Holomask; clarification of intent

Discussion in 'Access Guide to the Human Sphere' started by Mahtamori, Oct 19, 2020.

  1. Mahtamori

    Mahtamori Well-Known Member

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    I'm intentionally making this post here and not in the rules forum. This is not a rules question.

    There have been some changes to Private and Open Information, subtly that Private Information becomes Open when used in a more definitive way. In a way, re-entering a Private state would not necessarily mean you can start denying all knowledge of what's under a Marker.

    With Holomask being a State that has no real effect other than keeping information from your opponent; why are we even able to re-enter this state? It doesn't allow us to Surprise Attack and it no longer serve a purpose of confound your opponent and it doesn't really interfere with Hacking, either.

    So; does anyone know the intent of why they let us enter this state or have you found a clever way to use this game mechanic for huge gains?
     
    Daniel Darko, toadchild and Teslarod like this.
  2. Nuada Airgetlam

    Nuada Airgetlam Nazis sod off ///

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    Use three Holomasks! :v

    [​IMG]
     
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  3. toadchild

    toadchild Premeasure

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    I don’t recall if you could re-enter holomask state in N2 (yes it was named differently then), but it’s never seemed like something that has a point to me. You spend an order and hope your opponent is forgetful? It’s just not a sensible play.
     
    ijw likes this.
  4. Mahtamori

    Mahtamori Well-Known Member

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    Yeah, it actually did allow you to do that. Huh....
    Weird legacy thing to keep in the rules.
     
  5. ijw

    ijw Ian Wood aka the Wargaming Trader. Rules & Wiki
    Infinity Rules Staff Warcor

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    What Toadchild said. And no, I don't think it was worth keeping in, but I already made that point when HSN3 was in development so CB obviously want to keep it.
     
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