Crits and Switch timing

Tema en 'General' iniciado por Hecaton, 14 Ene 2021.

  1. Hecaton

    Hecaton EI Anger Translator

    Registrado:
    23 Nov 2017
    Mensajes:
    7.241
    Me Gusta recibidos:
    6.557
    If I roll a crit defense on the green die, and negate all of my opponent's successes, can they play switches to gain more successes on that roll or are they preemptively canceled?
     
  2. LankyOgreBP

    LankyOgreBP Well-Known Member

    Registrado:
    29 Dic 2017
    Mensajes:
    230
    Me Gusta recibidos:
    183
    I'd have to glance back at the book, but I think the crit is part of the last step, after switches have been done.
    Which also means that your opponent could go ahead and spend successes for other effects first. For example the switches on the rippers and heavy shotgun that damage adjacent enemies.
     
  3. Hecaton

    Hecaton EI Anger Translator

    Registrado:
    23 Nov 2017
    Mensajes:
    7.241
    Me Gusta recibidos:
    6.557
    No, it happens before switches. But I'm not asking about that; I'm asking if you can gain successes using other effects (like using ! to gain successes, which is a relatively common switch).
     
  4. LankyOgreBP

    LankyOgreBP Well-Known Member

    Registrado:
    29 Dic 2017
    Mensajes:
    230
    Me Gusta recibidos:
    183
    You are right, sorry.
    In that case I would say that all * are cancelled at step 2 or 3, depending if it is an enemy or character. Then, when spending switches, there are no * available from the dice, but switches can still be spent with whatever other symbols still remain. Which means that you might be able to spend !! for a *.
     
  5. Hecaton

    Hecaton EI Anger Translator

    Registrado:
    23 Nov 2017
    Mensajes:
    7.241
    Me Gusta recibidos:
    6.557
    Why would you say that?
     
  6. tox

    tox SorriBarai
    Warcor

    Registrado:
    21 Feb 2017
    Mensajes:
    3.715
    Me Gusta recibidos:
    3.713
    - redacted -
    Wrong section, sorry
     
    #6 tox, 15 Ene 2021
    Última edición: 15 Ene 2021
  7. LankyOgreBP

    LankyOgreBP Well-Known Member

    Registrado:
    29 Dic 2017
    Mensajes:
    230
    Me Gusta recibidos:
    183
    I would read the steps in order. Since the crit step is at 2 & 3, that's when I would do it. Then, when you get to the switches, that's already been done.
     
  8. tox

    tox SorriBarai
    Warcor

    Registrado:
    21 Feb 2017
    Mensajes:
    3.715
    Me Gusta recibidos:
    3.713
    I had time to check.

    It is on page 12 of the rules.
    There are the sequences for managing Simple and FtF rolls.
    They are steps, like in Aristeia!. You complete one step and go to the following.
    Criticals are used on step 2-5, switches are activated at step 6-7.

    Any "added" symbol (Like :,::*::2:) should be treated as a separate dice rolled.
     
  • About Us

    We are a company founded in 2001 in Cangas (Spain), and devoted to design and manufacture games and figures. Our main product, Infinity the Game, was born with the ambition to satisfy the most demanding audience, offering the best quality.

     

    Why are we here?

     

    Because we are, first and foremost, players.

  • Quick Navigation

    Open the Quick Navigation