Strongly agree with that. Good point on the Repeater (even thought N4 hacking needs further testing). Cho is O-12’s affordable CoC. Sadly in-faction mind games are close to impossible, since we are limited in optimal choices regarding Liutenants.
Try masking her as Saladin if you're bringing Saladin as your LT. Yes, it flags both LT and CoC, but it also makes it harder to tell which one is better to take first and which one has the Repeater. Cyberghost is also a good displacement unit for Cho, especially now that you don't have to go sadface and tell your opponent that she's not hackable before they are ready to roll dice after declaring hack attacks on her. There's a few good units, particularly if you're not concerned with revealing she's in there. Sure, the list looks padded over the top for your opponent, but can they tell which of the Betatroopers is the fake one in time to act on it? Doesn't need to be perfect, only needs to waste enough orders.
Yeah when I get my Defiance I'll have 2 Saladins, which will be great to put him and disguised Cho prone on rooftops Have to kill both to put me in LoL, and most people will not even try
Anybody tried out the raptor boarding squad yet? What are your thoughts? I am considering trying two of them in the forward observer build along with team Sirius in red fury configuration - using the three bot+controllers as my offensive play. But on reflection it is hard to justify the raptors over the Omegas, is the addition of a heavy flamethrower bot and NCO worth the loss in armour and minimetism -6?
Indeed...looks like o12 has hired some guys from Acon. The profile I like most is the KHD with MR. Having 15-5 move, NCO and with smoke from varangians it's relatively easy to bring him to mid table or even further and leverage that BS14, combined with the bot in order to force suboptimal AROs, sacrifice it or use it to discover camos. The KHD opens even more options and can make it close to immune to hackers which would be his natural counter, while turning him into a durable specialist. Edit: forgot to mention "free" cybermask when making use of NCO. Dress yourself and move up the board with even more confidence. Hope CB releases minis soon. I'd like him to come before Nyokas...
Didn't know about cybermask, will look into that. As for the models I just bought the aleph functionaries with devabots, you get two functionaries with rifles and two Deva bots so basically identical to the profile I think.
Yes, I´ve played the Spitfire version in two matches last weekend in Starmada (which is in my oppinion one of the weakest sectorials at the moment). His Bot, 360-Visor and 6-2 speed is nice in the midfield and a good counter if your oponent move out his core fireteam too much. His Arm 3, BTS 3 and PH12 makes him almoust a little bit squishy for an HI. I could also try him as a killer hacker, but then he would steal a much needed space for an offensive active turn unit that can shoot further than 16 inches...
Jist thought I would add I used the raptors with spitfires in a game yesterday and I really enjoyed them. I used two of them, I think atleast one will make it into almost every list in future. The bots did little except to act as sacrificial shields but to that effect they worked and the spitfire plus two woulnds cause my opponent some real issues.
Something I don't quite get... why does the Raptor have Boarding Shotgun (+1 Dam) and not, just... a Heavy Shotgun? There doesn't seem to be any practical difference...
I too like the Aleph cross-over aspect, and some very colorful figures have appeared in this faction. As much as I'm loathe to admit it, the team had good reason not to make this a part of Aleph, but a separate faction, even if it risked cutting Aleph a little out of the picture. I'm Spitballing this so don't be judgy! I feel O-12 would be the only faction this unit concept could fit such a unit under (although I could see them being available for pretty much all Human sphere factions except Nomads), and I admit my farfetched silly side might be at work behind this, but one thing I admire about Infinity is how it isn't stopped by an idea just because its a little weird. If they can do robot attack dogs and anthropomorphic medics, this probably isn't beyond the realm of sanity. I draw some inspiration taken from the old anime series the Dirty Pair. I thought to myself: "I wouldn't put it past O-12 to have a group within Bureau Aegis as the 3WA or agents like Kei and Yuri. Two characters with colorful backgrounds- likely former nomads: One looking for the universal backstage pass that comes with being an "international investigator" and the other a clean slate and a way to fly the birdie at some really rough group like the Riot Grrls. They would be recruited as a way to 'smear away the many divisions within the human sphere' by creating an international league of agents tasked with the combating of greed, crime, and corruption within the major and minor powers alike as escorts and investigators." Then the rest actually started to fit even better: "In fact, if they did create such an agency, Aleph would probably be the entity tasked with the selection and/or pairing of such agents for best synergy and performance. So when it picked a pair so volatile and at-odds with one another, and a pair of already dubious candidates at that, questions were asked if it had been some kind of grievous miscalculation or joke by Aleph. BUT, Aleph officials affirm: their physical ratings speak for themselves, and the statistical analysis points to a profound synergy between them.... And thus the most controversial pair in all the Human Sphere was born! A wild pair wreaking havoc wherever they go, and yet from a raw results standpoint, are still arguably one of the most successful pairings ever made for the agency." Even their weapons seem quite doable, since one uses equivalent of a high-power breaker SMG, and the other, a monofilament sword.
That's an insight that reminds me of how is managed Dire Foes lore and products: concept before rules. There's enough design space to fit that both in Dire Foes and Aristeia! or, at least, in the general lore and the roleplaying game. In fact, there's a lot that reminds anime/manga in Infinity. Speaking of Aleph collaboration, I really wish the next O-12 sectorial to be very close to the AI: something like "Bureau Toth" (the office the manages Aleph and Rogue AIs). Devas wildcard, Dakini link, Apsaras and Danavas would be great and make O-12 sufficiently different from Vanilla. Another sectorial that could make sense, in this lore in particular, is something more HI-oriented, as opposed to Starmada (more focused on MI e LI). The idea comes from the actual siege on Concilium, so would be great to have a sectorial with Gammas, Omegas and other heavies: "Concilium Planetary Defense". Time will tell.
I kinda want to see a sectorial that's reliant on O-12 models and beyond a merc or two is fairly faction pure first. Starmada doesn't count as it's only playable list is built around 3 aleph heavy weights. Concilium homeguard is far more likely and will give a sectorial home for a lot of the other existing models and hopefully wont be one diemensional.
I affirm your take on that Tourniquet, and I'll even go so far as to say I like your thoughts on the matter. You actually pose an argument for why O-12 should never have been made its own Sectorial. Its not to say O-12 isn't needed; Just not well fitted as a separate sectorial. So far most of the fluff written on it has consisted of its mission statements and their 'intended' purpose. The few instances they show are the ones where they are actually attempting to fulfill those mission statements, and it has no apparent interests apart from what is listed on the proverbial PR poster. Its really a shame, since that isn't how they pitched or characterized any of the other factions, who strive for sublime ideals, but have a gaping flip-side to their nature that is corrupt, twisted, or un-wholesome enough to justify the other factions rancor and animosity... -which is what you want in a sectorial for a strategy wargame. However O-12 has so far just been the generic 'interpol' of the human sphere, better fitted to making arrests of the losing faction when 2 other armies fight than to actually fight anyone themselves, resulting in a really two-dimensional sectorial like you mentioned earlier. As an author, I would agree they are necessary to the world, but as a gamer, they are rather superfluous as they are now. Hopefully that can be changed.
O-12 is not a sectorial; it is a full faction. Starmada is a sectorial. And it sounds like you would've rather have had O-12 be a sectorial under Aleph or NA-2 than a fully-fledged faction in its own right.