Comparing the new Sepulchre Knight to Geckos they look functionally the same, so I can see the former being classified as a TAG rules wise. Maybe Bostria was trolling or mistaken with his S5 comment. That being said, is there even a hard distinction between TAGs and super HI in the setting or is this more of a spectrum with size as the determining factor?
Wasn't the game TAG coming from Tactical Armor Gear ? Which well... technicly describes piece of equipment/cloths/armor which you put on a person ?
Well, the last time I checked, TAGs were unable to get Prone. HI weren't so restricted. So S5 / S6 HI has that advantage over a S6 TAG: it can go down and out of sight. Also, it can not be Posessed, or targetted by other tricks that are specifically anti-TAG. The rest, like statline or bonus DAM, can be, IIRC, applied with skills / equipment. Though so far it was TAGs who tended to have a Dismountable, Specialist Pilot and 3 STR (well, or 2 STR and an Operator). For a dedicated fire-support platform - assuming all stats & skills are the same - HI seems to be a safer option. More survivable, more resilient. TAG wins only by the virtue of havign a Pilot who is a Specialist. Of course, so far TAGs were universally granted bonuses like Tactical Awareness, +1 DAM on BS attacks, and 3 STR (most of the time). So far.
RemPres TAGs really feel like top-shelf units in N4 as far as I can tell. Manned TAGs are good, but being unable to re-roll repairs on them definitely gives PanO, Combined, and O-12 the edge there. Having a better specialist inside feels like kind of a situational consolation prize when you normally bring other specialists to push buttons, but taking fire with your TAG will happen basically every time. Exceptions: Szally and Gecko pilots get a nod, a TAG that deploys a KHD or a dual assault pistol zero-g specialist has a backup that can do more than what amounts to a line trooper with an ok gun.
a jotum is still a (sleek) squalo series hull but with additional armor slapped over it, its the cutter 2 /mk 2 that i was referring to. don't get me wrong its an epic looking tag however as a panO unnamed aquatic unit and an evolution of the cutter series of TAGS.....
I remember something in N3 about the remote presence TAG's being good for the MO's since they had a tendency to charge in and die, maybe the MO decided they'd rather be charging in via a light-ish TAG. As long as the stats/ points balance out, it's easy enough to find an in-universe reason.
I don't expect any army update during pre-order period. preview of new profiles on wednesday, and maybe some more insight during battle report and/or during live stream.
You're referencing to the Seraph's lore. The TAG still do this if you're using the Spitfire loadout. I think I might have lost like 5 times more Seraphs in my games than Squalos, even if I started playing TAGs with the Squalo and did many mistakes with them. I wonder what justification there is behind this chonky reshaping of the KotHS. Looking at the size of the AP HMG, it's TAG scale, so I assume there will be at least Fatality L1. And since it's chonky, a Dodge: PH = 11 or something like that seems fitting too. If you look at the back of the arms, you'll see bars helping with manoeuvring the arms. I'm not expecting the KotHS to be good at dodging.
That Montessa double helmet is so fucking bad though. The Hulang skull helmet was cheese bad, this is just fucking stupid though. Maybe it's a thing now every faction has to have at least 1 model with a retarded helmet sculpt. EDIT: It just occurred to me the Montessa would've been the perfect model to be the one with the lance banner in some cavalry charging pose instead of the doctor girl. So many missed opportunities with this guy who the fuck signed off on it?
I quite like Hulang's helmet it is effective because it is unique. I assume Montesas extra visor is to protect the lenses of the actual visor from impact damage probably form branches and other terrain that is in the way maybe that is the reasoning behind the wheels reinforcement too?
I'm ok with the Hulang, it's cheesey bad, but cheesey bad is ok. They had an aesthetic and they swung for it and I can respect that to a degree. These are magic space helmets made for magic space combat. Regardless of what kind of functional excuse you can cook up for it it looks shit on the Montessa and gives the design tonal whiplash. This man is not concerned with functional safety. He is wearing a fucking tabard on a machine composed of spinning wheels, chains, and gears. OSHA took one look and had a stroke at this man's entry for a Darwin award. Then stacking a motorcross helmet on top of him because that's where we draw the line for safety apparently and need to drop the form for function just brings the model down. I'm ok with the stupid tabards and stuff, they're fine and this is the kind of model where doubling down and saying fuck it we're doing a full cheese space marine can produce a great result. Like I said giving him the banner lance and aping some futuristic bike bretonnian knight charge would've looked good. This half and half shit though? I'm appalled people got paid for this fuck awful design.
To be honest I have seen so many people ride bikes with trench coats that I am willing to believe tabards are not a big issue.
Oh, yes, it comes in the instructions manual "Please, avoid any shocks to the combat visor" In combat... nothing else to pay attention to... sure thing... Short trenchcoats, maybe. Long clothes that can reach parts in motion? Stats? Examples?
I have it on good authority that the Aussies are calling the minis the Knights of Motocrossa. I reckon that the helmet is a whole lot of derp, and so, to balance it out, there needed to be some herp, hence the silly tabard. Thus the herp-a-derp is complete. The tabard could have been shorter, or even of a different style, similar to a herald's tabard. Then it would have looked cool. Don't conflate the tabard with the surcoat. Protect the lenses of the visor, an item designed to be worn by somebody who is routinely getting shot at, in the vicinity of explosions etc?.. ahem. No. I blame Bostria. He hates Pan-O. He is a master troll. He knew we all wanted a bad ass Knight-Biker. He hates Pan-O. (it's worth repeating) Draw your own conclusions. Just wait, Yu Jing will get the bad ass biker in heavy armor that the Montessa should have been. #LágrimasdePanO
They turned the high-tech, miniaturized panzerfausts into dumb, full-sized collapsible rocket launchers, because they effed up and put a panzerfaust (oh, sorry, MSV) on the Aquila. Sent from my iPhone using Tapatalk
I highly recommend you never ride a motorbike for your own safety and everyone else on the road if you are being serious there.
Drop troops should have been the first ones to use the motocross look, and thus "double-helmeting", anyway. Unless PanO is rediscovering lostech from XXI century.
Considering how much Pan-O is borrowing Yu Jing design space for their kniggits and headquarters; I'm looking forward to Yu Jing getting a Motorcycle Tactical Armoured Gear! Just imagine it; an S8 Guijia with 8-8 MOV.
They appear to be busy attempting to steal Yan Huo tech though, which I'm sure somebody in the Yanjing noticed and then decided to let it happen because Yu Jing weapons research "designed them wrong as a joke" anyway. If they weren't WIP12 they'd be trying to steal Kriza schematics.