who has quit the game and I've been trying to get him back to it.

    I like the idea of an NA2 morat+humans+other aliens army. But splitting morats completely off CA would be bad, even moreso now that in N4 at least half the MAF profiles can see use in vanilla (seriously, if you're a Vanilla CA player and you don't consider using Datz, Zerats, Rasyats, Taryots, the Raicho and Oznat Stalker units in your armies, you really should go back and try them).
     
  18. quaade

    quaade Well-Known Member

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    Again, they would be trying to prove themselves superior to a force that blew up a planet to get them to surrender. Once the opponent has essentially Death Stared a planet you surrender and go "yup, never gonna fight that again!"
     
  19. toadchild

    toadchild Premeasure

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    I hate to argue with the metaphor, but I'm pretty sure the Rebel Alliance kept on fighting after the Death Star blew up Alderaan.
     
  20. jake richmond

    jake richmond Well-Known Member

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    Or you wait for your oppressor to weaken and then rise up to overthrow them?
     
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