Simultaneous Possession

Discussion in '[Archived]: N4 Rules' started by RobertShepherd, Nov 6, 2020.

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  1. RobertShepherd

    RobertShepherd Antipodean midwit

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    Two hackers, each in a different combat group, each succeed a Total Control roll in ARO against an enemy TAG. The TAG fails all BTS rolls.

    In the Hackers' next active turn, which combat group can the TAG spend orders from?
     
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  2. Mahtamori

    Mahtamori Well-Known Member

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    Arguably, this should be decided by the Hackers' player at the conclusion of the order in which the TAG was possessed.

    Edit: I'm not basing this off a rule, but it seems only reasonable that the hacking player decides which of their own hackers take precedence and that they do it immediately.
     
  3. QueensGambit

    QueensGambit Chickenbot herder

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    At the end of the game, the hacking player gets to keep the opponent's TAG and mount its head on their wall.
     
  4. inane.imp

    inane.imp Well-Known Member

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    Did this happen?

    Because if so, a little bit jealous.
     
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  5. tox

    tox SorriBarai
    Warcor

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    Combat group one for Movement skills
    Combat group two for all other skills

    It is decided. This is the way.

    Edit: I'm with Mahtamori on this one.
     
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  6. kinginyellow

    kinginyellow Well-Known Member

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    Weirdly enough, was this question ever asked in n3 because I feel like this problem theoretically could have happened then as well.
     
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  7. solkan

    solkan Well-Known Member

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    I’m pretty sure it did, and I’m pretty sure the simple answer was the same as @Mahtamori ’s post above: You can’t activate the state twice on the same side, so pick who does it first and the other won’t.

    But, this edition has better grounds for it: Bullet point #3: “the Trooper who caused them to enter Possesed state.” That’s going to be the first one resolve, not the second one.
     
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  8. kinginyellow

    kinginyellow Well-Known Member

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    the way you worded that argument sounds like its actually the tag's previous owner (the enemy player) gets to choose which combat group the tag joins as it is the enemy player who chooses the order of saves he is going to make.

    of course, there could be then a conversation on which player gets to choose which model makes attack first, but that way leads a chain of follow-up questions I think best to avoid.
     
  9. Tourniquet

    Tourniquet TJC Tech Support

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    Unless you are putting all the successes regardless of source into one pool and rolling all BTS saves simultaneously (which is the only way I could see this circumstance happening), it should be whomever has their inflicted BTS save failed first due to rolling the different instances of it in sequence per source; I.E. resolve hacker A's Total Control before moving onto Hacker B's the order of which would be at the owner of the hacker's discretion.
     
  10. Mahtamori

    Mahtamori Well-Known Member

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    On possession; I think this was less of a problem in N3, the incentive to take more than 0 AHDs or more than 1 HDs in separate combat groups and at the same time face off against a TAG was fairly low, so an answer wouldn't have made too much impact. Now the incentive to take several HDs and even several TAGs are quite high.
    That is basically what you do - you pool all successes and you save them all at the same time. You roll all rolls after measuring, then you apply the effects of all successful skills, then you make the saving rolls if the effect of one or more skills require you to do so.
    If doing so sequentially and mechanically, it would be up to the defending player to decide the order in which to make the rolls, but sequential saving without pooling them would potentially devalue the drawback in Frenzy.
     
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